|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "base/sync_socket.h" | 
|  |  | 
|  | #include <stddef.h> | 
|  | #include <stdio.h> | 
|  | #include <memory> | 
|  | #include <sstream> | 
|  | #include <string> | 
|  |  | 
|  | #include "base/bind.h" | 
|  | #include "base/location.h" | 
|  | #include "base/macros.h" | 
|  | #include "base/run_loop.h" | 
|  | #include "base/single_thread_task_runner.h" | 
|  | #include "base/threading/thread.h" | 
|  | #include "build/build_config.h" | 
|  | #include "ipc/ipc_test_base.h" | 
|  | #include "testing/gtest/include/gtest/gtest.h" | 
|  |  | 
|  | #if defined(OS_POSIX) | 
|  | #include "base/file_descriptor_posix.h" | 
|  | #endif | 
|  |  | 
|  | // IPC messages for testing ---------------------------------------------------- | 
|  |  | 
|  | #define IPC_MESSAGE_IMPL | 
|  | #include "ipc/ipc_message_macros.h" | 
|  |  | 
|  | #define IPC_MESSAGE_START TestMsgStart | 
|  |  | 
|  | // Message class to pass a base::SyncSocket::Handle to another process.  This | 
|  | // is not as easy as it sounds, because of the differences in transferring | 
|  | // Windows HANDLEs versus posix file descriptors. | 
|  | #if defined(OS_WIN) | 
|  | IPC_MESSAGE_CONTROL1(MsgClassSetHandle, base::SyncSocket::Handle) | 
|  | #elif defined(OS_POSIX) | 
|  | IPC_MESSAGE_CONTROL1(MsgClassSetHandle, base::FileDescriptor) | 
|  | #endif | 
|  |  | 
|  | // Message class to pass a response to the server. | 
|  | IPC_MESSAGE_CONTROL1(MsgClassResponse, std::string) | 
|  |  | 
|  | // Message class to tell the server to shut down. | 
|  | IPC_MESSAGE_CONTROL0(MsgClassShutdown) | 
|  |  | 
|  | // ----------------------------------------------------------------------------- | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | const char kHelloString[] = "Hello, SyncSocket Client"; | 
|  | const size_t kHelloStringLength = arraysize(kHelloString); | 
|  |  | 
|  | // The SyncSocket server listener class processes two sorts of | 
|  | // messages from the client. | 
|  | class SyncSocketServerListener : public IPC::Listener { | 
|  | public: | 
|  | SyncSocketServerListener() : chan_(NULL) { | 
|  | } | 
|  |  | 
|  | void Init(IPC::Channel* chan) { | 
|  | chan_ = chan; | 
|  | } | 
|  |  | 
|  | bool OnMessageReceived(const IPC::Message& msg) override { | 
|  | if (msg.routing_id() == MSG_ROUTING_CONTROL) { | 
|  | IPC_BEGIN_MESSAGE_MAP(SyncSocketServerListener, msg) | 
|  | IPC_MESSAGE_HANDLER(MsgClassSetHandle, OnMsgClassSetHandle) | 
|  | IPC_MESSAGE_HANDLER(MsgClassShutdown, OnMsgClassShutdown) | 
|  | IPC_END_MESSAGE_MAP() | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | private: | 
|  | // This sort of message is sent first, causing the transfer of | 
|  | // the handle for the SyncSocket.  This message sends a buffer | 
|  | // on the SyncSocket and then sends a response to the client. | 
|  | #if defined(OS_WIN) | 
|  | void OnMsgClassSetHandle(const base::SyncSocket::Handle handle) { | 
|  | SetHandle(handle); | 
|  | } | 
|  | #elif defined(OS_POSIX) | 
|  | void OnMsgClassSetHandle(const base::FileDescriptor& fd_struct) { | 
|  | SetHandle(fd_struct.fd); | 
|  | } | 
|  | #else | 
|  | # error "What platform?" | 
|  | #endif  // defined(OS_WIN) | 
|  |  | 
|  | void SetHandle(base::SyncSocket::Handle handle) { | 
|  | base::SyncSocket sync_socket(handle); | 
|  | EXPECT_EQ(sync_socket.Send(kHelloString, kHelloStringLength), | 
|  | kHelloStringLength); | 
|  | IPC::Message* msg = new MsgClassResponse(kHelloString); | 
|  | EXPECT_TRUE(chan_->Send(msg)); | 
|  | } | 
|  |  | 
|  | // When the client responds, it sends back a shutdown message, | 
|  | // which causes the message loop to exit. | 
|  | void OnMsgClassShutdown() { base::RunLoop::QuitCurrentWhenIdleDeprecated(); } | 
|  |  | 
|  | IPC::Channel* chan_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(SyncSocketServerListener); | 
|  | }; | 
|  |  | 
|  | // Runs the fuzzing server child mode. Returns when the preset number of | 
|  | // messages have been received. | 
|  | DEFINE_IPC_CHANNEL_MOJO_TEST_CLIENT(SyncSocketServerClient) { | 
