blob: c631ae715dbbc3de93a3ad1e168d3f182bcb40c9 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#if !defined(__has_feature) || !__has_feature(objc_arc)
#error "This file requires ARC support."
#endif
#include <array>
#include <memory>
#import "remoting/ios/display/gl_display_handler.h"
#import "base/bind.h"
#import "remoting/client/display/sys_opengl.h"
#import "remoting/ios/display/eagl_view.h"
#import "remoting/ios/display/gl_demo_screen.h"
#include "base/bind.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "remoting/client/chromoting_client_runtime.h"
#include "remoting/client/cursor_shape_stub_proxy.h"
#include "remoting/client/display/gl_canvas.h"
#include "remoting/client/display/gl_renderer.h"
#include "remoting/client/display/gl_renderer_delegate.h"
#include "remoting/client/display/renderer_proxy.h"
#include "remoting/client/dual_buffer_frame_consumer.h"
#include "remoting/client/software_video_renderer.h"
namespace remoting {
class ViewMatrix;
namespace GlDisplayHandler {
// The core that lives on the display thread.
class Core : public protocol::CursorShapeStub, public GlRendererDelegate {
public:
Core();
~Core() override;
void Initialize();
void SetHandlerDelegate(id<GlDisplayHandlerDelegate> delegate);
// CursorShapeStub interface.
void SetCursorShape(const protocol::CursorShapeInfo& cursor_shape) override;
// GlRendererDelegate interface.
bool CanRenderFrame() override;
void OnFrameRendered() override;
void OnSizeChanged(int width, int height) override;
void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame,
const base::Closure& done);
void CreateRendererContext(EAGLView* view);
void DestroyRendererContext();
void SetSurfaceSize(int width, int height);
std::unique_ptr<protocol::FrameConsumer> GrabFrameConsumer();
// The renderer proxy should be used on the UI thread.
RendererProxy* renderer_proxy() { return renderer_proxy_.get(); }
// Returns a weak pointer to be used on the display thread.
base::WeakPtr<Core> GetWeakPtr();
private:
remoting::ChromotingClientRuntime* runtime_;
// Will be std::move'd when GrabFrameConsumer() is called.
std::unique_ptr<DualBufferFrameConsumer> owned_frame_consumer_;
base::WeakPtr<DualBufferFrameConsumer> frame_consumer_;
EAGLContext* eagl_context_;
std::unique_ptr<GlRenderer> renderer_;
__weak id<GlDisplayHandlerDelegate> handler_delegate_;
// This should be used and deleted on the UI thread.
std::unique_ptr<RendererProxy> renderer_proxy_;
// Valid only when the surface is created.
__weak EAGLView* view_;
// Used on display thread.
base::WeakPtr<Core> weak_ptr_;
base::WeakPtrFactory<Core> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(Core);
};
Core::Core() : weak_factory_(this) {
runtime_ = ChromotingClientRuntime::GetInstance();
DCHECK(runtime_->ui_task_runner()->BelongsToCurrentThread());
weak_ptr_ = weak_factory_.GetWeakPtr();
// Do not bind GlRenderer::OnFrameReceived. |renderer_| is not ready yet.
owned_frame_consumer_.reset(new remoting::DualBufferFrameConsumer(
base::Bind(&Core::OnFrameReceived, weak_ptr_),
runtime_->display_task_runner(),
protocol::FrameConsumer::PixelFormat::FORMAT_RGBA));
frame_consumer_ = owned_frame_consumer_->GetWeakPtr();
renderer_proxy_ =
std::make_unique<RendererProxy>(runtime_->display_task_runner());
runtime_->display_task_runner()->PostTask(
FROM_HERE, base::BindOnce(&Core::Initialize, GetWeakPtr()));
}
Core::~Core() {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
runtime_->ui_task_runner()->DeleteSoon(FROM_HERE, renderer_proxy_.release());
}
void Core::Initialize() {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
eagl_context_ = [EAGLContext currentContext];
if (!eagl_context_) {
eagl_context_ =
[[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
if (!eagl_context_) {
LOG(WARNING) << "Failed to create GLES3 context. Atempting to create "
<< "GLES2 context.";
eagl_context_ =
[[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
}
DCHECK(eagl_context_);
[EAGLContext setCurrentContext:eagl_context_];
}
renderer_ = remoting::GlRenderer::CreateGlRendererWithDesktop();
renderer_->SetDelegate(weak_ptr_);
// Safe to use base::Unretained because |renderer_proxy_| is destroyed on UI
// after Core is destroyed.
