| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GFX_CANVAS_H_ |
| #define GFX_CANVAS_H_ |
| #pragma once |
| |
| #include <string> |
| |
| #include "gfx/native_widget_types.h" |
| // TODO(beng): remove this include when we no longer depend on SkTypes. |
| #include "skia/ext/platform_canvas.h" |
| |
| namespace gfx { |
| |
| class Brush; |
| class CanvasSkia; |
| class Font; |
| class Point; |
| class Rect; |
| |
| // TODO(beng): documentation. |
| class Canvas { |
| public: |
| // Specifies the alignment for text rendered with the DrawStringInt method. |
| enum { |
| TEXT_ALIGN_LEFT = 1, |
| TEXT_ALIGN_CENTER = 2, |
| TEXT_ALIGN_RIGHT = 4, |
| TEXT_VALIGN_TOP = 8, |
| TEXT_VALIGN_MIDDLE = 16, |
| TEXT_VALIGN_BOTTOM = 32, |
| |
| // Specifies the text consists of multiple lines. |
| MULTI_LINE = 64, |
| |
| // By default DrawStringInt does not process the prefix ('&') character |
| // specially. That is, the string "&foo" is rendered as "&foo". When |
| // rendering text from a resource that uses the prefix character for |
| // mnemonics, the prefix should be processed and can be rendered as an |
| // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX). |
| SHOW_PREFIX = 128, |
| HIDE_PREFIX = 256, |
| |
| // Prevent ellipsizing |
| NO_ELLIPSIS = 512, |
| |
| // Specifies if words can be split by new lines. |
| // This only works with MULTI_LINE. |
| CHARACTER_BREAK = 1024, |
| |
| // Instructs DrawStringInt() to render the text using RTL directionality. |
| // In most cases, passing this flag is not necessary because information |
| // about the text directionality is going to be embedded within the string |
| // in the form of special Unicode characters. However, we don't insert |
| // directionality characters into strings if the locale is LTR because some |
| // platforms (for example, an English Windows XP with no RTL fonts |
| // installed) don't support these characters. Thus, this flag should be |
| // used to render text using RTL directionality when the locale is LTR. |
| FORCE_RTL_DIRECTIONALITY = 2048, |
| }; |
| |
| virtual ~Canvas() {} |
| |
| // Creates an empty canvas. Must be initialized before it can be used. |
| static Canvas* CreateCanvas(); |
| |
| // Creates a canvas with the specified size. |
| static Canvas* CreateCanvas(int width, int height, bool is_opaque); |
| |
| // Saves a copy of the drawing state onto a stack, operating on this copy |
| // until a balanced call to Restore() is made. |
| virtual void Save() = 0; |
| |
| // As with Save(), except draws to a layer that is blended with the canvas |
| // at the specified alpha once Restore() is called. |
| // |layer_bounds| are the bounds of the layer relative to the current |
| // transform. |
| virtual void SaveLayerAlpha(uint8 alpha) = 0; |
| virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds) = 0; |
| |
| // Restores the drawing state after a call to Save*(). It is an error to |
| // call Restore() more times than Save*(). |
| virtual void Restore() = 0; |
| |
| // Wrapper function that takes integer arguments. |
| // Returns true if the clip is non-empty. |
| // See clipRect for specifics. |
| virtual bool ClipRectInt(int x, int y, int w, int h) = 0; |
| |
| // Wrapper function that takes integer arguments. |
| // See translate() for specifics. |
| virtual void TranslateInt(int x, int y) = 0; |
| |
| // Wrapper function that takes integer arguments. |
| // See scale() for specifics. |
| virtual void ScaleInt(int x, int y) = 0; |
| |
| // Fills the specified region with the specified color using a transfer |
| // mode of SkXfermode::kSrcOver_Mode. |
| virtual void FillRectInt(const SkColor& color, |
| int x, int y, int w, int h) = 0; |
| |
| // Fills the specified region with the specified brush. |
| virtual void FillRectInt(const gfx::Brush* brush, |
| int x, int y, int w, int h) = 0; |
| |
| // Draws a single pixel rect in the specified region with the specified |
| // color, using a transfer mode of SkXfermode::kSrcOver_Mode. |
| // |
| // NOTE: if you need a single pixel line, use DrawLineInt. |
| virtual void DrawRectInt(const SkColor& color, |
| int x, int y, int w, int h) = 0; |
| |
| // Draws a single pixel rect in the specified region with the specified |
| // color and transfer mode. |
| // |
| // NOTE: if you need a single pixel line, use DrawLineInt. |
| virtual void DrawRectInt(const SkColor& color, |
| int x, int y, int w, int h, |
| SkXfermode::Mode mode) = 0; |
| |
| // Draws the given rectangle with the given paint's parameters. |
