blob: 97f942d881c94b1d4473e13e9f0e0d97d7d8bd1f [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NavigatorVR_h
#define NavigatorVR_h
#include "bindings/core/v8/ScriptPromise.h"
#include "core/frame/LocalDOMWindow.h"
#include "core/frame/Navigator.h"
#include "core/page/FocusChangedObserver.h"
#include "modules/ModulesExport.h"
#include "modules/vr/VRDisplay.h"
#include "modules/vr/VRDisplayEvent.h"
#include "platform/Supplementable.h"
#include "platform/heap/Handle.h"
#include "platform/wtf/Noncopyable.h"
#include "public/platform/WebVector.h"
namespace blink {
class Document;
class Navigator;
class VRController;
class MODULES_EXPORT NavigatorVR final
: public GarbageCollectedFinalized<NavigatorVR>,
public Supplement<Navigator>,
public LocalDOMWindow::EventListenerObserver,
public FocusChangedObserver {
USING_GARBAGE_COLLECTED_MIXIN(NavigatorVR);
WTF_MAKE_NONCOPYABLE(NavigatorVR);
public:
static NavigatorVR* From(Document&);
static NavigatorVR& From(Navigator&);
virtual ~NavigatorVR();
static ScriptPromise getVRDisplays(ScriptState*, Navigator&);
ScriptPromise getVRDisplays(ScriptState*);
VRController* Controller();
Document* GetDocument();
bool IsFocused() { return focused_; }
// Queues up event to be fired soon.
void EnqueueVREvent(VRDisplayEvent*);
// Dispatches an event immediately.
void DispatchVREvent(VRDisplayEvent*);
// Inherited from FocusChangedObserver.
void FocusedFrameChanged() override;
// Inherited from LocalDOMWindow::EventListenerObserver.
void DidAddEventListener(LocalDOMWindow*, const AtomicString&) override;
void DidRemoveEventListener(LocalDOMWindow*, const AtomicString&) override;
void DidRemoveAllEventListeners(LocalDOMWindow*) override;
DECLARE_VIRTUAL_TRACE();
private:
friend class VRDisplay;
friend class VRGetDevicesCallback;
explicit NavigatorVR(Navigator&);
static const char* SupplementName();
void FireVRDisplayPresentChange(VRDisplay*);
Member<VRController> controller_;
// Whether this page is listening for vrdisplayactivate event.
bool listening_for_activate_ = false;
bool focused_ = false;
};
} // namespace blink
#endif // NavigatorVR_h