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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "public/platform/WebImage.h"
#include <algorithm>
#include <memory>
#include "base/memory/scoped_refptr.h"
#include "platform/DragImage.h"
#include "platform/SharedBuffer.h"
#include "platform/graphics/BitmapImage.h"
#include "platform/graphics/Image.h"
#include "platform/image-decoders/ImageDecoder.h"
#include "platform/wtf/Vector.h"
#include "public/platform/WebData.h"
#include "public/platform/WebSize.h"
#include "third_party/skia/include/core/SkImage.h"
namespace blink {
WebImage WebImage::FromData(const WebData& data, const WebSize& desired_size) {
std::unique_ptr<ImageDecoder> decoder(ImageDecoder::Create(
data, true, ImageDecoder::kAlphaPremultiplied, ColorBehavior::Ignore()));
if (!decoder || !decoder->IsSizeAvailable())
return WebImage();
// Frames are arranged by decreasing size, then decreasing bit depth.
// Pick the frame closest to |desiredSize|'s area without being smaller,
// which has the highest bit depth.
const size_t frame_count = decoder->FrameCount();
size_t index = 0; // Default to first frame if none are large enough.
int frame_area_at_index = 0;
for (size_t i = 0; i < frame_count; ++i) {
const IntSize frame_size = decoder->FrameSizeAtIndex(i);
if (WebSize(frame_size) == desired_size) {
index = i;
break; // Perfect match.
}
const int frame_area = frame_size.Width() * frame_size.Height();
if (frame_area < (desired_size.width * desired_size.height))
break; // No more frames that are large enough.
if (!i || (frame_area < frame_area_at_index)) {
index = i; // Closer to desired area than previous best match.
frame_area_at_index = frame_area;
}
}
ImageFrame* frame = decoder->DecodeFrameBufferAtIndex(index);
return (frame && !decoder->Failed()) ? WebImage(frame->Bitmap()) : WebImage();
}
WebVector<WebImage> WebImage::FramesFromData(const WebData& data) {
// This is to protect from malicious images. It should be big enough that it's
// never hit in practice.
const size_t kMaxFrameCount = 8;
std::unique_ptr<ImageDecoder> decoder(ImageDecoder::Create(
data, true, ImageDecoder::kAlphaPremultiplied, ColorBehavior::Ignore()));
if (!decoder || !decoder->IsSizeAvailable())
return WebVector<WebImage>();
// Frames are arranged by decreasing size, then decreasing bit depth.
// Keep the first frame at every size, has the highest bit depth.
const size_t frame_count = decoder->FrameCount();
IntSize last_size;
Vector<WebImage> frames;
for (size_t i = 0; i < std::min(frame_count, kMaxFrameCount); ++i) {
const IntSize frame_size = decoder->FrameSizeAtIndex(i);
if (frame_size == last_size)
continue;
last_size = frame_size;
ImageFrame* frame = decoder->DecodeFrameBufferAtIndex(i);
if (!frame)
continue;
SkBitmap bitmap = frame->Bitmap();
if (!bitmap.isNull() && frame->GetStatus() == ImageFrame::kFrameComplete)
frames.push_back(WebImage(bitmap));
}
return frames;
}
WebVector<WebImage::AnimationFrame> WebImage::AnimationFromData(
const WebData& data) {
std::unique_ptr<ImageDecoder> decoder(ImageDecoder::Create(
data, true, ImageDecoder::kAlphaPremultiplied, ColorBehavior::Ignore()));
if (!decoder || !decoder->IsSizeAvailable() || decoder->FrameCount() == 0)
return WebVector<WebImage::AnimationFrame>();
const size_t frame_count = decoder->FrameCount();
IntSize last_size = decoder->FrameSizeAtIndex(0);
Vector<WebImage::AnimationFrame> frames;
frames.ReserveCapacity(frame_count);
for (size_t i = 0; i < frame_count; ++i) {
// If frame size changes, this is most likely not an animation and is
// instead an image with multiple versions at different resolutions. If
// that's the case, return only the first frame (or no frames if we failed
// decoding the first one).
if (last_size != decoder->FrameSizeAtIndex(i)) {
frames.resize(frames.IsEmpty() ? 0 : 1);
return frames;
}
last_size = decoder->FrameSizeAtIndex(i);
ImageFrame* frame = decoder->DecodeFrameBufferAtIndex(i);
SkBitmap bitmap = frame->Bitmap();
if (bitmap.isNull() || frame->GetStatus() != ImageFrame::kFrameComplete)
continue;
// Make the bitmap a deep copy, otherwise the next loop iteration will
// replace the contents of the previous frame. DecodeFrameBufferAtIndex
// reuses the same underlying pixel buffer.
bitmap.setImmutable();
AnimationFrame output;
output.bitmap = bitmap;
output.duration = frame->Duration();
frames.push_back(output);
}
return frames;
}
void WebImage::Reset() {
bitmap_.reset();
}
void WebImage::Assign(const WebImage& image) {
bitmap_ = image.bitmap_;
}
bool WebImage::IsNull() const {
return bitmap_.isNull();
}
WebSize WebImage::Size() const {
return WebSize(bitmap_.width(), bitmap_.height());
}
WebImage::WebImage(scoped_refptr<Image> image,
RespectImageOrientationEnum should_respect_image_orientation) {
if (!image)
return;
PaintImage paint_image = image->PaintImageForCurrentFrame();
if (!paint_image)
return;
if (should_respect_image_orientation == kRespectImageOrientation &&
image->IsBitmapImage()) {
ImageOrientation orientation = ToBitmapImage(image.get())->CurrentFrameOrientation();
paint_image = DragImage::ResizeAndOrientImage(paint_image, orientation);
if (!paint_image)
return;
}
if (sk_sp<SkImage> sk_image = paint_image.GetSkImage())
sk_image->asLegacyBitmap(&bitmap_);
}
} // namespace blink