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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
#define CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "components/viz/common/gpu/context_provider.h"
#include "content/common/content_export.h"
#include "third_party/WebKit/public/platform/WebGraphicsContext3DProvider.h"
namespace gpu {
namespace gles2 {
class GLES2Interface;
}
}
namespace ui {
class ContextProviderCommandBuffer;
}
namespace content {
class CONTENT_EXPORT WebGraphicsContext3DProviderImpl
: public blink::WebGraphicsContext3DProvider,
public viz::ContextLostObserver {
public:
WebGraphicsContext3DProviderImpl(
scoped_refptr<ui::ContextProviderCommandBuffer> provider,
bool software_rendering);
~WebGraphicsContext3DProviderImpl() override;
// WebGraphicsContext3DProvider implementation.
bool BindToCurrentThread() override;
gpu::gles2::GLES2Interface* ContextGL() override;
GrContext* GetGrContext() override;
const gpu::Capabilities& GetCapabilities() const override;
const gpu::GpuFeatureInfo& GetGpuFeatureInfo() const override;
bool IsSoftwareRendering() const override;
void SetLostContextCallback(const base::Closure&) override;
void SetErrorMessageCallback(
const base::Callback<void(const char*, int32_t)>&) override;
void SignalQuery(uint32_t, const base::Closure&) override;
ui::ContextProviderCommandBuffer* context_provider() const {
return provider_.get();
}
private:
// viz::ContextLostObserver implementation.
void OnContextLost() override;
scoped_refptr<ui::ContextProviderCommandBuffer> provider_;
const bool software_rendering_;
base::Closure context_lost_callback_;
DISALLOW_COPY_AND_ASSIGN(WebGraphicsContext3DProviderImpl);
};
} // namespace content
#endif // CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_