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/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "modules/accessibility/AXARIAGrid.h"
#include "modules/accessibility/AXObjectCacheImpl.h"
#include "modules/accessibility/AXTableColumn.h"
#include "modules/accessibility/AXTableRow.h"
namespace blink {
AXARIAGrid::AXARIAGrid(LayoutObject* layout_object,
AXObjectCacheImpl& ax_object_cache)
: AXTable(layout_object, ax_object_cache) {}
AXARIAGrid::~AXARIAGrid() {}
AXARIAGrid* AXARIAGrid::Create(LayoutObject* layout_object,
AXObjectCacheImpl& ax_object_cache) {
return new AXARIAGrid(layout_object, ax_object_cache);
}
bool AXARIAGrid::AddTableRowChild(AXObject* child,
HeapHashSet<Member<AXObject>>& appended_rows,
unsigned& column_count) {
if (!child || child->RoleValue() != kRowRole)
return false;
if (appended_rows.Contains(child))
return false;
// store the maximum number of columns
const unsigned row_cell_count = child->Children().size();
if (row_cell_count > column_count)
column_count = row_cell_count;
AXTableRow* row = child->IsTableRow() ? ToAXTableRow(child) : 0;
if (row) {
row->SetRowIndex((int)rows_.size());
}
rows_.push_back(child);
// Try adding the row if it's not ignoring accessibility,
// otherwise add its children (the cells) as the grid's children.
if (!child->AccessibilityIsIgnored())
children_.push_back(child);
else
children_.AppendVector(child->Children());
appended_rows.insert(child);
return true;
}
void AXARIAGrid::AddChildren() {
DCHECK(!IsDetached());
DCHECK(!have_children_);
if (!IsAXTable()) {
AXLayoutObject::AddChildren();
return;
}
have_children_ = true;
if (!layout_object_)
return;
HeapVector<Member<AXObject>> children;
for (AXObject* child = RawFirstChild(); child;
child = child->RawNextSibling())
children.push_back(child);
ComputeAriaOwnsChildren(children);
AXObjectCacheImpl& ax_cache = AxObjectCache();
// Only add children that are actually rows.
HeapHashSet<Member<AXObject>> appended_rows;
unsigned column_count = 0;
for (const auto& child : children) {
if (!AddTableRowChild(child, appended_rows, column_count)) {
// in case the layout tree doesn't match the expected ARIA hierarchy, look
// at the children
if (!child->HasChildren())
child->AddChildren();
// The children of this non-row will contain all non-ignored elements
// (recursing to find them). This allows the table to dive arbitrarily
// deep to find the rows.
for (const auto& child_object : child->Children())
AddTableRowChild(child_object.Get(), appended_rows, column_count);
}
}
// make the columns based on the number of columns in the first body
for (unsigned i = 0; i < column_count; ++i) {
AXTableColumn* column = ToAXTableColumn(ax_cache.GetOrCreate(kColumnRole));
column->SetColumnIndex((int)i);
column->SetParent(this);
columns_.push_back(column);
if (!column->AccessibilityIsIgnored())
children_.push_back(column);
}
AXObject* header_container_object = HeaderContainer();
if (header_container_object &&
!header_container_object->AccessibilityIsIgnored())
children_.push_back(header_container_object);
}
} // namespace blink