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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_DISPLAY_MANAGER_DISPLAY_MANAGER_H_
#define UI_DISPLAY_MANAGER_DISPLAY_MANAGER_H_
#include <stddef.h>
#include <stdint.h>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "ui/display/display.h"
#include "ui/display/display_layout.h"
#include "ui/display/display_observer.h"
#include "ui/display/manager/display_manager_export.h"
#include "ui/display/manager/managed_display_info.h"
#include "ui/display/types/display_constants.h"
#if defined(OS_CHROMEOS)
#include "ui/display/manager/chromeos/display_configurator.h"
#endif
namespace gfx {
class Insets;
class Rect;
}
namespace display {
using DisplayInfoList = std::vector<ManagedDisplayInfo>;
class DisplayLayoutStore;
class DisplayObserver;
class Screen;
namespace test {
class DisplayManagerTestApi;
}
// DisplayManager maintains the current display configurations,
// and notifies observers when configuration changes.
class DISPLAY_MANAGER_EXPORT DisplayManager
#if defined(OS_CHROMEOS)
: public DisplayConfigurator::SoftwareMirroringController
#endif
{
public:
class DISPLAY_MANAGER_EXPORT Delegate {
public:
virtual ~Delegate() {}
// Create or updates the mirroring window with |display_info_list|.
virtual void CreateOrUpdateMirroringDisplay(
const DisplayInfoList& display_info_list) = 0;
// Closes the mirror window if not necessary.
virtual void CloseMirroringDisplayIfNotNecessary() = 0;
// Called before and after the display configuration changes. When
// |clear_focus| is true, the implementation should deactivate the active
// window and set the focus window to NULL.
virtual void PreDisplayConfigurationChange(bool clear_focus) = 0;
virtual void PostDisplayConfigurationChange(bool must_clear_window) = 0;
#if defined(OS_CHROMEOS)
// Get the DisplayConfigurator.
virtual DisplayConfigurator* display_configurator() = 0;
#endif
};
// How the second display will be used.
// 1) EXTENDED mode extends the desktop to the second dislpay.
// 2) MIRRORING mode copies the content of the primary display to
// the 2nd display. (Software Mirroring).
// 3) UNIFIED mode creates single desktop across multiple displays.
enum MultiDisplayMode {
EXTENDED = 0,
MIRRORING,
UNIFIED,
};
// The display ID for a virtual display assigned to a unified desktop.
static int64_t kUnifiedDisplayId;
explicit DisplayManager(std::unique_ptr<Screen> screen);
#if defined(OS_CHROMEOS)
~DisplayManager() override;
#else
virtual ~DisplayManager();
#endif
DisplayLayoutStore* layout_store() { return layout_store_.get(); }
void set_delegate(Delegate* delegate) { delegate_ = delegate; }
// When set to true, the DisplayManager calls OnDisplayMetricsChanged even if
// the display's bounds didn't change. Used to swap primary display.
void set_force_bounds_changed(bool force_bounds_changed) {
force_bounds_changed_ = force_bounds_changed;
}
void set_configure_displays(bool configure_displays) {
configure_displays_ = configure_displays;
}
void set_internal_display_has_accelerometer(bool has_accelerometer) {
internal_display_has_accelerometer_ = has_accelerometer;
}
// Returns the display id of the first display in the outupt list.
int64_t first_display_id() const { return first_display_id_; }
// Initializes displays using command line flag. Returns false if no command
// line flag was provided.
bool InitFromCommandLine();
// Initialize default display.
void InitDefaultDisplay();
// Initializes font related params that depends on display configuration.
void RefreshFontParams();
// Returns the display layout used for current displays.
const DisplayLayout& GetCurrentDisplayLayout() const;
// Returns the actual display layout after it has been resolved and applied.
const DisplayLayout& GetCurrentResolvedDisplayLayout() const;
// Returns the current display list.
