| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "ui/gfx/skia_util.h" | 
 |  | 
 | #include <stddef.h> | 
 | #include <stdint.h> | 
 |  | 
 | #include "base/numerics/safe_conversions.h" | 
 | #include "base/numerics/safe_math.h" | 
 | #include "third_party/skia/include/core/SkBitmap.h" | 
 | #include "third_party/skia/include/core/SkColorPriv.h" | 
 | #include "third_party/skia/include/core/SkUnPreMultiply.h" | 
 | #include "third_party/skia/include/effects/SkBlurMaskFilter.h" | 
 | #include "third_party/skia/include/effects/SkGradientShader.h" | 
 | #include "third_party/skia/include/effects/SkLayerDrawLooper.h" | 
 | #include "ui/gfx/geometry/quad_f.h" | 
 | #include "ui/gfx/geometry/rect.h" | 
 | #include "ui/gfx/geometry/rect_f.h" | 
 | #include "ui/gfx/transform.h" | 
 |  | 
 | namespace gfx { | 
 |  | 
 | SkPoint PointToSkPoint(const Point& point) { | 
 |   return SkPoint::Make(SkIntToScalar(point.x()), SkIntToScalar(point.y())); | 
 | } | 
 |  | 
 | SkIPoint PointToSkIPoint(const Point& point) { | 
 |   return SkIPoint::Make(point.x(), point.y()); | 
 | } | 
 |  | 
 | SkPoint PointFToSkPoint(const PointF& point) { | 
 |   return SkPoint::Make(SkFloatToScalar(point.x()), SkFloatToScalar(point.y())); | 
 | } | 
 |  | 
 | SkRect RectToSkRect(const Rect& rect) { | 
 |   return SkRect::MakeXYWH( | 
 |       SkIntToScalar(rect.x()), SkIntToScalar(rect.y()), | 
 |       SkIntToScalar(rect.width()), SkIntToScalar(rect.height())); | 
 | } | 
 |  | 
 | SkIRect RectToSkIRect(const Rect& rect) { | 
 |   return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); | 
 | } | 
 |  | 
 | Rect SkIRectToRect(const SkIRect& rect) { | 
 |   Rect result; | 
 |   result.SetByBounds(rect.left(), rect.top(), rect.right(), rect.bottom()); | 
 |   return result; | 
 | } | 
 |  | 
 | SkRect RectFToSkRect(const RectF& rect) { | 
 |   return SkRect::MakeXYWH(SkFloatToScalar(rect.x()), | 
 |                           SkFloatToScalar(rect.y()), | 
 |                           SkFloatToScalar(rect.width()), | 
 |                           SkFloatToScalar(rect.height())); | 
 | } | 
 |  | 
 | RectF SkRectToRectF(const SkRect& rect) { | 
 |   return RectF(SkScalarToFloat(rect.x()), | 
 |                SkScalarToFloat(rect.y()), | 
 |                SkScalarToFloat(rect.width()), | 
 |                SkScalarToFloat(rect.height())); | 
 | } | 
 |  | 
 | SkSize SizeFToSkSize(const SizeF& size) { | 
 |   return SkSize::Make(SkFloatToScalar(size.width()), | 
 |                       SkFloatToScalar(size.height())); | 
 | } | 
 |  | 
 | SizeF SkSizeToSizeF(const SkSize& size) { | 
 |   return SizeF(SkScalarToFloat(size.width()), SkScalarToFloat(size.height())); | 
 | } | 
 |  | 
 | Size SkISizeToSize(const SkISize& size) { | 
 |   return Size(size.width(), size.height()); | 
 | } | 
 |  | 
 | void TransformToFlattenedSkMatrix(const gfx::Transform& transform, | 
 |                                   SkMatrix* flattened) { | 
 |   // Convert from 4x4 to 3x3 by dropping the third row and column. | 
