|  | /* | 
|  | * Copyright (C) 2010 Google Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions are | 
|  | * met: | 
|  | * | 
|  | *     * Redistributions of source code must retain the above copyright | 
|  | * notice, this list of conditions and the following disclaimer. | 
|  | *     * Redistributions in binary form must reproduce the above | 
|  | * copyright notice, this list of conditions and the following disclaimer | 
|  | * in the documentation and/or other materials provided with the | 
|  | * distribution. | 
|  | *     * Neither the name of Google Inc. nor the names of its | 
|  | * contributors may be used to endorse or promote products derived from | 
|  | * this software without specific prior written permission. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
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|  | */ | 
|  |  | 
|  | #ifndef AudioDSPKernelProcessor_h | 
|  | #define AudioDSPKernelProcessor_h | 
|  |  | 
|  | #include <memory> | 
|  | #include "platform/audio/AudioBus.h" | 
|  | #include "platform/audio/AudioProcessor.h" | 
|  | #include "platform/wtf/ThreadingPrimitives.h" | 
|  | #include "platform/wtf/Vector.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | class AudioBus; | 
|  | class AudioDSPKernel; | 
|  | class AudioProcessor; | 
|  |  | 
|  | // AudioDSPKernelProcessor processes one input -> one output (N channels each) | 
|  | // It uses one AudioDSPKernel object per channel to do the processing, thus | 
|  | // there is no cross-channel processing.  Despite this limitation it turns out | 
|  | // to be a very common and useful type of processor. | 
|  |  | 
|  | class PLATFORM_EXPORT AudioDSPKernelProcessor : public AudioProcessor { | 
|  | public: | 
|  | // numberOfChannels may be later changed if object is not yet in an | 
|  | // "initialized" state | 
|  | AudioDSPKernelProcessor(float sample_rate, unsigned number_of_channels); | 
|  |  | 
|  | // Subclasses create the appropriate type of processing kernel here. | 
|  | // We'll call this to create a kernel for each channel. | 
|  | virtual std::unique_ptr<AudioDSPKernel> CreateKernel() = 0; | 
|  |  | 
|  | // AudioProcessor methods | 
|  | void Initialize() override; | 
|  | void Uninitialize() override; | 
|  | void Process(const AudioBus* source, | 
|  | AudioBus* destination, | 
|  | size_t frames_to_process) override; | 
|  | void ProcessOnlyAudioParams(size_t frames_to_process) override; | 
|  | void Reset() override; | 
|  | void SetNumberOfChannels(unsigned) override; | 
|  | unsigned NumberOfChannels() const override { return number_of_channels_; } | 
|  |  | 
|  | double TailTime() const override; | 
|  | double LatencyTime() const override; | 
|  |  | 
|  | protected: | 
|  | Vector<std::unique_ptr<AudioDSPKernel>> kernels_; | 
|  | mutable Mutex process_lock_; | 
|  | bool has_just_reset_; | 
|  | }; | 
|  |  | 
|  | }  // namespace blink | 
|  |  | 
|  | #endif  // AudioDSPKernelProcessor_h |