| /* | 
 |  * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #include "modules/webdatabase/sqlite/SQLiteTransaction.h" | 
 |  | 
 | #include "modules/webdatabase/sqlite/SQLiteDatabase.h" | 
 |  | 
 | namespace blink { | 
 |  | 
 | SQLiteTransaction::SQLiteTransaction(SQLiteDatabase& db, bool read_only) | 
 |     : db_(db), in_progress_(false), read_only_(read_only) {} | 
 |  | 
 | SQLiteTransaction::~SQLiteTransaction() { | 
 |   if (in_progress_) | 
 |     Rollback(); | 
 | } | 
 |  | 
 | void SQLiteTransaction::begin() { | 
 |   if (!in_progress_) { | 
 |     DCHECK(!db_.transaction_in_progress_); | 
 |     // Call BEGIN IMMEDIATE for a write transaction to acquire | 
 |     // a RESERVED lock on the DB file. Otherwise, another write | 
 |     // transaction (on another connection) could make changes | 
 |     // to the same DB file before this transaction gets to execute | 
 |     // any statements. If that happens, this transaction will fail. | 
 |     // http://www.sqlite.org/lang_transaction.html | 
 |     // http://www.sqlite.org/lockingv3.html#locking | 
 |     if (read_only_) | 
 |       in_progress_ = db_.ExecuteCommand("BEGIN"); | 
 |     else | 
 |       in_progress_ = db_.ExecuteCommand("BEGIN IMMEDIATE"); | 
 |     db_.transaction_in_progress_ = in_progress_; | 
 |   } | 
 | } | 
 |  | 
 | void SQLiteTransaction::Commit() { | 
 |   if (in_progress_) { | 
 |     DCHECK(db_.transaction_in_progress_); | 
 |     in_progress_ = !db_.ExecuteCommand("COMMIT"); | 
 |     db_.transaction_in_progress_ = in_progress_; | 
 |   } | 
 | } | 
 |  | 
 | void SQLiteTransaction::Rollback() { | 
 |   // We do not use the 'm_inProgress = m_db.executeCommand("ROLLBACK")' | 
 |   // construct here, because m_inProgress should always be set to false after a | 
 |   // ROLLBACK, and m_db.executeCommand("ROLLBACK") can sometimes harmlessly | 
 |   // fail, thus returning a non-zero/true result | 
 |   // (http://www.sqlite.org/lang_transaction.html). | 
 |   if (in_progress_) { | 
 |     DCHECK(db_.transaction_in_progress_); | 
 |     db_.ExecuteCommand("ROLLBACK"); | 
 |     in_progress_ = false; | 
 |     db_.transaction_in_progress_ = false; | 
 |   } | 
 | } | 
 |  | 
 | void SQLiteTransaction::Stop() { | 
 |   if (in_progress_) { | 
 |     in_progress_ = false; | 
 |     db_.transaction_in_progress_ = false; | 
 |   } | 
 | } | 
 |  | 
 | bool SQLiteTransaction::WasRolledBackBySqlite() const { | 
 |   // According to http://www.sqlite.org/c3ref/get_autocommit.html, | 
 |   // the auto-commit flag should be off in the middle of a transaction | 
 |   return in_progress_ && db_.IsAutoCommitOn(); | 
 | } | 
 |  | 
 | }  // namespace blink |