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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_
#define DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_
#include "device/gamepad/public/cpp/gamepad.h"
namespace device {
#pragma pack(push, 4)
// This structure is intentionally POD and fixed size so that it can be stored
// in shared memory between hardware polling threads and the rest of the
// browser.
class Gamepads {
public:
static constexpr size_t kItemsLengthCap = 4;
// Gamepad data for N separate gamepad devices.
Gamepad items[kItemsLengthCap];
};
#pragma pack(pop)
} // namespace device
#endif // DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_