|  | SyncSocketServerListener listener; | 
|  | Connect(&listener); | 
|  | listener.Init(channel()); | 
|  | base::RunLoop().Run(); | 
|  | Close(); | 
|  | } | 
|  |  | 
|  | // The SyncSocket client listener only processes one sort of message, | 
|  | // a response from the server. | 
|  | class SyncSocketClientListener : public IPC::Listener { | 
|  | public: | 
|  | SyncSocketClientListener() = default; | 
|  |  | 
|  | void Init(base::SyncSocket* socket, IPC::Channel* chan) { | 
|  | socket_ = socket; | 
|  | chan_ = chan; | 
|  | } | 
|  |  | 
|  | bool OnMessageReceived(const IPC::Message& msg) override { | 
|  | if (msg.routing_id() == MSG_ROUTING_CONTROL) { | 
|  | IPC_BEGIN_MESSAGE_MAP(SyncSocketClientListener, msg) | 
|  | IPC_MESSAGE_HANDLER(MsgClassResponse, OnMsgClassResponse) | 
|  | IPC_END_MESSAGE_MAP() | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | private: | 
|  | // When a response is received from the server, it sends the same | 
|  | // string as was written on the SyncSocket.  These are compared | 
|  | // and a shutdown message is sent back to the server. | 
|  | void OnMsgClassResponse(const std::string& str) { | 
|  | // We rely on the order of sync_socket.Send() and chan_->Send() in | 
|  | // the SyncSocketServerListener object. | 
|  | EXPECT_EQ(kHelloStringLength, socket_->Peek()); | 
|  | char buf[kHelloStringLength]; | 
|  | socket_->Receive(static_cast<void*>(buf), kHelloStringLength); | 
|  | EXPECT_EQ(strcmp(str.c_str(), buf), 0); | 
|  | // After receiving from the socket there should be no bytes left. | 
|  | EXPECT_EQ(0U, socket_->Peek()); | 
|  | IPC::Message* msg = new MsgClassShutdown(); | 
|  | EXPECT_TRUE(chan_->Send(msg)); | 
|  | base::RunLoop::QuitCurrentWhenIdleDeprecated(); | 
|  | } | 
|  |  | 
|  | base::SyncSocket* socket_; | 
|  | IPC::Channel* chan_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(SyncSocketClientListener); | 
|  | }; | 
|  |  | 
|  | using SyncSocketTest = IPCChannelMojoTestBase; | 
|  |  | 
|  | TEST_F(SyncSocketTest, SanityTest) { | 
|  | Init("SyncSocketServerClient"); | 
|  |  | 
|  | SyncSocketClientListener listener; | 
|  | CreateChannel(&listener); | 
|  | // Create a pair of SyncSockets. | 
|  | base::SyncSocket pair[2]; | 
|  | base::SyncSocket::CreatePair(&pair[0], &pair[1]); | 
|  | // Immediately after creation there should be no pending bytes. | 
|  | EXPECT_EQ(0U, pair[0].Peek()); | 
|  | EXPECT_EQ(0U, pair[1].Peek()); | 
|  | base::SyncSocket::Handle target_handle; | 
|  | // Connect the channel and listener. | 
|  | ASSERT_TRUE(ConnectChannel()); | 
|  | listener.Init(&pair[0], channel()); | 
|  | #if defined(OS_WIN) | 
|  | // On windows we need to duplicate the handle into the server process. | 
|  | BOOL retval = DuplicateHandle(GetCurrentProcess(), pair[1].handle(), | 
|  | client_process().Handle(), &target_handle, | 
|  | 0, FALSE, DUPLICATE_SAME_ACCESS); | 
|  | EXPECT_TRUE(retval); | 
|  | // Set up a message to pass the handle to the server. | 
|  | IPC::Message* msg = new MsgClassSetHandle(target_handle); | 
|  | #else | 
|  | target_handle = pair[1].handle(); | 
|  | // Set up a message to pass the handle to the server. | 
|  | base::FileDescriptor filedesc(target_handle, false); | 
|  | IPC::Message* msg = new MsgClassSetHandle(filedesc); | 
|  | #endif  // defined(OS_WIN) | 
|  | EXPECT_TRUE(sender()->Send(msg)); | 
|  | // Use the current thread as the I/O thread. | 
|  | base::RunLoop().Run(); | 
|  | // Shut down. | 
|  | pair[0].Close(); | 
|  | pair[1].Close(); | 
|  | EXPECT_TRUE(WaitForClientShutdown()); | 
|  | DestroyChannel(); | 
|  | } | 
|  |  | 
|  | // A blocking read operation that will block the thread until it receives | 
|  | // |length| bytes of packets or Shutdown() is called on another thread. | 
|  | static void BlockingRead(base::SyncSocket* socket, char* buf, | 
|  | size_t length, size_t* received) { | 
|  | DCHECK(buf != NULL); | 
|  | // Notify the parent thread that we're up and running. | 
|  | socket->Send(kHelloString, kHelloStringLength); | 
