blob: a3250bb57a3dc51dbb07d1f851f5cb6b3be044fc [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_
#define CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_
#include <stdint.h>
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "content/browser/loader/resource_handler.h"
#include "content/browser/loader/resource_message_delegate.h"
#include "content/common/content_export.h"
#include "net/base/io_buffer.h"
#include "url/gurl.h"
namespace net {
class URLRequest;
class UploadProgress;
}
namespace content {
class ResourceBuffer;
class ResourceController;
class ResourceDispatcherHostImpl;
class UploadProgressTracker;
// Used to complete an asynchronous resource request in response to resource
// load events from the resource dispatcher host.
class CONTENT_EXPORT AsyncResourceHandler : public ResourceHandler,
public ResourceMessageDelegate {
public:
AsyncResourceHandler(net::URLRequest* request,
ResourceDispatcherHostImpl* rdh);
~AsyncResourceHandler() override;
bool OnMessageReceived(const IPC::Message& message) override;
// ResourceHandler implementation:
void OnRequestRedirected(
const net::RedirectInfo& redirect_info,
ResourceResponse* response,
std::unique_ptr<ResourceController> controller) override;
void OnResponseStarted(
ResourceResponse* response,
std::unique_ptr<ResourceController> controller) override;
void OnWillStart(const GURL& url,
std::unique_ptr<ResourceController> controller) override;
void OnWillRead(scoped_refptr<net::IOBuffer>* buf,
int* buf_size,
std::unique_ptr<ResourceController> controller) override;
void OnReadCompleted(int bytes_read,
std::unique_ptr<ResourceController> controller) override;
void OnResponseCompleted(
const net::URLRequestStatus& status,
std::unique_ptr<ResourceController> controller) override;
void OnDataDownloaded(int bytes_downloaded) override;
private:
// IPC message handlers:
void OnFollowRedirect(int request_id);
void OnDataReceivedACK(int request_id);
void OnUploadProgressACK(int request_id);
bool EnsureResourceBufferIsInitialized();
void ResumeIfDeferred();
void OnDefer(std::unique_ptr<ResourceController> controller);
bool CheckForSufficientResource();
int CalculateEncodedDataLengthToReport();
int CalculateEncodedBodyLengthToReport();
void RecordHistogram();
void SendUploadProgress(const net::UploadProgress& progress);
scoped_refptr<ResourceBuffer> buffer_;
ResourceDispatcherHostImpl* rdh_;
// Number of messages we've sent to the renderer that we haven't gotten an
// ACK for. This allows us to avoid having too many messages in flight.
int pending_data_count_;
int allocation_size_;
// Size of received body. Used for comparison with expected content size,
// which is reported to UMA.
int64_t total_read_body_bytes_;
bool first_chunk_read_ = false;
bool has_checked_for_sufficient_resources_;
bool sent_received_response_msg_;
bool sent_data_buffer_msg_;
base::TimeTicks response_started_ticks_;
std::unique_ptr<UploadProgressTracker> upload_progress_tracker_;
int64_t reported_transfer_size_;
DISALLOW_COPY_AND_ASSIGN(AsyncResourceHandler);
};
} // namespace content
#endif // CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_