blob: bc08de389cc0c2138bbeadb5f29933be4595883b [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef AudioWorkletProcessorDefinition_h
#define AudioWorkletProcessorDefinition_h
#include "modules/ModulesExport.h"
#include "modules/webaudio/AudioParamDescriptor.h"
#include "platform/bindings/ScriptWrappable.h"
#include "platform/bindings/TraceWrapperV8Reference.h"
#include "platform/heap/Handle.h"
#include "platform/wtf/text/WTFString.h"
#include "v8/include/v8.h"
namespace blink {
// Represents a JavaScript class definition registered in the
// AudioWorkletGlobalScope. After the registration, a definition class contains
// the V8 representation of class components (constructor, process callback,
// prototypes and parameter descriptors).
//
// This is constructed and destroyed on a worker thread, and all methods also
// must be called on the worker thread.
class MODULES_EXPORT AudioWorkletProcessorDefinition final
: public GarbageCollectedFinalized<AudioWorkletProcessorDefinition>,
public TraceWrapperBase {
public:
static AudioWorkletProcessorDefinition* Create(
v8::Isolate*,
const String& name,
v8::Local<v8::Function> constructor,
v8::Local<v8::Function> process);
virtual ~AudioWorkletProcessorDefinition();
const String& GetName() const { return name_; }
v8::Local<v8::Function> ConstructorLocal(v8::Isolate*);
v8::Local<v8::Function> ProcessLocal(v8::Isolate*);
void SetAudioParamDescriptors(const HeapVector<AudioParamDescriptor>&);
const Vector<String> GetAudioParamDescriptorNames() const;
const AudioParamDescriptor* GetAudioParamDescriptor(const String& key) const;
DEFINE_INLINE_TRACE() { visitor->Trace(audio_param_descriptors_); };
DECLARE_TRACE_WRAPPERS();
private:
AudioWorkletProcessorDefinition(
v8::Isolate*,
const String& name,
v8::Local<v8::Function> constructor,
v8::Local<v8::Function> process);
const String name_;
// The definition is per global scope. The active instance of
// |AudioProcessorWorklet| should be passed into these to perform JS function.
TraceWrapperV8Reference<v8::Function> constructor_;
TraceWrapperV8Reference<v8::Function> process_;
HeapVector<AudioParamDescriptor> audio_param_descriptors_;
};
} // namespace blink
#endif // AudioWorkletProcessorDefinition_h