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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ScreenOrientationDispatcher_h
#define ScreenOrientationDispatcher_h
#include "core/frame/PlatformEventDispatcher.h"
#include "device/screen_orientation/public/interfaces/screen_orientation.mojom-blink.h"
#include "platform/heap/Handle.h"
namespace blink {
// ScreenOrientationDispatcher is a singleton that handles whether the current
// Blink instance should be listening to the screen orientation platform events.
// It is not a common implementation of PlatformEventDispatcher in the sense
// that it doesn't actually dispatch events but simply start/stop listening. The
// reason being that screen orientation events are always sent to the WebFrame's
// but some platforms require to poll to have an accurate reporting. When
// ScreenOrientationDispatcher is listening, that means that the platform should
// be polling if required.
class ScreenOrientationDispatcher final
: public GarbageCollectedFinalized<ScreenOrientationDispatcher>,
public PlatformEventDispatcher {
USING_GARBAGE_COLLECTED_MIXIN(ScreenOrientationDispatcher);
WTF_MAKE_NONCOPYABLE(ScreenOrientationDispatcher);
public:
static ScreenOrientationDispatcher& Instance();
~ScreenOrientationDispatcher();
virtual void Trace(blink::Visitor*);
private:
ScreenOrientationDispatcher();
// Inherited from PlatformEventDispatcher.
void StartListening() override;
void StopListening() override;
device::mojom::blink::ScreenOrientationListenerPtr listener_;
};
} // namespace blink
#endif // ScreenOrientationDispatcher_h