DisplayIdList GetCurrentDisplayIdList() const;
// Sets the layout for the current display pair. The |layout| specifies the
// locaion of the displays relative to their parents.
void SetLayoutForCurrentDisplays(std::unique_ptr<DisplayLayout> layout);
// Returns display for given |display_id|.
const Display& GetDisplayForId(int64_t display_id) const;
// Checks the validity of given |display_id|.
bool IsDisplayIdValid(int64_t display_id) const;
// Finds the display that contains |point| in screeen coordinates. Returns
// invalid display if there is no display that can satisfy the condition.
const Display& FindDisplayContainingPoint(
const gfx::Point& point_in_screen) const;
// Sets the work area's |insets| to the display given by |display_id|.
bool UpdateWorkAreaOfDisplay(int64_t display_id, const gfx::Insets& insets);
// Registers the overscan insets for the display of the specified ID. Note
// that the insets size should be specified in DIP size. It also triggers the
// display's bounds change.
void SetOverscanInsets(int64_t display_id, const gfx::Insets& insets_in_dip);
// Sets the display's rotation for the given |source|. The new |rotation| will
// also become active.
void SetDisplayRotation(int64_t display_id,
Display::Rotation rotation,
Display::RotationSource source);
// Resets the UI scale of the display with |display_id| to the one defined in
// the default mode.
bool ResetDisplayToDefaultMode(int64_t display_id);
// Sets the external display's configuration, including resolution change,
// ui-scale change, and device scale factor change. Returns true if it changes
// the display resolution so that the caller needs to show a notification in
// case the new resolution actually doesn't work.
bool SetDisplayMode(int64_t display_id,
const scoped_refptr<ManagedDisplayMode>& display_mode);
// Register per display properties.
// |overscan_insets| is null if the display has no custom overscan insets.
// |touch_calibration_data| is null if the display has no touch calibration
// associated data.
void RegisterDisplayProperty(
int64_t display_id,
Display::Rotation rotation,
float ui_scale,
const gfx::Insets* overscan_insets,
const gfx::Size& resolution_in_pixels,
float device_scale_factor,
ColorCalibrationProfile color_profile,
const TouchCalibrationData* touch_calibration_data);
// Register stored rotation properties for the internal display.
void RegisterDisplayRotationProperties(bool rotation_lock,
Display::Rotation rotation);
// Returns the stored rotation lock preference if it has been loaded,
// otherwise false.
bool registered_internal_display_rotation_lock() const {
return registered_internal_display_rotation_lock_;
}
// Returns the stored rotation preference for the internal display if it has
// been loaded, otherwise |Display::Rotate_0|.
Display::Rotation registered_internal_display_rotation() const {
return registered_internal_display_rotation_;
}
// Returns the display mode of |display_id| which is currently used.
scoped_refptr<ManagedDisplayMode> GetActiveModeForDisplayId(
int64_t display_id) const;
// Returns the display's selected mode.
scoped_refptr<ManagedDisplayMode> GetSelectedModeForDisplayId(
int64_t display_id) const;
// Sets the selected mode of |display_id| to |display_mode| if it's a
// supported mode. This doesn't trigger reconfiguration or observers
// notifications. This is suitable to be used from within an observer
// notification to prevent reentrance to UpdateDisplaysWith().
void SetSelectedModeForDisplayId(
int64_t display_id,
const scoped_refptr<ManagedDisplayMode>& display_mode);
// Tells if the virtual resolution feature is enabled.
bool IsDisplayUIScalingEnabled() const;
// Returns the current overscan insets for the specified |display_id|.
// Returns an empty insets (0, 0, 0, 0) if no insets are specified for the
// display.
gfx::Insets GetOverscanInsets(int64_t display_id) const;
// Sets the color calibration of the display to |profile|.
void SetColorCalibrationProfile(int64_t display_id,
ColorCalibrationProfile profile);
// Called when display configuration has changed. The new display
// configurations is passed as a vector of Display object, which contains each
// display's new infomration.
void OnNativeDisplaysChanged(
const std::vector<ManagedDisplayInfo>& display_info_list);
// Updates the internal display data and notifies observers about the changes.
void UpdateDisplaysWith(
const std::vector<ManagedDisplayInfo>& display_info_list);
// Updates current displays using current |display_info_|.
void UpdateDisplays();
// Returns the display at |index|. The display at 0 is no longer considered
// "primary".
const Display& GetDisplayAt(size_t index) const;
const Display& GetPrimaryDisplayCandidate() const;
// Returns the logical number of displays. This returns 1 when displays are
// mirrored.
size_t GetNumDisplays() const;
// Returns only the currently active displays. This list does not include the
// displays that will be removed if |UpdateDisplaysWith| is currently
// executing.