runtime_->ui_task_runner()->PostTask(
FROM_HERE, base::BindOnce(&RendererProxy::Initialize,
base::Unretained(renderer_proxy_.get()),
renderer_->GetWeakPtr()));
}
void Core::SetHandlerDelegate(id<GlDisplayHandlerDelegate> delegate) {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
handler_delegate_ = delegate;
}
void Core::SetCursorShape(const protocol::CursorShapeInfo& cursor_shape) {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
renderer_->OnCursorShapeChanged(cursor_shape);
}
bool Core::CanRenderFrame() {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
return eagl_context_ != nil;
}
std::unique_ptr<protocol::FrameConsumer> Core::GrabFrameConsumer() {
DCHECK(owned_frame_consumer_) << "The frame consumer is already grabbed.";
return std::move(owned_frame_consumer_);
}
void Core::OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame,
const base::Closure& done) {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
renderer_->OnFrameReceived(std::move(frame), done);
}
void Core::OnFrameRendered() {
[eagl_context_ presentRenderbuffer:GL_RENDERBUFFER];
// Do not directly use |handler_delegate_| in the block. That will force the
// block to dereference |this|, which is thread unsafe because it doesn't
// support ARC.
__weak id<GlDisplayHandlerDelegate> handler_delegate = handler_delegate_;
runtime_->ui_task_runner()->PostTask(FROM_HERE, base::BindOnce(^{
[handler_delegate rendererTicked];
}));
}
void Core::OnSizeChanged(int width, int height) {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
__weak id<GlDisplayHandlerDelegate> handler_delegate = handler_delegate_;
runtime_->ui_task_runner()->PostTask(
FROM_HERE, base::BindOnce(^{
[handler_delegate canvasSizeChanged:CGSizeMake(width, height)];
}));
}
void Core::CreateRendererContext(EAGLView* view) {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
DCHECK(eagl_context_);
if (view_) {
return;
}
view_ = view;
runtime_->ui_task_runner()->PostTask(FROM_HERE, base::BindOnce(^{
[view startWithContext:eagl_context_];
}));
// TODO(yuweih): Rename methods in GlRenderer.
renderer_->OnSurfaceCreated(
std::make_unique<GlCanvas>(static_cast<int>([eagl_context_ API])));
renderer_->RequestCanvasSize();
runtime_->network_task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&DualBufferFrameConsumer::RequestFullDesktopFrame,
frame_consumer_));
}
void Core::DestroyRendererContext() {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
if (!view_) {
return;
}
renderer_->OnSurfaceDestroyed();
__weak EAGLView* view = view_;
runtime_->ui_task_runner()->PostTask(FROM_HERE, base::BindOnce(^{
[view stop];
}));
view_ = nil;
}
void Core::SetSurfaceSize(int width, int height) {
DCHECK(runtime_->display_task_runner()->BelongsToCurrentThread());
renderer_->OnSurfaceChanged(width, height);
}
base::WeakPtr<remoting::GlDisplayHandler::Core> Core::GetWeakPtr() {
return weak_ptr_;
}
} // namespace GlDisplayHandler
} // namespace remoting
@interface GlDisplayHandler () {
std::unique_ptr<remoting::GlDisplayHandler::Core> _core;
remoting::ChromotingClientRuntime* _runtime;
}
@end
@implementation GlDisplayHandler
- (id)init {
self = [super init];
if (self) {
_runtime = remoting::ChromotingClientRuntime::GetInstance();
_core.reset(new remoting::GlDisplayHandler::Core());
}
return self;
}
- (void)dealloc {
_runtime->display_task_runner()->DeleteSoon(FROM_HERE, _core.release());
}
#pragma mark - Public
- (std::unique_ptr<remoting::protocol::VideoRenderer>)createVideoRenderer {
return std::make_unique<remoting::SoftwareVideoRenderer>(
_core->GrabFrameConsumer());
}
- (std::unique_ptr<remoting::protocol::CursorShapeStub>)createCursorShapeStub {
return std::make_unique<remoting::CursorShapeStubProxy>(
_core->GetWeakPtr(), _runtime->display_task_runner());
}
- (void)createRendererContext:(EAGLView*)view {
_runtime->display_task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&remoting::GlDisplayHandler::Core::CreateRendererContext,
_core->GetWeakPtr(), view));
}
- (void)destroyRendererContext {
_runtime->display_task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&remoting::GlDisplayHandler::Core::DestroyRendererContext,
_core->GetWeakPtr()));
}
- (void)setSurfaceSize:(const CGRect&)frame {
_runtime->display_task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&remoting::GlDisplayHandler::Core::SetSurfaceSize,
_core->GetWeakPtr(), frame.size.width, frame.size.height));
}
#pragma mark - Properties
- (remoting::RendererProxy*)rendererProxy {
return _core->renderer_proxy();
}
- (void)setDelegate:(id<GlDisplayHandlerDelegate>)delegate {
_runtime->display_task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&remoting::GlDisplayHandler::Core::SetHandlerDelegate,
_core->GetWeakPtr(), delegate));
}
- (id<GlDisplayHandlerDelegate>)delegate {
// Implementation is still required for UNAVAILABLE_ATTRIBUTE.
NOTREACHED();
return nil;
}
@end