|  | // Copyright 2017 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "base/logging.h" | 
|  | #include "ui/gl/gl_surface_format.h" | 
|  |  | 
|  | namespace gl { | 
|  |  | 
|  | GLSurfaceFormat::GLSurfaceFormat() { | 
|  | } | 
|  |  | 
|  | GLSurfaceFormat::GLSurfaceFormat(const GLSurfaceFormat& other) = default; | 
|  |  | 
|  | GLSurfaceFormat::~GLSurfaceFormat() { | 
|  | } | 
|  |  | 
|  | GLSurfaceFormat::GLSurfaceFormat(SurfacePixelLayout layout) { | 
|  | pixel_layout_ = layout; | 
|  | } | 
|  |  | 
|  | GLSurfaceFormat::SurfacePixelLayout GLSurfaceFormat::GetPixelLayout() const { | 
|  | return pixel_layout_; | 
|  | } | 
|  |  | 
|  | void GLSurfaceFormat::SetDefaultPixelLayout(SurfacePixelLayout layout) { | 
|  | if (pixel_layout_ == PIXEL_LAYOUT_DONT_CARE && | 
|  | layout != PIXEL_LAYOUT_DONT_CARE) { | 
|  | pixel_layout_ = layout; | 
|  | } | 
|  | } | 
|  |  | 
|  | void GLSurfaceFormat::SetRGB565() { | 
|  | red_bits_ = blue_bits_ = 5; | 
|  | green_bits_ = 6; | 
|  | alpha_bits_ = 0; | 
|  | } | 
|  |  | 
|  | static int GetValue(int num, int default_value) { | 
|  | return num == -1 ? default_value : num; | 
|  | } | 
|  |  | 
|  | static int GetBitSize(int num) { | 
|  | return GetValue(num, 8); | 
|  | } | 
|  |  | 
|  | bool GLSurfaceFormat::IsCompatible(GLSurfaceFormat other) const { | 
|  | if (GetBitSize(red_bits_) == GetBitSize(other.red_bits_) && | 
|  | GetBitSize(green_bits_) == GetBitSize(other.green_bits_) && | 
|  | GetBitSize(blue_bits_) == GetBitSize(other.blue_bits_) && | 
|  | GetBitSize(alpha_bits_) == GetBitSize(other.alpha_bits_) && | 
|  | GetValue(stencil_bits_, 8) == GetValue(other.stencil_bits_, 8) && | 
|  | GetValue(depth_bits_, 24) == GetValue(other.depth_bits_, 24) && | 
|  | GetValue(samples_, 0) == GetValue(other.samples_, 0) && | 
|  | pixel_layout_ == other.pixel_layout_) { | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | void GLSurfaceFormat::SetDepthBits(int bits) { | 
|  | if (bits != -1) { | 
|  | depth_bits_ = bits; | 
|  | } | 
|  | } | 
|  |  | 
|  | void GLSurfaceFormat::SetStencilBits(int bits) { | 
|  | if (bits != -1) { | 
|  | stencil_bits_ = bits; | 
|  | } | 
|  | } | 
|  |  | 
|  | void GLSurfaceFormat::SetSamples(int num) { | 
|  | if (num != -1) { | 
|  | samples_ = num; | 
|  | } | 
|  | } | 
|  |  | 
|  | int GLSurfaceFormat::GetBufferSize() const { | 
|  | int bits = GetBitSize(red_bits_) + GetBitSize(green_bits_) + | 
|  | GetBitSize(blue_bits_) + GetBitSize(alpha_bits_); | 
|  | if (bits <= 16) { | 
|  | return 16; | 
|  | } else if (bits <= 32) { | 
|  | return 32; | 
|  | } | 
|  | NOTREACHED(); | 
|  | return 64; | 
|  | } | 
|  |  | 
|  | }  // namespace gl |