| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "device/gamepad/public/cpp/gamepad_mojom_traits.h" |
| #include "base/message_loop/message_loop.h" |
| #include "device/gamepad/public/cpp/gamepad.h" |
| #include "device/gamepad/public/mojom/gamepad.mojom.h" |
| #include "mojo/public/cpp/test_support/test_utils.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace device { |
| |
| namespace { |
| |
| enum GamepadTestDataType { |
| GamepadCommon = 0, |
| GamepadPose_HasOrientation = 1, |
| GamepadPose_HasPosition = 2, |
| GamepadPose_Null = 3, |
| }; |
| |
| Gamepad GetWebGamepadInstance(GamepadTestDataType type) { |
| GamepadButton wgb(true, false, 1.0f); |
| |
| GamepadVector wgv; |
| memset(&wgv, 0, sizeof(GamepadVector)); |
| wgv.not_null = true; |
| wgv.x = wgv.y = wgv.z = 1.0f; |
| |
| GamepadQuaternion wgq; |
| memset(&wgq, 0, sizeof(GamepadQuaternion)); |
| wgq.not_null = true; |
| wgq.x = wgq.y = wgq.z = wgq.w = 2.0f; |
| |
| GamepadPose wgp; |
| memset(&wgp, 0, sizeof(GamepadPose)); |
| if (type == GamepadPose_Null) { |
| wgp.not_null = false; |
| } else if (type == GamepadCommon) { |
| wgp.not_null = wgp.has_orientation = wgp.has_position = true; |
| wgp.orientation = wgq; |
| wgp.position = wgv; |
| wgp.angular_acceleration = wgv; |
| } else if (type == GamepadPose_HasOrientation) { |
| wgp.not_null = wgp.has_orientation = true; |
| wgp.has_position = false; |
| wgp.orientation = wgq; |
| wgp.angular_acceleration = wgv; |
| } else if (type == GamepadPose_HasPosition) { |
| wgp.not_null = wgp.has_position = true; |
| wgp.has_orientation = false; |
| wgp.position = wgv; |
| wgp.angular_acceleration = wgv; |
| } |
| |
| UChar wch[Gamepad::kMappingLengthCap] = { |
| 1, 8, 9, 127, 128, 1024, 1025, 1949, |
| 2047, 2048, 16383, 16384, 20000, 32767, 32768, 65535}; |
| |
| Gamepad send; |
| memset(&send, 0, sizeof(Gamepad)); |
| |
| send.connected = true; |
| for (size_t i = 0; i < Gamepad::kMappingLengthCap; i++) { |
| send.id[i] = send.mapping[i] = wch[i]; |
| } |
| send.timestamp = base::TimeTicks::Now().since_origin().InMicroseconds(); |
| send.axes_length = 0U; |
| for (size_t i = 0; i < Gamepad::kAxesLengthCap; i++) { |
| send.axes_length++; |
| send.axes[i] = 1.0; |
| } |
| send.buttons_length = 0U; |
| for (size_t i = 0; i < Gamepad::kButtonsLengthCap; i++) { |
| send.buttons_length++; |
| send.buttons[i] = wgb; |
| } |
| send.pose = wgp; |
| send.hand = GamepadHand::kRight; |
| send.display_id = static_cast<unsigned short>(16); |
| |
| return send; |
| } |
| |
| bool isWebGamepadButtonEqual(const GamepadButton& lhs, |
| const GamepadButton& rhs) { |
| return (lhs.pressed == rhs.pressed && lhs.touched == rhs.touched && |
| lhs.value == rhs.value); |
| } |
| |
| bool isWebGamepadVectorEqual(const GamepadVector& lhs, |
| const GamepadVector& rhs) { |
| return ((lhs.not_null == false && rhs.not_null == false) || |
| (lhs.not_null == rhs.not_null && lhs.x == rhs.x && lhs.y == rhs.y && |
| lhs.z == rhs.z)); |
| } |
| |
| bool isWebGamepadQuaternionEqual(const GamepadQuaternion& lhs, |
| const GamepadQuaternion& rhs) { |
| return ((lhs.not_null == false && rhs.not_null == false) || |
| (lhs.not_null == rhs.not_null && lhs.x == rhs.x && lhs.y == rhs.y && |
| lhs.z == rhs.z && lhs.w == rhs.w)); |
| } |
| |
| bool isWebGamepadPoseEqual(const GamepadPose& lhs, const GamepadPose& rhs) { |
| if (lhs.not_null == false && rhs.not_null == false) { |
