| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/browser/media/session/media_session_controller.h" |
| |
| #include "content/browser/media/media_web_contents_observer.h" |
| #include "content/browser/media/session/media_session_impl.h" |
| #include "content/common/media/media_player_delegate_messages.h" |
| #include "content/public/browser/browser_thread.h" |
| #include "content/public/browser/render_frame_host.h" |
| #include "media/base/media_content_type.h" |
| |
| namespace content { |
| |
| MediaSessionController::MediaSessionController( |
| const WebContentsObserver::MediaPlayerId& id, |
| MediaWebContentsObserver* media_web_contents_observer) |
| : id_(id), |
| media_web_contents_observer_(media_web_contents_observer), |
| media_session_( |
| MediaSessionImpl::Get(media_web_contents_observer_->web_contents())) { |
| } |
| |
| MediaSessionController::~MediaSessionController() { |
| if (!has_session_) |
| return; |
| media_session_->RemovePlayer(this, player_id_); |
| } |
| |
| bool MediaSessionController::Initialize( |
| bool has_audio, |
| bool is_remote, |
| media::MediaContentType media_content_type) { |
| // Don't generate a new id if one has already been set. |
| if (!has_session_) { |
| // These objects are only created on the UI thread, so this is safe. |
| DCHECK_CURRENTLY_ON(BrowserThread::UI); |
| static uint32_t player_id = 0; |
| player_id_ = static_cast<int>(player_id++); |
| } else { |
| // WebMediaPlayerAndroid does not have an accurate sense of audio presence, |
| // only the MediaPlayerManager does, so WMPA never reports audio unless it's |
| // sure (no video stream). This leads to issues when Initialize() is called |
| // by WMPA (reporting no audio and subsequently releasing the session) after |
| // the manager accurately reported audio. |
| // |
| // To workaround this, |has_audio| is sticky; I.e., once a session has been |
| // created with audio all future sessions will also have audio. |
| // |
| // TODO(dalecurtis): Delete sticky audio once we're no longer using WMPA and |
| // the BrowserMediaPlayerManagers. Tracked by http://crbug.com/580626 |
| has_audio = true; |
| } |
| |
| // Don't bother with a MediaSession for remote players or without audio. If |
| // we already have a session from a previous call, release it. |
| if (!has_audio || is_remote) { |
| if (has_session_) { |
| has_session_ = false; |
| media_session_->RemovePlayer(this, player_id_); |
| } |
| return true; |
| } |
| |
| // If a session can't be created, force a pause immediately. Attempt to add a |
| // session even if we already have one. MediaSession expects AddPlayer() to |
| // be called after OnPlaybackPaused() to reactivate the session. |
| if (!media_session_->AddPlayer(this, player_id_, media_content_type)) { |
| OnSuspend(player_id_); |
| return false; |
| } |
| |
| has_session_ = true; |
| return true; |
| } |
| |
| void MediaSessionController::OnSuspend(int player_id) { |
| DCHECK_EQ(player_id_, player_id); |
| id_.first->Send( |
| new MediaPlayerDelegateMsg_Pause(id_.first->GetRoutingID(), id_.second)); |
| } |
| |
| void MediaSessionController::OnResume(int player_id) { |
| DCHECK_EQ(player_id_, player_id); |
| id_.first->Send( |
| new MediaPlayerDelegateMsg_Play(id_.first->GetRoutingID(), id_.second)); |
| } |
| |
| void MediaSessionController::OnSetVolumeMultiplier(int player_id, |
| double volume_multiplier) { |
| DCHECK_EQ(player_id_, player_id); |
| id_.first->Send(new MediaPlayerDelegateMsg_UpdateVolumeMultiplier( |
| id_.first->GetRoutingID(), id_.second, volume_multiplier)); |
| } |
| |
| RenderFrameHost* MediaSessionController::render_frame_host() const { |
| return id_.first; |
| } |
| |
| void MediaSessionController::OnPlaybackPaused() { |
| // We check for suspension here since the renderer may issue its own pause |
| // in response to or while a pause from the browser is in flight. |
| if (media_session_->IsActive()) |
| media_session_->OnPlayerPaused(this, player_id_); |
| } |
| |
| } // namespace content |