blob: 0b17b1b56dfefd2ec884b7ac9e74bd8bf5288cd7 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "platform/image-encoders/ImageEncoder.h"
namespace blink {
bool ImageEncoder::Encode(Vector<unsigned char>* dst,
const SkPixmap& src,
const SkJpegEncoder::Options& options) {
VectorWStream dst_stream(dst);
return SkJpegEncoder::Encode(&dst_stream, src, options);
}
bool ImageEncoder::Encode(Vector<unsigned char>* dst,
const SkPixmap& src,
const SkPngEncoder::Options& options) {
VectorWStream dst_stream(dst);
return SkPngEncoder::Encode(&dst_stream, src, options);
}
bool ImageEncoder::Encode(Vector<unsigned char>* dst,
const SkPixmap& src,
const SkWebpEncoder::Options& options) {
VectorWStream dst_stream(dst);
return SkWebpEncoder::Encode(&dst_stream, src, options);
}
std::unique_ptr<ImageEncoder> ImageEncoder::Create(
Vector<unsigned char>* dst,
const SkPixmap& src,
const SkJpegEncoder::Options& options) {
std::unique_ptr<ImageEncoder> image_encoder(new ImageEncoder(dst));
image_encoder->encoder_ =
SkJpegEncoder::Make(&image_encoder->dst_, src, options);
if (!image_encoder->encoder_) {
return nullptr;
}
return image_encoder;
}
std::unique_ptr<ImageEncoder> ImageEncoder::Create(
Vector<unsigned char>* dst,
const SkPixmap& src,
const SkPngEncoder::Options& options) {
std::unique_ptr<ImageEncoder> image_encoder(new ImageEncoder(dst));
image_encoder->encoder_ =
SkPngEncoder::Make(&image_encoder->dst_, src, options);
if (!image_encoder->encoder_) {
return nullptr;
}
return image_encoder;
}
int ImageEncoder::ComputeJpegQuality(double quality) {
int compression_quality = 92; // Default value
if (0.0f <= quality && quality <= 1.0)
compression_quality = static_cast<int>(quality * 100 + 0.5);
return compression_quality;
}
SkWebpEncoder::Options ImageEncoder::ComputeWebpOptions(
double quality,
SkTransferFunctionBehavior unpremulBehavior) {
SkWebpEncoder::Options options;
options.fUnpremulBehavior = unpremulBehavior;
if (quality == 1.0) {
// Choose a lossless encode. When performing a lossless encode, higher
// quality corresponds to slower encoding and smaller output size.
options.fCompression = SkWebpEncoder::Compression::kLossless;
options.fQuality = 75.0f;
} else {
options.fQuality = 80.0f; // Default value
if (0.0f <= quality && quality <= 1.0)
options.fQuality = quality * 100.0f;
}
return options;
}
};