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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_UI_PUBLIC_CPP_INPUT_DEVICES_INPUT_DEVICE_CLIENT_H_
#define SERVICES_UI_PUBLIC_CPP_INPUT_DEVICES_INPUT_DEVICE_CLIENT_H_
#include <vector>
#include "base/macros.h"
#include "base/observer_list.h"
#include "mojo/public/cpp/bindings/binding.h"
#include "services/ui/public/interfaces/input_devices/input_device_server.mojom.h"
#include "ui/events/devices/input_device.h"
#include "ui/events/devices/input_device_event_observer.h"
#include "ui/events/devices/input_device_manager.h"
#include "ui/events/devices/touchscreen_device.h"
namespace ui {
// Allows in-process client code to register as a InputDeviceEventObserver and
// get information about input-devices. InputDeviceClient itself acts as an
// InputDeviceObserverMojo and registers to get updates from InputDeviceServer.
// Essentially, InputDeviceClient forwards input-device events and caches
// input-device state.
class InputDeviceClient : public mojom::InputDeviceObserverMojo,
public ui::InputDeviceManager {
public:
InputDeviceClient();
~InputDeviceClient() override;
// Connects to mojo:ui as an observer on InputDeviceServer to receive input
// device updates.
void Connect(mojom::InputDeviceServerPtr server);
// ui::InputDeviceManager:
const std::vector<ui::InputDevice>& GetKeyboardDevices() const override;
const std::vector<ui::TouchscreenDevice>& GetTouchscreenDevices()
const override;
const std::vector<ui::InputDevice>& GetMouseDevices() const override;
const std::vector<ui::InputDevice>& GetTouchpadDevices() const override;
bool AreDeviceListsComplete() const override;
bool AreTouchscreensEnabled() const override;
bool AreTouchscreenTargetDisplaysValid() const override;
void AddObserver(ui::InputDeviceEventObserver* observer) override;
void RemoveObserver(ui::InputDeviceEventObserver* observer) override;
protected:
// Default constructor registers as InputDeviceManager. Can be subclassed in
// tests to avoid this.
explicit InputDeviceClient(bool is_input_device_manager);
mojom::InputDeviceObserverMojoPtr GetIntefacePtr();
// mojom::InputDeviceObserverMojo:
void OnKeyboardDeviceConfigurationChanged(
const std::vector<ui::InputDevice>& devices) override;
void OnTouchscreenDeviceConfigurationChanged(
const std::vector<ui::TouchscreenDevice>& devices,
bool touchscreen_target_display_ids_changed) override;
void OnMouseDeviceConfigurationChanged(
const std::vector<ui::InputDevice>& devices) override;
void OnTouchpadDeviceConfigurationChanged(
const std::vector<ui::InputDevice>& devices) override;
void OnDeviceListsComplete(
const std::vector<ui::InputDevice>& keyboard_devices,
const std::vector<ui::TouchscreenDevice>& touchscreen_devices,
const std::vector<ui::InputDevice>& mouse_devices,
const std::vector<ui::InputDevice>& touchpad_devices,
bool are_touchscreen_target_displays_valid) override;
void OnStylusStateChanged(StylusState state) override;
private:
friend class InputDeviceClientTestApi;
void NotifyObserversDeviceListsComplete();
void NotifyObserversKeyboardDeviceConfigurationChanged();
void NotifyObserversTouchscreenDeviceConfigurationChanged();
mojo::Binding<mojom::InputDeviceObserverMojo> binding_;
bool is_input_device_manager_;
// Holds the list of input devices and signal that we have received the lists
// after initialization.
std::vector<ui::InputDevice> keyboard_devices_;
std::vector<ui::TouchscreenDevice> touchscreen_devices_;
std::vector<ui::InputDevice> mouse_devices_;
std::vector<ui::InputDevice> touchpad_devices_;
bool device_lists_complete_ = false;
bool are_touchscreen_target_displays_valid_ = false;
// List of in-process observers.
base::ObserverList<ui::InputDeviceEventObserver> observers_;
DISALLOW_COPY_AND_ASSIGN(InputDeviceClient);
};
} // namespace ui
#endif // SERVICES_UI_PUBLIC_CPP_INPUT_DEVICES_INPUT_DEVICE_CLIENT_H_