| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "third_party/blink/renderer/core/layout/layout_progress.h" |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/blink/renderer/core/html/html_element.h" |
| #include "third_party/blink/renderer/core/html_names.h" |
| #include "third_party/blink/renderer/core/testing/core_unit_test_helper.h" |
| |
| namespace blink { |
| |
| class LayoutProgressTest : public RenderingTest { |
| public: |
| static bool IsAnimationTimerActive(const LayoutProgress* o) { |
| return o->IsAnimationTimerActive(); |
| } |
| static bool IsAnimatiing(const LayoutProgress* o) { return o->IsAnimating(); } |
| }; |
| |
| TEST_F(LayoutProgressTest, AnimationScheduling) { |
| RenderingTest::SetBodyInnerHTML( |
| "<progress id=\"progressElement\" value=0.3 max=1.0></progress>"); |
| UpdateAllLifecyclePhasesForTest(); |
| Element* progress_element = |
| GetDocument().getElementById(AtomicString("progressElement")); |
| LayoutProgress* layout_progress = |
| ToLayoutProgress(progress_element->GetLayoutObject()); |
| |
| // Verify that we do not schedule a timer for a determinant progress element |
| EXPECT_FALSE(LayoutProgressTest::IsAnimationTimerActive(layout_progress)); |
| EXPECT_FALSE(LayoutProgressTest::IsAnimatiing(layout_progress)); |
| |
| progress_element->removeAttribute("value"); |
| UpdateAllLifecyclePhasesForTest(); |
| |
| // Verify that we schedule a timer for an indeterminant progress element |
| EXPECT_TRUE(LayoutProgressTest::IsAnimationTimerActive(layout_progress)); |
| EXPECT_TRUE(LayoutProgressTest::IsAnimatiing(layout_progress)); |
| |
| progress_element->setAttribute(html_names::kValueAttr, "0.7"); |
| UpdateAllLifecyclePhasesForTest(); |
| |
| // Verify that we cancel the timer for a determinant progress element |
| EXPECT_FALSE(LayoutProgressTest::IsAnimationTimerActive(layout_progress)); |
| EXPECT_FALSE(LayoutProgressTest::IsAnimatiing(layout_progress)); |
| } |
| |
| } // namespace blink |