| /* |
| * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. |
| * Copyright (C) 2009 Google Inc. All rights reserved. |
| * Copyright (C) 2009 Torch Mobile, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /* |
| * There are numerous academic and practical works on how to implement |
| * pthread_cond_wait/pthread_cond_signal/pthread_cond_broadcast |
| * functions on Win32. Here is one example: |
| * http://www.cs.wustl.edu/~schmidt/win32-cv-1.html which is widely credited as |
| * a 'starting point' of modern attempts. There are several more or less proven |
| * implementations, one in Boost C++ library (http://www.boost.org) and another |
| * in pthreads-win32 (http://sourceware.org/pthreads-win32/). |
| * |
| * The number of articles and discussions is the evidence of significant |
| * difficulties in implementing these primitives correctly. The brief search |
| * of revisions, ChangeLog entries, discussions in comp.programming.threads and |
| * other places clearly documents numerous pitfalls and performance problems |
| * the authors had to overcome to arrive to the suitable implementations. |
| * Optimally, WebKit would use one of those supported/tested libraries |
| * directly. To roll out our own implementation is impractical, if even for |
| * the lack of sufficient testing. However, a faithful reproduction of the code |
| * from one of the popular supported libraries seems to be a good compromise. |
| * |
| * The early Boost implementation |
| * (http://www.boxbackup.org/trac/browser/box/nick/win/lib/win32/boost_1_32_0/libs/thread/src/condition.cpp?rev=30) |
| * is identical to pthreads-win32 |
| * (http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32). |
| * Current Boost uses yet another (although seemingly equivalent) algorithm |
| * which came from their 'thread rewrite' effort. |
| * |
| * This file includes timedWait/signal/broadcast implementations translated to |
| * WebKit coding style from the latest algorithm by Alexander Terekhov and |
| * Louis Thomas, as captured here: |
| * http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32 |
| * It replaces the implementation of their previous algorithm, also documented |
| * in the same source above. The naming and comments are left very close to |
| * original to enable easy cross-check. |
| * |
| * The corresponding Pthreads-win32 License is included below, and CONTRIBUTORS |
| * file which it refers to is added to source directory (as |
| * CONTRIBUTORS.pthreads-win32). |
| */ |
| |
| /* |
| * Pthreads-win32 - POSIX Threads Library for Win32 |
| * Copyright(C) 1998 John E. Bossom |
| * Copyright(C) 1999,2005 Pthreads-win32 contributors |
| * |
| * Contact Email: rpj@callisto.canberra.edu.au |
| * |
| * The current list of contributors is contained |
| * in the file CONTRIBUTORS included with the source |
| * code distribution. The list can also be seen at the |
| * following World Wide Web location: |
| * http://sources.redhat.com/pthreads-win32/contributors.html |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library in the file COPYING.LIB; |
| * if not, write to the Free Software Foundation, Inc., |
| * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
| */ |
| |
| #include "platform/wtf/Threading.h" |
| |
| #if OS(WIN) |
| |
| #include "platform/wtf/CurrentTime.h" |
| #include "platform/wtf/DateMath.h" |
| #include "platform/wtf/HashMap.h" |
| #include "platform/wtf/MathExtras.h" |