| return true; |
| } |
| if (lhs.not_null != rhs.not_null || |
| lhs.has_orientation != rhs.has_orientation || |
| lhs.has_position != rhs.has_position || |
| !isWebGamepadVectorEqual(lhs.angular_velocity, rhs.angular_velocity) || |
| !isWebGamepadVectorEqual(lhs.linear_velocity, rhs.linear_velocity) || |
| !isWebGamepadVectorEqual(lhs.angular_acceleration, |
| rhs.angular_acceleration) || |
| !isWebGamepadVectorEqual(lhs.linear_acceleration, |
| rhs.linear_acceleration)) { |
| return false; |
| } |
| if (lhs.has_orientation && |
| !isWebGamepadQuaternionEqual(lhs.orientation, rhs.orientation)) { |
| return false; |
| } |
| if (lhs.has_position && |
| !isWebGamepadVectorEqual(lhs.position, rhs.position)) { |
| return false; |
| } |
| return true; |
| } |
| |
| bool isWebGamepadEqual(const Gamepad& send, const Gamepad& echo) { |
| if (send.connected != echo.connected || send.timestamp != echo.timestamp || |
| send.axes_length != echo.axes_length || |
| send.buttons_length != echo.buttons_length || |
| !isWebGamepadPoseEqual(send.pose, echo.pose) || send.hand != echo.hand || |
| send.display_id != echo.display_id) { |
| return false; |
| } |
| for (size_t i = 0; i < Gamepad::kIdLengthCap; i++) { |
| if (send.id[i] != echo.id[i]) { |
| return false; |
| } |
| } |
| for (size_t i = 0; i < Gamepad::kAxesLengthCap; i++) { |
| if (send.axes[i] != echo.axes[i]) { |
| return false; |
| } |
| } |
| for (size_t i = 0; i < Gamepad::kButtonsLengthCap; i++) { |
| if (!isWebGamepadButtonEqual(send.buttons[i], echo.buttons[i])) { |
| return false; |
| } |
| } |
| for (size_t i = 0; i < Gamepad::kMappingLengthCap; i++) { |
| if (send.mapping[i] != echo.mapping[i]) { |
| return false; |
| } |
| } |
| return true; |
| } |
| } // namespace |
| |
| class GamepadStructTraitsTest : public testing::Test { |
| protected: |
| GamepadStructTraitsTest() {} |
| |
| private: |
| base::MessageLoop message_loop_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GamepadStructTraitsTest); |
| }; |
| |
| TEST_F(GamepadStructTraitsTest, GamepadCommon) { |
| Gamepad gamepad_in = GetWebGamepadInstance(GamepadCommon); |
| Gamepad gamepad_out; |
| |
| ASSERT_TRUE(mojo::test::SerializeAndDeserialize<mojom::Gamepad>( |
| &gamepad_in, &gamepad_out)); |
| EXPECT_EQ(true, isWebGamepadEqual(gamepad_in, gamepad_out)); |
| } |
| |
| TEST_F(GamepadStructTraitsTest, GamepadPose_HasOrientation) { |
| Gamepad gamepad_in = GetWebGamepadInstance(GamepadPose_HasOrientation); |
| Gamepad gamepad_out; |
| |
| ASSERT_TRUE(mojo::test::SerializeAndDeserialize<mojom::Gamepad>( |
| &gamepad_in, &gamepad_out)); |
| EXPECT_EQ(true, isWebGamepadEqual(gamepad_in, gamepad_out)); |
| } |
| |
| TEST_F(GamepadStructTraitsTest, GamepadPose_HasPosition) { |
| Gamepad gamepad_in = GetWebGamepadInstance(GamepadPose_HasPosition); |
| Gamepad gamepad_out; |
| |
| ASSERT_TRUE(mojo::test::SerializeAndDeserialize<mojom::Gamepad>( |
| &gamepad_in, &gamepad_out)); |
| EXPECT_EQ(true, isWebGamepadEqual(gamepad_in, gamepad_out)); |
| } |
| |
| TEST_F(GamepadStructTraitsTest, GamepadPose_Null) { |
| Gamepad gamepad_in = GetWebGamepadInstance(GamepadPose_Null); |
| Gamepad gamepad_out; |
| |
| ASSERT_TRUE(mojo::test::SerializeAndDeserialize<mojom::Gamepad>( |
| &gamepad_in, &gamepad_out)); |
| EXPECT_EQ(true, isWebGamepadEqual(gamepad_in, gamepad_out)); |
| } |
| } // namespace device |