| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_RENDERER_MEDIA_LOCAL_MEDIA_STREAM_AUDIO_SOURCE_H_ |
| #define CONTENT_RENDERER_MEDIA_LOCAL_MEDIA_STREAM_AUDIO_SOURCE_H_ |
| |
| #include "content/renderer/media/media_stream_audio_source.h" |
| #include "media/base/audio_capturer_source.h" |
| |
| namespace content { |
| |
| // Represents a local source of audio data generated by an AudioInputDevice. |
| // Uses content::AudioDeviceFactory to auto-create the AudioInputDevice, using |
| // the parameters and session ID found in StreamDeviceInfo, just before the |
| // first track is connected. Audio data is transported directly to the tracks |
| // (i.e., there is no audio processing). |
| class CONTENT_EXPORT LocalMediaStreamAudioSource |
| : NON_EXPORTED_BASE(public MediaStreamAudioSource), |
| NON_EXPORTED_BASE(public media::AudioCapturerSource::CaptureCallback) { |
| public: |
| // |consumer_render_frame_id| references the RenderFrame that will consume the |
| // audio data. Audio parameters and (optionally) a pre-existing audio session |
| // ID are read from |device_info|. |
| LocalMediaStreamAudioSource(int consumer_render_frame_id, |
| const StreamDeviceInfo& device_info, |
| const ConstraintsCallback& started_callback); |
| |
| ~LocalMediaStreamAudioSource() final; |
| |
| private: |
| // MediaStreamAudioSource implementation. |
| bool EnsureSourceIsStarted() final; |
| void EnsureSourceIsStopped() final; |
| |
| // media::AudioCapturerSource::CaptureCallback implementation. |
| void OnCaptureStarted() final; |
| void Capture(const media::AudioBus* audio_bus, |
| int audio_delay_milliseconds, |
| double volume, |
| bool key_pressed) final; |
| void OnCaptureError(const std::string& message) final; |
| void OnCaptureMuted(bool is_muted) final; |
| |
| // The RenderFrame that will consume the audio data. Used when creating |
| // AudioInputDevices via the AudioDeviceFactory. |
| const int consumer_render_frame_id_; |
| |
| // The device created by the AudioDeviceFactory in EnsureSourceIsStarted(). |
| scoped_refptr<media::AudioCapturerSource> source_; |
| |
| // Callback that's called when the audio source has been initialized. |
| ConstraintsCallback started_callback_; |
| |
| // In debug builds, check that all methods that could cause object graph |
| // or data flow changes are being called on the main thread. |
| base::ThreadChecker thread_checker_; |
| |
| DISALLOW_COPY_AND_ASSIGN(LocalMediaStreamAudioSource); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_RENDERER_MEDIA_LOCAL_MEDIA_STREAM_AUDIO_SOURCE_H_ |