| #include "platform/wtf/ThreadSpecific.h" |
| #include "platform/wtf/ThreadingPrimitives.h" |
| #include "platform/wtf/WTFThreadData.h" |
| #include "platform/wtf/dtoa/double-conversion.h" |
| #include <errno.h> |
| #include <process.h> |
| #include <windows.h> |
| |
| namespace WTF { |
| |
| // THREADNAME_INFO comes from |
| // <http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx>. |
| #pragma pack(push, 8) |
| typedef struct tagTHREADNAME_INFO { |
| DWORD dw_type; // must be 0x1000 |
| LPCSTR sz_name; // pointer to name (in user addr space) |
| DWORD dw_thread_id; // thread ID (-1=caller thread) |
| DWORD dw_flags; // reserved for future use, must be zero |
| } THREADNAME_INFO; |
| #pragma pack(pop) |
| |
| namespace internal { |
| |
| ThreadIdentifier CurrentThreadSyscall() { |
| return static_cast<ThreadIdentifier>(GetCurrentThreadId()); |
| } |
| |
| } // namespace internal |
| |
| void InitializeThreading() { |
| // This should only be called once. |
| WTFThreadData::Initialize(); |
| |
| InitializeDates(); |
| // Force initialization of static DoubleToStringConverter converter variable |
| // inside EcmaScriptConverter function while we are in single thread mode. |
| double_conversion::DoubleToStringConverter::EcmaScriptConverter(); |
| } |
| |
| namespace { |
| ThreadSpecificKey g_current_thread_key; |
| bool g_current_thread_key_initialized = false; |
| } // namespace |
| |
| void InitializeCurrentThread() { |
| DCHECK(!g_current_thread_key_initialized); |
| ThreadSpecificKeyCreate(&g_current_thread_key, [](void*) {}); |
| g_current_thread_key_initialized = true; |
| } |
| |
| ThreadIdentifier CurrentThread() { |
| // This doesn't use WTF::ThreadSpecific (e.g. WTFThreadData) because |
| // ThreadSpecific now depends on currentThread. It is necessary to avoid this |
| // or a similar loop: |
| // |
| // currentThread |
| // -> wtfThreadData |
| // -> ThreadSpecific::operator* |
| // -> isMainThread |
| // -> currentThread |
| static_assert(sizeof(ThreadIdentifier) <= sizeof(void*), |
| "ThreadIdentifier must fit in a void*."); |
| DCHECK(g_current_thread_key_initialized); |
| void* value = ThreadSpecificGet(g_current_thread_key); |
| if (UNLIKELY(!value)) { |
| value = reinterpret_cast<void*>(internal::CurrentThreadSyscall()); |
| DCHECK(value); |
| ThreadSpecificSet(g_current_thread_key, value); |
| } |
| return reinterpret_cast<intptr_t>(ThreadSpecificGet(g_current_thread_key)); |
| } |
| |
| MutexBase::MutexBase(bool recursive) { |
| mutex_.recursion_count_ = 0; |
| InitializeCriticalSection(&mutex_.internal_mutex_); |
| } |
| |
| MutexBase::~MutexBase() { |
| DeleteCriticalSection(&mutex_.internal_mutex_); |
| } |
| |
| void MutexBase::lock() { |
| EnterCriticalSection(&mutex_.internal_mutex_); |
| ++mutex_.recursion_count_; |
| } |
| |
| void MutexBase::unlock() { |
| DCHECK(mutex_.recursion_count_); |
| --mutex_.recursion_count_; |
| LeaveCriticalSection(&mutex_.internal_mutex_); |
| } |
| |
| bool Mutex::TryLock() { |
| // This method is modeled after the behavior of pthread_mutex_trylock, |
| // which will return an error if the lock is already owned by the |
| // current thread. Since the primitive Win32 'TryEnterCriticalSection' |
| // treats this as a successful case, it changes the behavior of several |
| // tests in WebKit that check to see if the current thread already |
| // owned this mutex (see e.g., IconDatabase::getOrCreateIconRecord) |
