| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ |
| #define CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ |
| |
| #include <stddef.h> |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/threading/thread_checker.h" |
| #include "content/common/content_export.h" |
| |
| namespace content { |
| |
| // AudioRepetitionDetector detects bit-exact audio repetitions of registered |
| // patterns. A repetition pattern is defined by a look back time. The detector |
| // buffers the audio signal and checks equality of each input sample against the |
| // samples at the look back positions of all registered patterns, and counts the |
| // duration of any consecutive equality. |
| // All methods should be called from the same thread. However, we allow the |
| // construction and destruction be made from a separate thread. |
| |
| class CONTENT_EXPORT AudioRepetitionDetector { |
| public: |
| // Callback that defines the action upon a repetition is detected. One int |
| // parameter to the callback is the look back time (in milliseconds) of the |
| // detected repetition. |
| typedef base::Callback<void(int)> RepetitionCallback; |
| |
| // |min_length_ms| is the minimum duration (in milliseconds) of repetitions |
| // that count. |
| // |max_frames| is the maximum number of audio frames that will be provided to |
| // |Detect()| each time. Input longer than |max_frames| won't cause any |
| // problem, and will only affect computational efficiency. |
| // |look_back_times| is a vector of look back times (in milliseconds) for the |
| // detector to keep track. |
| AudioRepetitionDetector(int min_length_ms, size_t max_frames, |
| const std::vector<int>& look_back_times, |
| const RepetitionCallback& repetition_callback); |
| |
| virtual ~AudioRepetitionDetector(); |
| |
| // Detect repetition in |data|. |sample_rate| is measured in Hz. |
| void Detect(const float* data, size_t num_frames, size_t num_channels, |
| int sample_rate); |
| |
| private: |
| friend class AudioRepetitionDetectorForTest; |
| |
| // A state is used by the detector to keep track of a consecutive repetition, |
| // whether the samples in a repetition are constant, and whether a repetition |
| // has been reported. |
| class State { |
| public: |
| explicit State(int look_back_ms); |
| ~State(); |
| |
| int look_back_ms() const { return look_back_ms_; }; |
| size_t count_frames() const { return count_frames_; } |
| bool is_constant() const { return is_constant_; } |
| bool reported() const { return reported_; } |
| void set_reported(bool reported) { reported_ = reported; } |
| |
| // Increase |count_frames_| by 1. The method also determines if the frames |
| // in current repetition are constant. |
| void Increment(const float* frame, size_t num_channels); |
| |
| void Reset(); |
| |
| private: |
| // Determine if an audio frame (samples interleaved if stereo) is identical |
| // to |constant_|. |
| bool EqualsConstant(const float* frame, size_t num_channels) const; |
| |
| // Look back time of the repetition pattern this state keeps track of. |
| const int look_back_ms_; |
| |
| // Counter of frames in a consecutive repetition. |
| size_t count_frames_; |
| |
| // |is_constant_| indicates whether frames in a repetition are constant. |
| // When |is_constant_| is true, |constant_| stores that constant frame. |
| bool is_constant_; |
| std::vector<float> constant_; |
| |
| // |reported_| tells whether a repetition has been reported. This is to make |
| // sure that a repetition with a long duration will be reported as early as |
| // being detected but no more than one time. |
| bool reported_; |
| |
| DISALLOW_COPY_AND_ASSIGN(State); |
| }; |
| |
| // Reset |audio_buffer_| when number of channels or sample rate (Hz) changes. |
| void Reset(size_t num_channels, int sample_rate); |
| |
| // Add frames (interleaved if stereo) to |audio_buffer_|. |
| void AddFramesToBuffer(const float* data, size_t num_frames); |
| |
| // Determine if an audio frame (samples interleaved if stereo) is identical to |
| // |audio_buffer_| at a look back position. |
| bool Equal(const float* frame, int look_back_samples) const; |
| |
| // Check whether the state contains a valid repetition report. |
| bool HasValidReport(const State* state) const; |
| |
| // Used to DCHECK that we are called on the correct thread. Ctor/dtor |
| // should be called on one thread. The rest can be called on another. |
| base::ThreadChecker main_thread_checker_; |
| base::ThreadChecker processing_thread_checker_; |
| |
| std::vector<std::unique_ptr<State>> states_; |
| |
| // Ring buffer to store input audio. |
| std::vector<float> audio_buffer_; |
| |
| // Maximum look back time of all registered repetitions. This defines the size |
| // of |audio_buffer_| |
| int max_look_back_ms_; |
| |
| // The shortest length for repetitions. |
| const int min_length_ms_; |
| |
| // Number of audio channels in buffer. |
| size_t num_channels_; |
| |
| // Sample rate in Hz. |
| int sample_rate_; |
| |
| // Number of frames in |audio_buffer|. |
| size_t buffer_size_frames_; |
| |
| // The index of the last frame in |audio_buffer|. |
| size_t buffer_end_index_; |
| |
| // The maximum frames |audio_buffer_| can take in each time. |
| const size_t max_frames_; |
| |
| // Action when a repetition is found. |look_back_ms| provides the look back |
| // time of the detected repetition. |
| RepetitionCallback repetition_callback_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AudioRepetitionDetector); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_RENDERER_MEDIA_AUDIO_REPETITION_DETECTOR_H_ |