| virtual void DrawRectInt(int x, int y, int w, int h, |
| const SkPaint& paint) = 0; |
| |
| // Draws a single pixel line with the specified color. |
| virtual void DrawLineInt(const SkColor& color, |
| int x1, int y1, |
| int x2, int y2) = 0; |
| |
| // Draws a bitmap with the origin at the specified location. The upper left |
| // corner of the bitmap is rendered at the specified location. |
| virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y) = 0; |
| |
| // Draws a bitmap with the origin at the specified location, using the |
| // specified paint. The upper left corner of the bitmap is rendered at the |
| // specified location. |
| virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| int x, int y, |
| const SkPaint& paint) = 0; |
| |
| // Draws a portion of a bitmap in the specified location. The src parameters |
| // correspond to the region of the bitmap to draw in the region defined |
| // by the dest coordinates. |
| // |
| // If the width or height of the source differs from that of the destination, |
| // the bitmap will be scaled. When scaling down, it is highly recommended |
| // that you call buildMipMap(false) on your bitmap to ensure that it has |
| // a mipmap, which will result in much higher-quality output. Set |filter| |
| // to use filtering for bitmaps, otherwise the nearest-neighbor algorithm |
| // is used for resampling. |
| // |
| // An optional custom SkPaint can be provided. |
| virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| int src_x, int src_y, int src_w, int src_h, |
| int dest_x, int dest_y, int dest_w, int dest_h, |
| bool filter) = 0; |
| virtual void DrawBitmapInt(const SkBitmap& bitmap, |
| int src_x, int src_y, int src_w, int src_h, |
| int dest_x, int dest_y, int dest_w, int dest_h, |
| bool filter, |
| const SkPaint& paint) = 0; |
| |
| // Draws text with the specified color, font and location. The text is |
| // aligned to the left, vertically centered, clipped to the region. If the |
| // text is too big, it is truncated and '...' is added to the end. |
| virtual void DrawStringInt(const std::wstring& text, const |
| gfx::Font& font, |
| const SkColor& color, |
| int x, int y, int w, int h) = 0; |
| virtual void DrawStringInt(const std::wstring& text, |
| const gfx::Font& font, |
| const SkColor& color, |
| const gfx::Rect& display_rect) = 0; |
| |
| // Draws text with the specified color, font and location. The last argument |
| // specifies flags for how the text should be rendered. It can be one of |
| // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT. |
| virtual void DrawStringInt(const std::wstring& text, |
| const gfx::Font& font, |
| const SkColor& color, |
| int x, int y, int w, int h, |
| int flags) = 0; |
| |
| // Draws a dotted gray rectangle used for focus purposes. |
| virtual void DrawFocusRect(int x, int y, int width, int height) = 0; |
| |
| // Tiles the image in the specified region. |
| virtual void TileImageInt(const SkBitmap& bitmap, |
| int x, int y, int w, int h) = 0; |
| virtual void TileImageInt(const SkBitmap& bitmap, |
| int src_x, int src_y, |
| int dest_x, int dest_y, int w, int h) = 0; |
| |
| // Returns a native drawing context for platform specific drawing routines to |
| // use. Must be balanced by a call to EndPlatformPaint(). |
| virtual gfx::NativeDrawingContext BeginPlatformPaint() = 0; |
| |
| // Signifies the end of platform drawing using the native drawing context |
| // returned by BeginPlatformPaint(). |
| virtual void EndPlatformPaint() = 0; |
| |
| // TODO(beng): remove this once we don't need to use any skia-specific methods |
| // through this interface. |
| // A quick and dirty way to obtain the underlying SkCanvas. |
| virtual CanvasSkia* AsCanvasSkia() { return NULL; } |
| virtual const CanvasSkia* AsCanvasSkia() const { return NULL; } |
| }; |
| |
| class CanvasPaint { |
| public: |
| virtual ~CanvasPaint() {} |
| |
| // Creates a canvas that paints to |view| when it is destroyed. The canvas is |
| // sized to the client area of |view|. |
| static CanvasPaint* CreateCanvasPaint(gfx::NativeView view); |
| |
| // Returns true if the canvas has an invalid rect that needs to be repainted. |
| virtual bool IsValid() const = 0; |
| |
| // Returns the rectangle that is invalid. |
| virtual gfx::Rect GetInvalidRect() const = 0; |
| |
| // Returns the underlying Canvas. |
| virtual Canvas* AsCanvas() = 0; |
| }; |
| |
| } // namespace gfx; |
| |
| #endif // GFX_CANVAS_H_ |