 |   flattened->set(0, SkMScalarToScalar(transform.matrix().get(0, 0))); | 
 |   flattened->set(1, SkMScalarToScalar(transform.matrix().get(0, 1))); | 
 |   flattened->set(2, SkMScalarToScalar(transform.matrix().get(0, 3))); | 
 |   flattened->set(3, SkMScalarToScalar(transform.matrix().get(1, 0))); | 
 |   flattened->set(4, SkMScalarToScalar(transform.matrix().get(1, 1))); | 
 |   flattened->set(5, SkMScalarToScalar(transform.matrix().get(1, 3))); | 
 |   flattened->set(6, SkMScalarToScalar(transform.matrix().get(3, 0))); | 
 |   flattened->set(7, SkMScalarToScalar(transform.matrix().get(3, 1))); | 
 |   flattened->set(8, SkMScalarToScalar(transform.matrix().get(3, 3))); | 
 | } | 
 |  | 
 | bool BitmapsAreEqual(const SkBitmap& bitmap1, const SkBitmap& bitmap2) { | 
 |   void* addr1 = NULL; | 
 |   void* addr2 = NULL; | 
 |   size_t size1 = 0; | 
 |   size_t size2 = 0; | 
 |  | 
 |   addr1 = bitmap1.getAddr32(0, 0); | 
 |   size1 = bitmap1.computeByteSize(); | 
 |  | 
 |   addr2 = bitmap2.getAddr32(0, 0); | 
 |   size2 = bitmap2.computeByteSize(); | 
 |  | 
 |   return (size1 == size2) && (0 == memcmp(addr1, addr2, size1)); | 
 | } | 
 |  | 
 | void ConvertSkiaToRGBA(const unsigned char* skia, | 
 |                        int pixel_width, | 
 |                        unsigned char* rgba) { | 
 |   int total_length = pixel_width * 4; | 
 |   for (int i = 0; i < total_length; i += 4) { | 
 |     const uint32_t pixel_in = *reinterpret_cast<const uint32_t*>(&skia[i]); | 
 |  | 
 |     // Pack the components here. | 
 |     SkAlpha alpha = SkGetPackedA32(pixel_in); | 
 |     if (alpha != 0 && alpha != 255) { | 
 |       SkColor unmultiplied = SkUnPreMultiply::PMColorToColor(pixel_in); | 
 |       rgba[i + 0] = SkColorGetR(unmultiplied); | 
 |       rgba[i + 1] = SkColorGetG(unmultiplied); | 
 |       rgba[i + 2] = SkColorGetB(unmultiplied); | 
 |       rgba[i + 3] = alpha; | 
 |     } else { | 
 |       rgba[i + 0] = SkGetPackedR32(pixel_in); | 
 |       rgba[i + 1] = SkGetPackedG32(pixel_in); | 
 |       rgba[i + 2] = SkGetPackedB32(pixel_in); | 
 |       rgba[i + 3] = alpha; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void QuadFToSkPoints(const gfx::QuadF& quad, SkPoint points[4]) { | 
 |   points[0] = PointFToSkPoint(quad.p1()); | 
 |   points[1] = PointFToSkPoint(quad.p2()); | 
 |   points[2] = PointFToSkPoint(quad.p3()); | 
 |   points[3] = PointFToSkPoint(quad.p4()); | 
 | } | 
 |  | 
 | // We treat HarfBuzz ints as 16.16 fixed-point. | 
 | static const int kHbUnit1 = 1 << 16; | 
 |  | 
 | int SkiaScalarToHarfBuzzUnits(SkScalar value) { | 
 |   return base::saturated_cast<int>(value * kHbUnit1); | 
 | } | 
 |  | 
 | SkScalar HarfBuzzUnitsToSkiaScalar(int value) { | 
 |   static const SkScalar kSkToHbRatio = SK_Scalar1 / kHbUnit1; | 
 |   return kSkToHbRatio * value; | 
 | } | 
 |  | 
 | float HarfBuzzUnitsToFloat(int value) { | 
 |   static const float kFloatToHbRatio = 1.0f / kHbUnit1; | 
 |   return kFloatToHbRatio * value; | 
 | } | 
 |  | 
 | }  // namespace gfx |