| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef VideoFrameResourceProvider_h |
| #define VideoFrameResourceProvider_h |
| |
| #include "base/memory/weak_ptr.h" |
| #include "cc/resources/layer_tree_resource_provider.h" |
| #include "cc/resources/video_resource_updater.h" |
| #include "cc/trees/layer_tree_settings.h" |
| #include "media/base/video_frame.h" |
| #include "platform/PlatformExport.h" |
| #include "public/platform/WebVideoFrameSubmitter.h" |
| |
| namespace gpu { |
| class GpuMemoryBufferManager; |
| } |
| |
| namespace viz { |
| class RenderPass; |
| class SharedBitmapManager; |
| } |
| |
| namespace blink { |
| |
| // Placeholder class, to be implemented in full in later CL. |
| // VideoFrameResourceProvider obtains required GPU resources for the video |
| // frame. |
| class PLATFORM_EXPORT VideoFrameResourceProvider { |
| public: |
| explicit VideoFrameResourceProvider(WebContextProviderCallback, |
| viz::SharedBitmapManager*, |
| gpu::GpuMemoryBufferManager*, |
| const cc::LayerTreeSettings&); |
| |
| virtual ~VideoFrameResourceProvider(); |
| |
| virtual void ObtainContextProvider(); |
| virtual void Initialize(viz::ContextProvider*); |
| virtual void AppendQuads(viz::RenderPass*, |
| scoped_refptr<media::VideoFrame>, |
| media::VideoRotation); |
| virtual void ReleaseFrameResources(); |
| |
| virtual void PrepareSendToParent( |
| const cc::LayerTreeResourceProvider::ResourceIdArray& resource_ids, |
| std::vector<viz::TransferableResource>* transferable_resources); |
| virtual void ReceiveReturnsFromParent( |
| const std::vector<viz::ReturnedResource>& transferable_resources); |
| |
| private: |
| WebContextProviderCallback context_provider_callback_; |
| viz::SharedBitmapManager* shared_bitmap_manager_; |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; |
| cc::LayerTreeSettings settings_; |
| std::unique_ptr<cc::VideoResourceUpdater> resource_updater_; |
| std::unique_ptr<cc::LayerTreeResourceProvider> resource_provider_; |
| viz::ContextProvider* context_provider_ = nullptr; |
| base::WeakPtrFactory<VideoFrameResourceProvider> weak_ptr_factory_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // VideoFrameResourceProvider_h |