blob: 7dbacce966f95fe17c640860cd6389f3ed7be87d [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/task/task_scheduler/priority_queue.h"
#include <utility>
#include "base/logging.h"
#include "base/memory/ptr_util.h"
namespace base {
namespace internal {
// A class combining a Sequence and the SequenceSortKey that determines its
// position in a PriorityQueue. Instances are only mutable via take_sequence()
// which can only be called once and renders its instance invalid after the
// call.
class PriorityQueue::SequenceAndSortKey {
public:
SequenceAndSortKey() = default;
SequenceAndSortKey(scoped_refptr<Sequence> sequence,
const SequenceSortKey& sort_key)
: sequence_(std::move(sequence)), sort_key_(sort_key) {
DCHECK(sequence_);
}
// Note: while |sequence_| should always be non-null post-move (i.e. we
// shouldn't be moving an invalid SequenceAndSortKey around), there can't be
// a DCHECK(sequence_) on moves as IntrusiveHeap moves elements on pop
// instead of overwriting them: resulting in the move of a SequenceAndSortKey
// with a null |sequence_| in Transaction::Pop()'s implementation.
SequenceAndSortKey(SequenceAndSortKey&& other) = default;
SequenceAndSortKey& operator=(SequenceAndSortKey&& other) = default;
// Extracts |sequence_| from this object. This object is invalid after this
// call.
scoped_refptr<Sequence> take_sequence() {
DCHECK(sequence_);
sequence_->ClearHeapHandle();
return std::move(sequence_);
}
// Compares this SequenceAndSortKey to |other| based on their respective
// |sort_key_|. Required by IntrusiveHeap.
bool operator<=(const SequenceAndSortKey& other) const {
return sort_key_ <= other.sort_key_;
}
// Required by IntrusiveHeap.
void SetHeapHandle(const HeapHandle& handle) {
DCHECK(sequence_);
sequence_->SetHeapHandle(handle);
}
// Required by IntrusiveHeap.
void ClearHeapHandle() {
// Ensure |sequence_| is not nullptr, which may be the case if
// take_sequence() was called before this.
if (sequence_) {
sequence_->ClearHeapHandle();
}
}
const Sequence* sequence() const { return sequence_.get(); }
const SequenceSortKey& sort_key() const { return sort_key_; }
private:
scoped_refptr<Sequence> sequence_;
SequenceSortKey sort_key_;
DISALLOW_COPY_AND_ASSIGN(SequenceAndSortKey);
};
PriorityQueue::Transaction::Transaction(PriorityQueue* outer_queue)
: auto_lock_(outer_queue->container_lock_), outer_queue_(outer_queue) {}
PriorityQueue::Transaction::~Transaction() = default;
void PriorityQueue::Transaction::Push(
scoped_refptr<Sequence> sequence,
const SequenceSortKey& sequence_sort_key) {
outer_queue_->container_.insert(
SequenceAndSortKey(std::move(sequence), sequence_sort_key));
}
const SequenceSortKey& PriorityQueue::Transaction::PeekSortKey() const {
DCHECK(!IsEmpty());
return outer_queue_->container_.Min().sort_key();
}
scoped_refptr<Sequence> PriorityQueue::Transaction::PopSequence() {
DCHECK(!IsEmpty());
// The const_cast on top() is okay since the SequenceAndSortKey is
// transactionally being popped from |container_| right after and taking its
// Sequence does not alter its sort order.
scoped_refptr<Sequence> sequence =
const_cast<PriorityQueue::SequenceAndSortKey&>(
outer_queue_->container_.Min())
.take_sequence();
outer_queue_->container_.Pop();
return sequence;
}
bool PriorityQueue::Transaction::RemoveSequence(
scoped_refptr<Sequence> sequence) {
DCHECK(sequence);
if (IsEmpty())
return false;
const HeapHandle heap_handle = sequence->heap_handle();
if (!heap_handle.IsValid())
return false;
DCHECK_EQ(outer_queue_->container_.at(heap_handle).sequence(),
sequence.get());
outer_queue_->container_.erase(heap_handle);
return true;
}
void PriorityQueue::Transaction::UpdateSortKey(
SequenceAndTransaction sequence_and_transaction) {
DCHECK(sequence_and_transaction.sequence);
if (IsEmpty())
return;
const HeapHandle heap_handle =
sequence_and_transaction.sequence->heap_handle();
if (!heap_handle.IsValid())
return;
auto sort_key = sequence_and_transaction.transaction.GetSortKey();
outer_queue_->container_.ChangeKey(
heap_handle, SequenceAndSortKey(
std::move(sequence_and_transaction.sequence), sort_key));
}
bool PriorityQueue::Transaction::IsEmpty() const {
return outer_queue_->container_.empty();
}
size_t PriorityQueue::Transaction::Size() const {
return outer_queue_->container_.size();
}
PriorityQueue::PriorityQueue() = default;
PriorityQueue::~PriorityQueue() {
if (is_flush_sequences_on_destroy_enabled_) {
while (!container_.empty()) {
scoped_refptr<Sequence> sequence = BeginTransaction()->PopSequence();
{
Sequence::Transaction sequence_transaction(
sequence->BeginTransaction());
while (!sequence_transaction.IsEmpty()) {
sequence_transaction.TakeTask();
sequence_transaction.Pop();
}
}
}
}
}
std::unique_ptr<PriorityQueue::Transaction> PriorityQueue::BeginTransaction() {
return WrapUnique(new Transaction(this));
}
void PriorityQueue::EnableFlushSequencesOnDestroyForTesting() {
DCHECK(!is_flush_sequences_on_destroy_enabled_);
is_flush_sequences_on_destroy_enabled_ = true;
}
} // namespace internal
} // namespace base