| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_RUNNER_ANDROID_UI_APPLICATION_LOADER_ANDROID_H_ |
| #define MOJO_RUNNER_ANDROID_UI_APPLICATION_LOADER_ANDROID_H_ |
| |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "mojo/shell/application_loader.h" |
| |
| namespace base { |
| class MessageLoop; |
| } |
| |
| namespace mojo { |
| namespace runner { |
| |
| class ApplicationManager; |
| |
| // ApplicationLoader implementation that creates a background thread and issues |
| // load |
| // requests there. |
| class UIApplicationLoader : public shell::ApplicationLoader { |
| public: |
| UIApplicationLoader(scoped_ptr<ApplicationLoader> real_loader, |
| base::MessageLoop* ui_message_loop); |
| ~UIApplicationLoader() override; |
| |
| // ApplicationLoader overrides: |
| void Load(const GURL& url, |
| InterfaceRequest<Application> application_request) override; |
| |
| private: |
| class UILoader; |
| |
| // These functions are exected on the background thread. They call through |
| // to |background_loader_| to do the actual loading. |
| // TODO: having this code take a |manager| is fragile (as ApplicationManager |
| // isn't thread safe). |
| void LoadOnUIThread(const GURL& url, |
| InterfaceRequest<Application> application_request); |
| void ShutdownOnUIThread(); |
| |
| scoped_ptr<ApplicationLoader> loader_; |
| base::MessageLoop* ui_message_loop_; |
| |
| DISALLOW_COPY_AND_ASSIGN(UIApplicationLoader); |
| }; |
| |
| } // namespace runner |
| } // namespace mojo |
| |
| #endif // MOJO_RUNNER_ANDROID_UI_APPLICATION_LOADER_ANDROID_H_ |