// See https://crbug.com/632755
const Displays& active_only_display_list() const {
return is_updating_display_list_ ? active_only_display_list_
: active_display_list();
}
const Displays& active_display_list() const { return active_display_list_; }
// Returns true if the display specified by |display_id| is currently
// connected and active. (mirroring display isn't active, for example).
bool IsActiveDisplayId(int64_t display_id) const;
// Returns the number of connected displays. This returns 2 when displays are
// mirrored.
size_t num_connected_displays() const { return num_connected_displays_; }
// Returns the mirroring status.
bool IsInMirrorMode() const;
int64_t mirroring_display_id() const { return mirroring_display_id_; }
const Displays& software_mirroring_display_list() const {
return software_mirroring_display_list_;
}
// Sets/gets if the unified desktop feature is enabled.
void SetUnifiedDesktopEnabled(bool enabled);
bool unified_desktop_enabled() const { return unified_desktop_enabled_; }
// Returns true if it's in unified desktop mode.
bool IsInUnifiedMode() const;
// Returns the display used for software mirrroring. Returns invalid display
// if not found.
const Display GetMirroringDisplayById(int64_t id) const;
// Retuns the display info associated with |display_id|.
const ManagedDisplayInfo& GetDisplayInfo(int64_t display_id) const;
// Returns the human-readable name for the display |id|.
std::string GetDisplayNameForId(int64_t id);
// Returns the display id that is capable of UI scaling. On device, this
// returns internal display's ID if its device scale factor is 2, or invalid
// ID if such internal display doesn't exist. On linux desktop, this returns
// the first display ID.
int64_t GetDisplayIdForUIScaling() const;
// Change the mirror mode.
void SetMirrorMode(bool mirrored);
// Used to emulate display change when run in a desktop environment instead
// of on a device.
void AddRemoveDisplay();
void ToggleDisplayScaleFactor();
// SoftwareMirroringController override:
#if defined(OS_CHROMEOS)
void SetSoftwareMirroring(bool enabled) override;
bool SoftwareMirroringEnabled() const override;
void SetTouchCalibrationData(
int64_t display_id,
const TouchCalibrationData::CalibrationPointPairQuad& point_pair_quad,
const gfx::Size& display_bounds);
void ClearTouchCalibrationData(int64_t display_id);
#endif
// Sets/gets default multi display mode.
void SetDefaultMultiDisplayModeForCurrentDisplays(MultiDisplayMode mode);
MultiDisplayMode current_default_multi_display_mode() const {
return current_default_multi_display_mode_;
}
// Sets multi display mode.
void SetMultiDisplayMode(MultiDisplayMode mode);
// Reconfigure display configuration using the same physical display.
// TODO(oshima): Refactor and move this impl to |SetDefaultMultiDisplayMode|.
void ReconfigureDisplays();
// Update the bounds of the display given by |display_id|.
bool UpdateDisplayBounds(int64_t display_id, const gfx::Rect& new_bounds);
// Creates mirror window asynchronously if the software mirror mode is
// enabled.
void CreateMirrorWindowAsyncIfAny();
// A unit test may change the internal display id (which never happens on a
// real device). This will update the mode list for internal display for this
// test scenario.
void UpdateInternalManagedDisplayModeListForTest();
// Zoom the internal display.
bool ZoomInternalDisplay(bool up);
// Reset the internal display zoom.
void ResetInternalDisplayZoom();
// Notifies observers of display configuration changes.
void NotifyMetricsChanged(const Display& display, uint32_t metrics);
void NotifyDisplayAdded(const Display& display);
void NotifyDisplayRemoved(const Display& display);
// Delegated from the Screen implementation.
void AddObserver(DisplayObserver* observer);
void RemoveObserver(DisplayObserver* observer);
// Returns a Display object for a secondary display if it exists or returns
// invalid display if there is no secondary display. TODO(rjkroege): Display
// swapping is an obsolete feature pre-dating multi-display support so remove
// it.
const Display& GetSecondaryDisplay() const;
private:
friend class test::DisplayManagerTestApi;
bool software_mirroring_enabled() const {
return multi_display_mode_ == MIRRORING;
}
void set_change_display_upon_host_resize(bool value) {
change_display_upon_host_resize_ = value;
}
// Creates software mirroring display related information. The display used to
// mirror the content is removed from the |display_info_list|.
void CreateSoftwareMirroringDisplayInfo(DisplayInfoList* display_info_list);
Display* FindDisplayForId(int64_t id);
// Add the mirror display's display info if the software based mirroring is in
// use.
void AddMirrorDisplayInfoIfAny(DisplayInfoList* display_info_list);
// Inserts and update the ManagedDisplayInfo according to the overscan state.
