blob: 66900a8539eb4312239129a6dfefd934a6e8744c [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/input/synthetic_smooth_move_gesture.h"
#include <stdint.h>
#include "base/logging.h"
#include "ui/gfx/geometry/point_f.h"
namespace content {
namespace {
gfx::Vector2d FloorTowardZero(const gfx::Vector2dF& vector) {
int x = vector.x() > 0 ? floor(vector.x()) : ceil(vector.x());
int y = vector.y() > 0 ? floor(vector.y()) : ceil(vector.y());
return gfx::Vector2d(x, y);
}
gfx::Vector2d CeilFromZero(const gfx::Vector2dF& vector) {
int x = vector.x() > 0 ? ceil(vector.x()) : floor(vector.x());
int y = vector.y() > 0 ? ceil(vector.y()) : floor(vector.y());
return gfx::Vector2d(x, y);
}
gfx::Vector2dF ProjectScalarOntoVector(float scalar,
const gfx::Vector2dF& vector) {
return gfx::ScaleVector2d(vector, scalar / vector.Length());
}
double ConvertTimestampToSeconds(const base::TimeTicks& timestamp) {
return (timestamp - base::TimeTicks()).InSecondsF();
}
const int kDefaultSpeedInPixelsPerSec = 800;
} // namespace
SyntheticSmoothMoveGestureParams::SyntheticSmoothMoveGestureParams()
: speed_in_pixels_s(kDefaultSpeedInPixelsPerSec),
prevent_fling(true),
add_slop(true) {}
SyntheticSmoothMoveGestureParams::SyntheticSmoothMoveGestureParams(
const SyntheticSmoothMoveGestureParams& other) = default;
SyntheticSmoothMoveGestureParams::~SyntheticSmoothMoveGestureParams() {}
SyntheticSmoothMoveGesture::SyntheticSmoothMoveGesture(
SyntheticSmoothMoveGestureParams params)
: params_(params),
current_move_segment_start_position_(params.start_point),
state_(SETUP) {
}
SyntheticSmoothMoveGesture::~SyntheticSmoothMoveGesture() {}
SyntheticGesture::Result SyntheticSmoothMoveGesture::ForwardInputEvents(
const base::TimeTicks& timestamp,
SyntheticGestureTarget* target) {
if (state_ == SETUP) {
state_ = STARTED;
current_move_segment_ = -1;
current_move_segment_stop_time_ = timestamp;
}
switch (params_.input_type) {
case SyntheticSmoothMoveGestureParams::TOUCH_INPUT:
if (!synthetic_pointer_driver_)
synthetic_pointer_driver_ =
SyntheticPointerDriver::Create(SyntheticGestureParams::TOUCH_INPUT);
ForwardTouchInputEvents(timestamp, target);
break;
case SyntheticSmoothMoveGestureParams::MOUSE_DRAG_INPUT:
if (!synthetic_pointer_driver_)
synthetic_pointer_driver_ =
SyntheticPointerDriver::Create(SyntheticGestureParams::MOUSE_INPUT);
ForwardMouseClickInputEvents(timestamp, target);
break;
case SyntheticSmoothMoveGestureParams::MOUSE_WHEEL_INPUT:
ForwardMouseWheelInputEvents(timestamp, target);
break;
default:
return SyntheticGesture::GESTURE_SOURCE_TYPE_NOT_IMPLEMENTED;
}
return (state_ == DONE) ? SyntheticGesture::GESTURE_FINISHED
: SyntheticGesture::GESTURE_RUNNING;
}
// TODO(ssid): Clean up the switch statements by adding functions instead of
// large code, in the Forward*Events functions. Move the actions for all input
// types to different class (SyntheticInputDevice) which generates input events
// for all input types. The gesture class can use instance of device actions.
