| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_ |
| #define DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_ |
| |
| #include "device/gamepad/public/cpp/gamepad.h" |
| |
| namespace device { |
| |
| #pragma pack(push, 4) |
| |
| // This structure is intentionally POD and fixed size so that it can be stored |
| // in shared memory between hardware polling threads and the rest of the |
| // browser. |
| class Gamepads { |
| public: |
| static constexpr size_t kItemsLengthCap = 4; |
| |
| // Gamepad data for N separate gamepad devices. |
| Gamepad items[kItemsLengthCap]; |
| }; |
| |
| #pragma pack(pop) |
| |
| } // namespace device |
| |
| #endif // DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_ |