| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_ |
| #define NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_ |
| |
| #include <utility> |
| |
| #include "net/quic/platform/impl/quic_reconstruct_object_impl.h" |
| |
| namespace net { |
| namespace test { |
| |
| // Reconstruct an object so that it is initialized as when it was first |
| // constructed. Runs the destructor to handle objects that might own resources, |
| // and runs the constructor with the provided arguments, if any. |
| template <class T, class... Args> |
| void QuicReconstructObject(T* ptr, QuicTestRandomBase* rng, Args&&... args) { |
| QuicReconstructObjectImpl(ptr, rng, std::forward<Args>(args)...); |
| } |
| |
| // This version applies default-initialization to the object. |
| template <class T> |
| void QuicDefaultReconstructObject(T* ptr, QuicTestRandomBase* rng) { |
| QuicDefaultReconstructObjectImpl(ptr, rng); |
| } |
| |
| } // namespace test |
| } // namespace net |
| |
| #endif // NET_QUIC_PLATFORM_API_QUIC_RECONSTRUCT_OBJECT_H_ |