|  | /* | 
|  | * Copyright (C) 2010 Google Inc. All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * | 
|  | * 1.  Redistributions of source code must retain the above copyright | 
|  | *     notice, this list of conditions and the following disclaimer. | 
|  | * 2.  Redistributions in binary form must reproduce the above copyright | 
|  | *     notice, this list of conditions and the following disclaimer in the | 
|  | *     documentation and/or other materials provided with the distribution. | 
|  | * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of | 
|  | *     its contributors may be used to endorse or promote products derived | 
|  | *     from this software without specific prior written permission. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | 
|  | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 
|  | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
|  | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | 
|  | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 
|  | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 
|  | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 
|  | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 
|  | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #ifndef Biquad_h | 
|  | #define Biquad_h | 
|  |  | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <complex> | 
|  |  | 
|  | #include "build/build_config.h" | 
|  | #include "platform/PlatformExport.h" | 
|  | #include "platform/audio/AudioArray.h" | 
|  | #include "platform/wtf/Allocator.h" | 
|  |  | 
|  | namespace blink { | 
|  |  | 
|  | // A basic biquad (two-zero / two-pole digital filter) | 
|  | // | 
|  | // It can be configured to a number of common and very useful filters: | 
|  | //    lowpass, highpass, shelving, parameteric, notch, allpass, ... | 
|  |  | 
|  | class PLATFORM_EXPORT Biquad final { | 
|  | DISALLOW_NEW(); | 
|  |  | 
|  | public: | 
|  | Biquad(); | 
|  | ~Biquad(); | 
|  |  | 
|  | void Process(const float* source_p, float* dest_p, size_t frames_to_process); | 
|  |  | 
|  | bool HasSampleAccurateValues() const { return has_sample_accurate_values_; } | 
|  | void SetHasSampleAccurateValues(bool is_sample_accurate) { | 
|  | has_sample_accurate_values_ = is_sample_accurate; | 
|  | } | 
|  |  | 
|  | // frequency is 0 - 1 normalized, resonance and dbGain are in decibels. | 
|  | // Q is a unitless quality factor. | 
|  | void SetLowpassParams(int, double frequency, double resonance); | 
|  | void SetHighpassParams(int, double frequency, double resonance); | 
|  | void SetBandpassParams(int, double frequency, double q); | 
|  | void SetLowShelfParams(int, double frequency, double db_gain); | 
|  | void SetHighShelfParams(int, double frequency, double db_gain); | 
|  | void SetPeakingParams(int, double frequency, double q, double db_gain); | 
|  | void SetAllpassParams(int, double frequency, double q); | 
|  | void SetNotchParams(int, double frequency, double q); | 
|  |  | 
|  | // Resets filter state | 
|  | void Reset(); | 
|  |  | 
|  | // Compute tail frame based on the filter coefficents at index | 
|  | // |coef_index|.  The tail frame is the frame number where the | 
|  | // impulse response of the filter falls below a threshold value. | 
|  | // The maximum allowed frame value is given by |max_frame|.  This | 
|  | // limits how much work is done in computing the frame numer. | 
|  | double TailFrame(int coef_index, double max_frame); | 
|  |  | 
|  | // Filter response at a set of n frequencies. The magnitude and | 
|  | // phase response are returned in magResponse and phaseResponse. | 
|  | // The phase response is in radians. | 
|  | void GetFrequencyResponse(int n_frequencies, | 
|  | const float* frequency, | 
|  | float* mag_response, | 
|  | float* phase_response); | 
|  |  | 
|  | private: | 
|  | void SetNormalizedCoefficients(int, | 
|  | double b0, | 
|  | double b1, | 
|  | double b2, | 
|  | double a0, | 
|  | double a1, | 
|  | double a2); | 
|  |  | 
|  | // If true, the filter coefficients are (possibly) time-varying due to a | 
|  | // timeline automation on at least one filter parameter. | 
|  | bool has_sample_accurate_values_; | 
|  |  | 
|  | // Filter coefficients. The filter is defined as | 
|  | // | 
|  | // y[n] + m_a1*y[n-1] + m_a2*y[n-2] = m_b0*x[n] + m_b1*x[n-1] + m_b2*x[n-2]. | 
|  | AudioDoubleArray b0_; | 
|  | AudioDoubleArray b1_; | 
|  | AudioDoubleArray b2_; | 
|  | AudioDoubleArray a1_; | 
|  | AudioDoubleArray a2_; | 
|  |  | 
|  | #if defined(OS_MACOSX) | 
|  | void ProcessFast(const float* source_p, | 
|  | float* dest_p, | 
|  | size_t frames_to_process); | 
|  | void ProcessSliceFast(double* source_p, | 
|  | double* dest_p, | 
|  | double* coefficients_p, | 
|  | size_t frames_to_process); | 
|  |  | 
|  | AudioDoubleArray input_buffer_; | 
|  | AudioDoubleArray output_buffer_; | 
|  |  | 
|  | #endif | 
|  | // Filter memory | 
|  | double x1_;  // input delayed by 1 sample | 
|  | double x2_;  // input delayed by 2 samples | 
|  | double y1_;  // output delayed by 1 sample | 
|  | double y2_;  // output delayed by 2 samples | 
|  | }; | 
|  |  | 
|  | }  // namespace blink | 
|  |  | 
|  | #endif  // Biquad_h |