// Refer: crbug.com/461825
void SyntheticSmoothMoveGesture::ForwardTouchInputEvents(
const base::TimeTicks& timestamp,
SyntheticGestureTarget* target) {
base::TimeTicks event_timestamp = timestamp;
switch (state_) {
case STARTED:
if (MoveIsNoOp()) {
state_ = DONE;
break;
}
if (params_.add_slop)
AddTouchSlopToFirstDistance(target);
ComputeNextMoveSegment();
PressPoint(target, event_timestamp);
state_ = MOVING;
break;
case MOVING: {
event_timestamp = ClampTimestamp(timestamp);
gfx::Vector2dF delta = GetPositionDeltaAtTime(event_timestamp);
MovePoint(target, delta, event_timestamp);
if (FinishedCurrentMoveSegment(event_timestamp)) {
if (!IsLastMoveSegment()) {
current_move_segment_start_position_ +=
params_.distances[current_move_segment_];
ComputeNextMoveSegment();
} else if (params_.prevent_fling) {
state_ = STOPPING;
} else {
ReleasePoint(target, event_timestamp);
state_ = DONE;
}
}
} break;
case STOPPING:
if (timestamp - current_move_segment_stop_time_ >=
target->PointerAssumedStoppedTime()) {
event_timestamp = current_move_segment_stop_time_ +
target->PointerAssumedStoppedTime();
ReleasePoint(target, event_timestamp);
state_ = DONE;
}
break;
case SETUP:
NOTREACHED()
<< "State SETUP invalid for synthetic scroll using touch input.";
case DONE:
NOTREACHED()
<< "State DONE invalid for synthetic scroll using touch input.";
}
}
void SyntheticSmoothMoveGesture::ForwardMouseWheelInputEvents(
const base::TimeTicks& timestamp,
SyntheticGestureTarget* target) {
blink::WebMouseWheelEvent::Phase phase =
blink::WebMouseWheelEvent::kPhaseChanged;
switch (state_) {
case STARTED:
if (MoveIsNoOp()) {
state_ = DONE;
break;
}
ComputeNextMoveSegment();
state_ = MOVING;
phase = blink::WebMouseWheelEvent::kPhaseBegan;
// Fall through to forward the first event.
case MOVING: {
// Even though WebMouseWheelEvents take floating point deltas,
// internally the scroll position is stored as an integer. We therefore
// keep track of the discrete delta which is consistent with the
// internal scrolling state. This ensures that when the gesture has
// finished we've scrolled exactly the specified distance.
base::TimeTicks event_timestamp = ClampTimestamp(timestamp);
gfx::Vector2dF current_move_segment_total_delta =
GetPositionDeltaAtTime(event_timestamp);
gfx::Vector2d delta_discrete =
FloorTowardZero(current_move_segment_total_delta -
current_move_segment_total_delta_discrete_);
ForwardMouseWheelEvent(target, delta_discrete, phase, event_timestamp);
current_move_segment_total_delta_discrete_ += delta_discrete;
if (FinishedCurrentMoveSegment(event_timestamp)) {
if (!IsLastMoveSegment()) {
current_move_segment_total_delta_discrete_ = gfx::Vector2d();
ComputeNextMoveSegment();
ForwardMouseWheelInputEvents(timestamp, target);
} else {
state_ = DONE;
ForwardMouseWheelEvent(target, gfx::Vector2d(),
blink::WebMouseWheelEvent::kPhaseEnded,
event_timestamp);
}
}
} break;
case SETUP:
NOTREACHED() << "State SETUP invalid for synthetic scroll using mouse "
"wheel input.";
case STOPPING:
NOTREACHED() << "State STOPPING invalid for synthetic scroll using mouse "
"wheel input.";
case DONE:
NOTREACHED()
<< "State DONE invalid for synthetic scroll using mouse wheel input.";
}
}
void SyntheticSmoothMoveGesture::ForwardMouseClickInputEvents(
const base::TimeTicks& timestamp,
SyntheticGestureTarget* target) {
base::TimeTicks event_timestamp = timestamp;
switch (state_) {
case STARTED:
if (MoveIsNoOp()) {
state_ = DONE;
break;
}
ComputeNextMoveSegment();
PressPoint(target, event_timestamp);
state_ = MOVING;
break;
case MOVING: {
base::TimeTicks event_timestamp = ClampTimestamp(timestamp);
gfx::Vector2dF delta = GetPositionDeltaAtTime(event_timestamp);
MovePoint(target, delta, event_timestamp);
if (FinishedCurrentMoveSegment(event_timestamp)) {
if (!IsLastMoveSegment()) {
current_move_segment_start_position_ +=
params_.distances[current_move_segment_];
ComputeNextMoveSegment();
} else {
ReleasePoint(target, event_timestamp);
state_ = DONE;
}
}
} break;
case STOPPING:
NOTREACHED()
<< "State STOPPING invalid for synthetic drag using mouse input.";
case SETUP:
NOTREACHED()
<< "State SETUP invalid for synthetic drag using mouse input.";