|  | *received = socket->Receive(buf, length); | 
|  | } | 
|  |  | 
|  | // Tests that we can safely end a blocking Receive operation on one thread | 
|  | // from another thread by disconnecting (but not closing) the socket. | 
|  | TEST_F(SyncSocketTest, DisconnectTest) { | 
|  | base::CancelableSyncSocket pair[2]; | 
|  | ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); | 
|  |  | 
|  | base::Thread worker("BlockingThread"); | 
|  | worker.Start(); | 
|  |  | 
|  | // Try to do a blocking read from one of the sockets on the worker thread. | 
|  | char buf[0xff]; | 
|  | size_t received = 1U;  // Initialize to an unexpected value. | 
|  | worker.task_runner()->PostTask( | 
|  | FROM_HERE, | 
|  | base::Bind(&BlockingRead, &pair[0], &buf[0], arraysize(buf), &received)); | 
|  |  | 
|  | // Wait for the worker thread to say hello. | 
|  | char hello[kHelloStringLength] = {0}; | 
|  | pair[1].Receive(&hello[0], sizeof(hello)); | 
|  | EXPECT_EQ(0, strcmp(hello, kHelloString)); | 
|  | // Give the worker a chance to start Receive(). | 
|  | base::PlatformThread::YieldCurrentThread(); | 
|  |  | 
|  | // Now shut down the socket that the thread is issuing a blocking read on | 
|  | // which should cause Receive to return with an error. | 
|  | pair[0].Shutdown(); | 
|  |  | 
|  | worker.Stop(); | 
|  |  | 
|  | EXPECT_EQ(0U, received); | 
|  | } | 
|  |  | 
|  | // Tests that read is a blocking operation. | 
|  | TEST_F(SyncSocketTest, BlockingReceiveTest) { | 
|  | base::CancelableSyncSocket pair[2]; | 
|  | ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); | 
|  |  | 
|  | base::Thread worker("BlockingThread"); | 
|  | worker.Start(); | 
|  |  | 
|  | // Try to do a blocking read from one of the sockets on the worker thread. | 
|  | char buf[kHelloStringLength] = {0}; | 
|  | size_t received = 1U;  // Initialize to an unexpected value. | 
|  | worker.task_runner()->PostTask(FROM_HERE, | 
|  | base::Bind(&BlockingRead, &pair[0], &buf[0], | 
|  | kHelloStringLength, &received)); | 
|  |  | 
|  | // Wait for the worker thread to say hello. | 
|  | char hello[kHelloStringLength] = {0}; | 
|  | pair[1].Receive(&hello[0], sizeof(hello)); | 
|  | EXPECT_EQ(0, strcmp(hello, kHelloString)); | 
|  | // Give the worker a chance to start Receive(). | 
|  | base::PlatformThread::YieldCurrentThread(); | 
|  |  | 
|  | // Send a message to the socket on the blocking thead, it should free the | 
|  | // socket from Receive(). | 
|  | pair[1].Send(kHelloString, kHelloStringLength); | 
|  | worker.Stop(); | 
|  |  | 
|  | // Verify the socket has received the message. | 
|  | EXPECT_TRUE(strcmp(buf, kHelloString) == 0); | 
|  | EXPECT_EQ(kHelloStringLength, received); | 
|  | } | 
|  |  | 
|  | // Tests that the write operation is non-blocking and returns immediately | 
|  | // when there is insufficient space in the socket's buffer. | 
|  | TEST_F(SyncSocketTest, NonBlockingWriteTest) { | 
|  | base::CancelableSyncSocket pair[2]; | 
|  | ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); | 
|  |  | 
|  | // Fill up the buffer for one of the socket, Send() should not block the | 
|  | // thread even when the buffer is full. | 
|  | while (pair[0].Send(kHelloString, kHelloStringLength) != 0) {} | 
|  |  | 
|  | // Data should be avialble on another socket. | 
|  | size_t bytes_in_buffer = pair[1].Peek(); | 
|  | EXPECT_NE(bytes_in_buffer, 0U); | 
|  |  | 
|  | // No more data can be written to the buffer since socket has been full, | 
|  | // verify that the amount of avialble data on another socket is unchanged. | 
|  | EXPECT_EQ(0U, pair[0].Send(kHelloString, kHelloStringLength)); | 
|  | EXPECT_EQ(bytes_in_buffer, pair[1].Peek()); | 
|  |  | 
|  | // Read from another socket to free some space for a new write. | 
|  | char hello[kHelloStringLength] = {0}; | 
|  | pair[1].Receive(&hello[0], sizeof(hello)); | 
|  |  | 
|  | // Should be able to write more data to the buffer now. | 
|  | EXPECT_EQ(kHelloStringLength, pair[0].Send(kHelloString, kHelloStringLength)); | 
|  | } | 
|  |  | 
|  | }  // namespace |