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// Copyright (c) 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_COMMON_GPU_VULKAN_CONTEXT_PROVIDER_H_
#define COMPONENTS_VIZ_COMMON_GPU_VULKAN_CONTEXT_PROVIDER_H_
#include "base/memory/ref_counted.h"
#include "components/viz/common/viz_common_export.h"
namespace gpu {
class VulkanDeviceQueue;
}
namespace viz {
// The VulkanContextProvider groups sharing of vulkan objects synchronously.
class VIZ_COMMON_EXPORT VulkanContextProvider
: public base::RefCountedThreadSafe<VulkanContextProvider> {
public:
virtual gpu::VulkanDeviceQueue* GetDeviceQueue() = 0;
protected:
friend class base::RefCountedThreadSafe<VulkanContextProvider>;
virtual ~VulkanContextProvider() {}
};
} // namespace viz
#endif // COMPONENTS_VIZ_COMMON_GPU_VULKAN_CONTEXT_PROVIDER_H_