case DONE:
NOTREACHED()
<< "State DONE invalid for synthetic drag using mouse input.";
}
}
void SyntheticSmoothMoveGesture::ForwardMouseWheelEvent(
SyntheticGestureTarget* target,
const gfx::Vector2dF& delta,
const blink::WebMouseWheelEvent::Phase phase,
const base::TimeTicks& timestamp) const {
blink::WebMouseWheelEvent mouse_wheel_event =
SyntheticWebMouseWheelEventBuilder::Build(0, 0, delta.x(), delta.y(), 0,
false);
mouse_wheel_event.SetPositionInWidget(
current_move_segment_start_position_.x(),
current_move_segment_start_position_.y());
mouse_wheel_event.phase = phase;
mouse_wheel_event.SetTimeStampSeconds(ConvertTimestampToSeconds(timestamp));
target->DispatchInputEventToPlatform(mouse_wheel_event);
}
void SyntheticSmoothMoveGesture::PressPoint(SyntheticGestureTarget* target,
const base::TimeTicks& timestamp) {
DCHECK_EQ(current_move_segment_, 0);
synthetic_pointer_driver_->Press(current_move_segment_start_position_.x(),
current_move_segment_start_position_.y());
synthetic_pointer_driver_->DispatchEvent(target, timestamp);
}
void SyntheticSmoothMoveGesture::MovePoint(SyntheticGestureTarget* target,
const gfx::Vector2dF& delta,
const base::TimeTicks& timestamp) {
DCHECK_GE(current_move_segment_, 0);
DCHECK_LT(current_move_segment_, static_cast<int>(params_.distances.size()));
gfx::PointF new_position = current_move_segment_start_position_ + delta;
synthetic_pointer_driver_->Move(new_position.x(), new_position.y());
synthetic_pointer_driver_->DispatchEvent(target, timestamp);
}
void SyntheticSmoothMoveGesture::ReleasePoint(
SyntheticGestureTarget* target,
const base::TimeTicks& timestamp) {
DCHECK_EQ(current_move_segment_,
static_cast<int>(params_.distances.size()) - 1);
gfx::PointF position;
if (params_.input_type ==
SyntheticSmoothMoveGestureParams::MOUSE_DRAG_INPUT) {
position = current_move_segment_start_position_ +
GetPositionDeltaAtTime(timestamp);
}
synthetic_pointer_driver_->Release();
synthetic_pointer_driver_->DispatchEvent(target, timestamp);
}
void SyntheticSmoothMoveGesture::AddTouchSlopToFirstDistance(
SyntheticGestureTarget* target) {
DCHECK_GE(params_.distances.size(), 1ul);
gfx::Vector2dF& first_move_distance = params_.distances[0];
DCHECK_GT(first_move_distance.Length(), 0);
first_move_distance += CeilFromZero(ProjectScalarOntoVector(
target->GetTouchSlopInDips(), first_move_distance));
}
gfx::Vector2dF SyntheticSmoothMoveGesture::GetPositionDeltaAtTime(
const base::TimeTicks& timestamp) const {
// Make sure the final delta is correct. Using the computation below can lead
// to issues with floating point precision.
if (FinishedCurrentMoveSegment(timestamp))
return params_.distances[current_move_segment_];
float delta_length =
params_.speed_in_pixels_s *
(timestamp - current_move_segment_start_time_).InSecondsF();
return ProjectScalarOntoVector(delta_length,
params_.distances[current_move_segment_]);
}
void SyntheticSmoothMoveGesture::ComputeNextMoveSegment() {
current_move_segment_++;
DCHECK_LT(current_move_segment_, static_cast<int>(params_.distances.size()));
int64_t total_duration_in_us = static_cast<int64_t>(
1e6 * (params_.distances[current_move_segment_].Length() /
params_.speed_in_pixels_s));
DCHECK_GT(total_duration_in_us, 0);
current_move_segment_start_time_ = current_move_segment_stop_time_;
current_move_segment_stop_time_ =
current_move_segment_start_time_ +
base::TimeDelta::FromMicroseconds(total_duration_in_us);
}
base::TimeTicks SyntheticSmoothMoveGesture::ClampTimestamp(
const base::TimeTicks& timestamp) const {
return std::min(timestamp, current_move_segment_stop_time_);
}
bool SyntheticSmoothMoveGesture::FinishedCurrentMoveSegment(
const base::TimeTicks& timestamp) const {
return timestamp >= current_move_segment_stop_time_;
}
bool SyntheticSmoothMoveGesture::IsLastMoveSegment() const {
DCHECK_LT(current_move_segment_, static_cast<int>(params_.distances.size()));
return current_move_segment_ ==
static_cast<int>(params_.distances.size()) - 1;
}
bool SyntheticSmoothMoveGesture::MoveIsNoOp() const {
return params_.distances.size() == 0 || params_.distances[0].IsZero();
}
} // namespace content