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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AudioBuffer_h
#define AudioBuffer_h
#include "base/memory/scoped_refptr.h"
#include "core/typed_arrays/ArrayBufferViewHelpers.h"
#include "core/typed_arrays/DOMTypedArray.h"
#include "modules/ModulesExport.h"
#include "platform/bindings/ScriptWrappable.h"
#include "platform/wtf/Vector.h"
namespace blink {
class AudioBus;
class AudioBufferOptions;
class ExceptionState;
class MODULES_EXPORT AudioBuffer final : public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
static AudioBuffer* Create(unsigned number_of_channels,
size_t number_of_frames,
float sample_rate);
static AudioBuffer* Create(unsigned number_of_channels,
size_t number_of_frames,
float sample_rate,
ExceptionState&);
static AudioBuffer* Create(const AudioBufferOptions&, ExceptionState&);
// Creates an AudioBuffer with uninitialized contents. This should
// only be used where we are guaranteed to initialize the contents
// with valid data and where JS cannot access until initializations
// is done. |OfflineAudioContext::startRendering()| is one such
// place.
static AudioBuffer* CreateUninitialized(unsigned number_of_channels,
size_t number_of_frames,
float sample_rate);
// Returns 0 if data is not a valid audio file.
static AudioBuffer* CreateFromAudioFileData(const void* data,
size_t data_size,
bool mix_to_mono,
float sample_rate);
static AudioBuffer* CreateFromAudioBus(AudioBus*);
// Format
size_t length() const { return length_; }
double duration() const {
return length() / static_cast<double>(sampleRate());
}
float sampleRate() const { return sample_rate_; }
// Channel data access
unsigned numberOfChannels() const { return channels_.size(); }
NotShared<DOMFloat32Array> getChannelData(unsigned channel_index,
ExceptionState&);
NotShared<DOMFloat32Array> getChannelData(unsigned channel_index);
void copyFromChannel(NotShared<DOMFloat32Array>,
long channel_number,
ExceptionState&);
void copyFromChannel(NotShared<DOMFloat32Array>,
long channel_number,
unsigned long start_in_channel,
ExceptionState&);
void copyToChannel(NotShared<DOMFloat32Array>,
long channel_number,
ExceptionState&);
void copyToChannel(NotShared<DOMFloat32Array>,
long channel_number,
unsigned long start_in_channel,
ExceptionState&);
void Zero();
void Trace(blink::Visitor* visitor) {
visitor->Trace(channels_);
ScriptWrappable::Trace(visitor);
}
private:
// How to initialize the contents of an AudioBuffer. Default is to
// zero-initialize (|kZeroInitialize|). Otherwise, leave the array
// uninitialized (|kDontInitialize|).
enum InitializationPolicy { kZeroInitialize, kDontInitialize };
explicit AudioBuffer(AudioBus*);
static DOMFloat32Array* CreateFloat32ArrayOrNull(
size_t length,
InitializationPolicy allocation_policy = kZeroInitialize);
AudioBuffer(unsigned number_of_channels,
size_t number_of_frames,
float sample_rate,
InitializationPolicy allocation_policy = kZeroInitialize);
bool CreatedSuccessfully(unsigned desired_number_of_channels) const;
float sample_rate_;
size_t length_;
HeapVector<Member<DOMFloat32Array>> channels_;
};
} // namespace blink
#endif // AudioBuffer_h