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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_
#define CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_
#include <stddef.h>
#include <memory>
#include "base/cancelable_callback.h"
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "base/timer/timer.h"
#include "cc/surfaces/frame_sink_id.h"
#include "cc/trees/layer_tree_host_client.h"
#include "cc/trees/layer_tree_host_single_thread_client.h"
#include "content/common/content_export.h"
#include "content/public/browser/android/compositor.h"
#include "gpu/command_buffer/common/capabilities.h"
#include "gpu/ipc/common/surface_handle.h"
#include "gpu/vulkan/features.h"
#include "services/ui/public/cpp/gpu/context_provider_command_buffer.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "ui/android/resources/resource_manager_impl.h"
#include "ui/android/resources/ui_resource_provider.h"
#include "ui/android/window_android_compositor.h"
struct ANativeWindow;
namespace cc {
class AnimationHost;
class Display;
class FrameSinkId;
class Layer;
class LayerTreeHost;
class OutputSurface;
class SurfaceManager;
class VulkanContextProvider;
}
namespace viz {
class FrameSinkManagerHost;
}
namespace content {
class CompositorClient;
// -----------------------------------------------------------------------------
// Browser-side compositor that manages a tree of content and UI layers.
// -----------------------------------------------------------------------------
class CONTENT_EXPORT CompositorImpl
: public Compositor,
public cc::LayerTreeHostClient,
public cc::LayerTreeHostSingleThreadClient,
public ui::UIResourceProvider,
public ui::WindowAndroidCompositor {
public:
CompositorImpl(CompositorClient* client, gfx::NativeWindow root_window);
~CompositorImpl() override;
static bool IsInitialized();
static cc::SurfaceManager* GetSurfaceManager();
static viz::FrameSinkManagerHost* GetFrameSinkManagerHost();
static cc::FrameSinkId AllocateFrameSinkId();
// ui::ResourceProvider implementation.
cc::UIResourceId CreateUIResource(cc::UIResourceClient* client) override;
void DeleteUIResource(cc::UIResourceId resource_id) override;
bool SupportsETC1NonPowerOfTwo() const override;
private:
// Compositor implementation.
void SetRootLayer(scoped_refptr<cc::Layer> root) override;
void SetSurface(jobject surface) override;
void SetWindowBounds(const gfx::Size& size) override;
void SetHasTransparentBackground(bool flag) override;
void SetNeedsComposite() override;
ui::UIResourceProvider& GetUIResourceProvider() override;
ui::ResourceManager& GetResourceManager() override;
// LayerTreeHostClient implementation.
void WillBeginMainFrame() override {}
void DidBeginMainFrame() override {}
void BeginMainFrame(const cc::BeginFrameArgs& args) override {}
void BeginMainFrameNotExpectedSoon() override {}
void BeginMainFrameNotExpectedUntil(base::TimeTicks time) override {}
void UpdateLayerTreeHost() override;
void ApplyViewportDeltas(const gfx::Vector2dF& inner_delta,
const gfx::Vector2dF& outer_delta,
const gfx::Vector2dF& elastic_overscroll_delta,
float page_scale,
float top_controls_delta) override {}
void RecordWheelAndTouchScrollingCount(bool has_scrolled_by_wheel,
bool has_scrolled_by_touch) override {}
void RequestNewCompositorFrameSink() override;
void DidInitializeCompositorFrameSink() override;
void DidFailToInitializeCompositorFrameSink() override;
void WillCommit() override {}
void DidCommit() override;
void DidCommitAndDrawFrame() override {}
void DidReceiveCompositorFrameAck() override;
void DidCompletePageScaleAnimation() override {}
bool IsForSubframe() override;
// LayerTreeHostSingleThreadClient implementation.
void DidSubmitCompositorFrame() override;
void DidLoseCompositorFrameSink() override;
// WindowAndroidCompositor implementation.
void AttachLayerForReadback(scoped_refptr<cc::Layer> layer) override;
void RequestCopyOfOutputOnRootLayer(
std::unique_ptr<cc::CopyOutputRequest> request) override;
void SetNeedsAnimate() override;
cc::FrameSinkId GetFrameSinkId() override;
void AddChildFrameSink(const cc::FrameSinkId& frame_sink_id) override;
void RemoveChildFrameSink(const cc::FrameSinkId& frame_sink_id) override;
void SetVisible(bool visible);
void CreateLayerTreeHost();
void HandlePendingCompositorFrameSinkRequest();
#if BUILDFLAG(ENABLE_VULKAN)
void CreateVulkanOutputSurface();
#endif
void OnGpuChannelEstablished(
scoped_refptr<gpu::GpuChannelHost> gpu_channel_host);
void OnGpuChannelTimeout();
void InitializeDisplay(
std::unique_ptr<cc::OutputSurface> display_output_surface,
scoped_refptr<cc::VulkanContextProvider> vulkan_context_provider,
scoped_refptr<cc::ContextProvider> context_provider);
void DidSwapBuffers();
bool HavePendingReadbacks();
void SetBackgroundColor(int color);
cc::FrameSinkId frame_sink_id_;
// root_layer_ is the persistent internal root layer, while subroot_layer_
// is the one attached by the compositor client.
scoped_refptr<cc::Layer> subroot_layer_;
// Subtree for hidden layers with CopyOutputRequests on them.
scoped_refptr<cc::Layer> readback_layer_tree_;
// Destruction order matters here:
std::unique_ptr<cc::AnimationHost> animation_host_;
std::unique_ptr<cc::LayerTreeHost> host_;
ui::ResourceManagerImpl resource_manager_;
std::unique_ptr<cc::Display> display_;
gfx::Size size_;
bool has_transparent_background_;
ANativeWindow* window_;
gpu::SurfaceHandle surface_handle_;
CompositorClient* client_;
gfx::NativeWindow root_window_;
// Whether we need to update animations on the next composite.
bool needs_animate_;
// The number of SubmitFrame calls that have not returned and ACK'd from
// the GPU thread.
unsigned int pending_frames_;
size_t num_successive_context_creation_failures_;
base::OneShotTimer establish_gpu_channel_timeout_;
// Whether there is an CompositorFrameSink request pending from the current
// |host_|. Becomes |true| if RequestNewCompositorFrameSink is called, and
// |false| if |host_| is deleted or we succeed in creating *and* initializing
// a CompositorFrameSink (which is essentially the contract with cc).
bool compositor_frame_sink_request_pending_;
gpu::Capabilities gpu_capabilities_;
bool has_compositor_frame_sink_ = false;
std::unordered_set<cc::FrameSinkId, cc::FrameSinkIdHash>
pending_child_frame_sink_ids_;
base::WeakPtrFactory<CompositorImpl> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(CompositorImpl);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_