| DWORD result = TryEnterCriticalSection(&mutex_.internal_mutex_); |
| |
| if (result != 0) { // We got the lock |
| // If this thread already had the lock, we must unlock and return |
| // false since this is a non-recursive mutex. This is to mimic the |
| // behavior of POSIX's pthread_mutex_trylock. We don't do this |
| // check in the lock method (presumably due to performance?). This |
| // means lock() will succeed even if the current thread has already |
| // entered the critical section. |
| if (mutex_.recursion_count_ > 0) { |
| LeaveCriticalSection(&mutex_.internal_mutex_); |
| return false; |
| } |
| ++mutex_.recursion_count_; |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool RecursiveMutex::TryLock() { |
| // CRITICAL_SECTION is recursive/reentrant so TryEnterCriticalSection will |
| // succeed if the current thread is already in the critical section. |
| DWORD result = TryEnterCriticalSection(&mutex_.internal_mutex_); |
| if (result == 0) { // We didn't get the lock. |
| return false; |
| } |
| ++mutex_.recursion_count_; |
| return true; |
| } |
| |
| bool PlatformCondition::TimedWait(PlatformMutex& mutex, |
| DWORD duration_milliseconds) { |
| // Enter the wait state. |
| DWORD res = WaitForSingleObject(block_lock_, INFINITE); |
| DCHECK_EQ(res, WAIT_OBJECT_0); |
| ++waiters_blocked_; |
| res = ReleaseSemaphore(block_lock_, 1, 0); |
| DCHECK(res); |
| |
| --mutex.recursion_count_; |
| LeaveCriticalSection(&mutex.internal_mutex_); |
| |
| // Main wait - use timeout. |
| bool timed_out = (WaitForSingleObject(block_queue_, duration_milliseconds) == |
| WAIT_TIMEOUT); |
| |
| res = WaitForSingleObject(unblock_lock_, INFINITE); |
| DCHECK_EQ(res, WAIT_OBJECT_0); |
| |
| int signals_left = waiters_to_unblock_; |
| |
| if (waiters_to_unblock_) { |
| --waiters_to_unblock_; |
| } else if (++waiters_gone_ == (INT_MAX / 2)) { |
| // timeout/canceled or spurious semaphore timeout or spurious wakeup |
| // occured, normalize the m_waitersGone count this may occur if many |
| // calls to wait with a timeout are made and no call to notify_* is made |
| res = WaitForSingleObject(block_lock_, INFINITE); |
| DCHECK_EQ(res, WAIT_OBJECT_0); |
| waiters_blocked_ -= waiters_gone_; |
| res = ReleaseSemaphore(block_lock_, 1, 0); |
| DCHECK(res); |
| waiters_gone_ = 0; |
| } |
| |
| res = ReleaseMutex(unblock_lock_); |
| DCHECK(res); |
| |
| if (signals_left == 1) { |
| res = ReleaseSemaphore(block_lock_, 1, 0); // Open the gate. |
| DCHECK(res); |
| } |
| |
| EnterCriticalSection(&mutex.internal_mutex_); |
| ++mutex.recursion_count_; |
| |
| return !timed_out; |
| } |
| |
| void PlatformCondition::Signal(bool unblock_all) { |
| unsigned signals_to_issue = 0; |
| |
| DWORD res = WaitForSingleObject(unblock_lock_, INFINITE); |
| DCHECK_EQ(res, WAIT_OBJECT_0); |
| |
| if (waiters_to_unblock_) { // the gate is already closed |
| if (!waiters_blocked_) { // no-op |
| res = ReleaseMutex(unblock_lock_); |
| DCHECK(res); |
| return; |
| } |
| |
| if (unblock_all) { |
| signals_to_issue = waiters_blocked_; |
| waiters_to_unblock_ += waiters_blocked_; |
| waiters_blocked_ = 0; |
| } else { |
| signals_to_issue = 1; |
| ++waiters_to_unblock_; |
| --waiters_blocked_; |
| } |
| } else if (waiters_blocked_ > waiters_gone_) { |
| res = WaitForSingleObject(block_lock_, INFINITE); // Close the gate. |
| DCHECK_EQ(res, WAIT_OBJECT_0); |
| if (waiters_gone_ != 0) { |
| waiters_blocked_ -= waiters_gone_; |