// Note that The ManagedDisplayInfo stored in the |internal_display_info_| can
// be different from |new_info| (due to overscan state), so you must use
// |GetDisplayInfo| to get the correct ManagedDisplayInfo for a display.
void InsertAndUpdateDisplayInfo(const ManagedDisplayInfo& new_info);
// Called when the display info is updated through InsertAndUpdateDisplayInfo.
void OnDisplayInfoUpdated(const ManagedDisplayInfo& display_info);
// Creates a display object from the ManagedDisplayInfo for
// |display_id|.
Display CreateDisplayFromDisplayInfoById(int64_t display_id);
// Creates a display object from the ManagedDisplayInfo for |display_id| for
// mirroring. The size of the display will be scaled using |scale| with the
// offset using |origin|.
Display CreateMirroringDisplayFromDisplayInfoById(int64_t display_id,
const gfx::Point& origin,
float scale);
// Updates the bounds of all non-primary displays in |display_list| and append
// the indices of displays updated to |updated_indices|. When the size of
// |display_list| equals 2, the bounds are updated using the layout registered
// for the display pair. For more than 2 displays, the bounds are updated
// using horizontal layout.
void UpdateNonPrimaryDisplayBoundsForLayout(
Displays* display_list,
std::vector<size_t>* updated_indices);
void CreateMirrorWindowIfAny();
void RunPendingTasksForTest();
// Applies the |layout| and updates the bounds of displays in |display_list|.
// |updated_ids| contains the ids for displays whose bounds have changed.
void ApplyDisplayLayout(DisplayLayout* layout,
Displays* display_list,
std::vector<int64_t>* updated_ids);
Delegate* delegate_ = nullptr; // not owned.
// When set to true, DisplayManager will use DisplayConfigurator to configure
// displays. By default, this is set to true when running on device and false
// when running off device.
bool configure_displays_ = false;
std::unique_ptr<Screen> screen_;
std::unique_ptr<DisplayLayoutStore> layout_store_;
std::unique_ptr<DisplayLayout> current_resolved_layout_;
int64_t first_display_id_ = kInvalidDisplayId;
// List of current active displays.
Displays active_display_list_;
// This list does not include the displays that will be removed if
// |UpdateDisplaysWith| is under execution.
// See https://crbug.com/632755
Displays active_only_display_list_;
// True if active_display_list is being modified and has displays that are not
// presently active.
// See https://crbug.com/632755
bool is_updating_display_list_ = false;
size_t num_connected_displays_ = 0;
bool force_bounds_changed_ = false;
// The mapping from the display ID to its internal data.
std::map<int64_t, ManagedDisplayInfo> display_info_;
// Selected display modes for displays. Key is the displays' ID.
std::map<int64_t, scoped_refptr<ManagedDisplayMode>> display_modes_;
// When set to true, the host window's resize event updates the display's
// size. This is set to true when running on desktop environment (for
// debugging) so that resizing the host window will update the display
// properly. This is set to false on device as well as during the unit tests.
bool change_display_upon_host_resize_ = false;
MultiDisplayMode multi_display_mode_ = EXTENDED;
MultiDisplayMode current_default_multi_display_mode_ = EXTENDED;
int64_t mirroring_display_id_ = kInvalidDisplayId;
Displays software_mirroring_display_list_;
// Cached mirror mode for metrics changed notification.
bool mirror_mode_for_metrics_ = false;
// User preference for rotation lock of the internal display.
bool registered_internal_display_rotation_lock_ = false;
// User preference for the rotation of the internal display.
Display::Rotation registered_internal_display_rotation_ = Display::ROTATE_0;
bool unified_desktop_enabled_ = false;
bool internal_display_has_accelerometer_ = false;
base::Closure created_mirror_window_;
base::ObserverList<DisplayObserver> observers_;
base::WeakPtrFactory<DisplayManager> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(DisplayManager);
};
} // namespace display
#endif // UI_DISPLAY_MANAGER_DISPLAY_MANAGER_H_