| // Copyright (c) 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DEVICE_VR_OCULUS_RENDER_LOOP_H |
| #define DEVICE_VR_OCULUS_RENDER_LOOP_H |
| |
| #include "base/memory/scoped_refptr.h" |
| #include "base/threading/thread.h" |
| #include "build/build_config.h" |
| #include "device/vr/public/mojom/vr_service.mojom.h" |
| #include "device/vr/vr_device.h" |
| #include "mojo/public/cpp/bindings/binding.h" |
| #include "mojo/public/cpp/system/platform_handle.h" |
| #include "third_party/libovr/src/Include/OVR_CAPI.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| |
| #if defined(OS_WIN) |
| #include "device/vr/windows/d3d11_texture_helper.h" |
| #endif |
| |
| namespace device { |
| |
| const int kMaxOculusRenderLoopInputId = (ovrControllerType_Remote + 1); |
| |
| class OculusRenderLoop : public base::Thread, |
| mojom::XRPresentationProvider, |
| mojom::XRFrameDataProvider, |
| mojom::IsolatedXRGamepadProvider { |
| public: |
| using RequestSessionCallback = |
| base::OnceCallback<void(bool result, mojom::XRSessionPtr)>; |
| |
| OculusRenderLoop(base::RepeatingCallback<void()> on_presentation_ended); |
| ~OculusRenderLoop() override; |
| |
| void RequestSession(mojom::XRRuntimeSessionOptionsPtr options, |
| RequestSessionCallback callback); |
| void ExitPresent(); |
| base::WeakPtr<OculusRenderLoop> GetWeakPtr(); |
| |
| // IsolatedXRGamepadProvider |
| void RequestUpdate(mojom::IsolatedXRGamepadProvider::RequestUpdateCallback |
| callback) override; |
| |
| // XRPresentationProvider overrides: |
| void SubmitFrameMissing(int16_t frame_index, const gpu::SyncToken&) override; |
| void SubmitFrame(int16_t frame_index, |
| const gpu::MailboxHolder& mailbox, |
| base::TimeDelta time_waited) override; |
| void SubmitFrameDrawnIntoTexture(int16_t frame_index, |
| const gpu::SyncToken&, |
| base::TimeDelta time_waited) override; |
| void SubmitFrameWithTextureHandle(int16_t frame_index, |
| mojo::ScopedHandle texture_handle) override; |
| void UpdateLayerBounds(int16_t frame_id, |
| const gfx::RectF& left_bounds, |
| const gfx::RectF& right_bounds, |
| const gfx::Size& source_size) override; |
| void GetFrameData( |
| mojom::XRFrameDataProvider::GetFrameDataCallback callback) override; |
| |
| // Bind a gamepad provider on the render loop thread, so we can provide |
| // updates with the latest poses used for rendering. |
| void RequestGamepadProvider(mojom::IsolatedXRGamepadProviderRequest request); |
| |
| private: |
| // base::Thread overrides: |
| void Init() override; |
| void CleanUp() override; |
| |
| void ClearPendingFrame(); |
| void StartOvrSession(); |
| void StopOvrSession(); |
| void CreateOvrSwapChain(); |
| void DestroyOvrSwapChain(); |
| |
| void UpdateControllerState(); |
| |
| mojom::VRPosePtr GetPose(); |
| |
| std::vector<mojom::XRInputSourceStatePtr> GetInputState( |
| const ovrTrackingState& tracking_state); |
| |
| device::mojom::XRInputSourceStatePtr GetTouchData( |
| ovrControllerType type, |
| const ovrPoseStatef& pose, |
| const ovrInputState& input_state, |
| ovrHandType hand); |
| |
| #if defined(OS_WIN) |
| D3D11TextureHelper texture_helper_; |
| #endif |
| |
| base::OnceCallback<void()> delayed_get_frame_data_callback_; |
| bool has_outstanding_frame_ = false; |
| |
| mojom::IsolatedXRGamepadProvider::RequestUpdateCallback gamepad_callback_; |
| |
| long long ovr_frame_index_ = 0; |
| int16_t next_frame_id_ = 0; |
| bool is_presenting_ = false; |
| gfx::RectF left_bounds_; |
| gfx::RectF right_bounds_; |
| gfx::Size source_size_; |
| scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_; |
| mojom::XRPresentationClientPtr submit_client_; |
| ovrSession session_ = nullptr; |
| ovrGraphicsLuid luid_ = {}; |
| ovrPosef last_render_pose_; |
| ovrTextureSwapChain texture_swap_chain_ = 0; |
| double sensor_time_; |
| mojo::Binding<mojom::XRPresentationProvider> presentation_binding_; |
| mojo::Binding<mojom::XRFrameDataProvider> frame_data_binding_; |
| bool primary_input_pressed[kMaxOculusRenderLoopInputId]; |
| base::RepeatingCallback<void()> on_presentation_ended_; |
| |
| mojo::Binding<mojom::IsolatedXRGamepadProvider> gamepad_provider_; |
| |
| base::WeakPtrFactory<OculusRenderLoop> weak_ptr_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(OculusRenderLoop); |
| }; |
| |
| } // namespace device |
| |
| #endif // DEVICE_VR_OCULUS_RENDER_LOOP_H |