| waiters_gone_ = 0; |
| } |
| if (unblock_all) { |
| signals_to_issue = waiters_blocked_; |
| waiters_to_unblock_ = waiters_blocked_; |
| waiters_blocked_ = 0; |
| } else { |
| signals_to_issue = 1; |
| waiters_to_unblock_ = 1; |
| --waiters_blocked_; |
| } |
| } else { // No-op. |
| res = ReleaseMutex(unblock_lock_); |
| DCHECK(res); |
| return; |
| } |
| |
| res = ReleaseMutex(unblock_lock_); |
| DCHECK(res); |
| |
| if (signals_to_issue) { |
| res = ReleaseSemaphore(block_queue_, signals_to_issue, 0); |
| DCHECK(res); |
| } |
| } |
| |
| static const long kMaxSemaphoreCount = static_cast<long>(~0UL >> 1); |
| |
| ThreadCondition::ThreadCondition() { |
| condition_.waiters_gone_ = 0; |
| condition_.waiters_blocked_ = 0; |
| condition_.waiters_to_unblock_ = 0; |
| condition_.block_lock_ = CreateSemaphore(0, 1, 1, 0); |
| condition_.block_queue_ = CreateSemaphore(0, 0, kMaxSemaphoreCount, 0); |
| condition_.unblock_lock_ = CreateMutex(0, 0, 0); |
| |
| if (!condition_.block_lock_ || !condition_.block_queue_ || |
| !condition_.unblock_lock_) { |
| if (condition_.block_lock_) |
| CloseHandle(condition_.block_lock_); |
| if (condition_.block_queue_) |
| CloseHandle(condition_.block_queue_); |
| if (condition_.unblock_lock_) |
| CloseHandle(condition_.unblock_lock_); |
| |
| condition_.block_lock_ = nullptr; |
| condition_.block_queue_ = nullptr; |
| condition_.unblock_lock_ = nullptr; |
| } |
| } |
| |
| ThreadCondition::~ThreadCondition() { |
| if (condition_.block_lock_) |
| CloseHandle(condition_.block_lock_); |
| if (condition_.block_queue_) |
| CloseHandle(condition_.block_queue_); |
| if (condition_.unblock_lock_) |
| CloseHandle(condition_.unblock_lock_); |
| } |
| |
| void ThreadCondition::Wait(MutexBase& mutex) { |
| condition_.TimedWait(mutex.Impl(), INFINITE); |
| } |
| |
| bool ThreadCondition::TimedWait(MutexBase& mutex, double absolute_time) { |
| DWORD interval = AbsoluteTimeToWaitTimeoutInterval(absolute_time); |
| |
| if (!interval) { |
| // Consider the wait to have timed out, even if our condition has already |
| // been signaled, to match the pthreads implementation. |
| return false; |
| } |
| |
| return condition_.TimedWait(mutex.Impl(), interval); |
| } |
| |
| void ThreadCondition::Signal() { |
| condition_.Signal(false); // Unblock only 1 thread. |
| } |
| |
| void ThreadCondition::Broadcast() { |
| condition_.Signal(true); // Unblock all threads. |
| } |
| |
| DWORD AbsoluteTimeToWaitTimeoutInterval(double absolute_time) { |
| double current_time = WTF::CurrentTime(); |
| |
| // Time is in the past - return immediately. |
| if (absolute_time < current_time) |
| return 0; |
| |
| // Time is too far in the future (and would overflow unsigned long) - wait |
| // forever. |
| if (absolute_time - current_time > static_cast<double>(INT_MAX) / 1000.0) |
| return INFINITE; |
| |
| return static_cast<DWORD>((absolute_time - current_time) * 1000.0); |
| } |
| |
| #if DCHECK_IS_ON() |
| static bool g_thread_created = false; |
| |
| Mutex& GetThreadCreatedMutex() { |
| static Mutex g_thread_created_mutex; |
| return g_thread_created_mutex; |
| } |
| |
| bool IsBeforeThreadCreated() { |
| MutexLocker locker(GetThreadCreatedMutex()); |
| return !g_thread_created; |
| } |
| |
| void WillCreateThread() { |
| MutexLocker locker(GetThreadCreatedMutex()); |
| g_thread_created = true; |
| } |
| #endif |
| |
| } // namespace WTF |
| |
| #endif // OS(WIN) |