| // Copyright 2020 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/trees/frame_rate_estimator.h" |
| |
| #include "components/viz/common/frame_sinks/begin_frame_args.h" |
| |
| namespace cc { |
| namespace { |
| |
| constexpr auto kInputPriorityDelay = base::Milliseconds(250); |
| |
| } // namespace |
| |
| FrameRateEstimator::FrameRateEstimator(base::SequencedTaskRunner* task_runner) |
| : notifier_( |
| task_runner, |
| base::BindRepeating(&FrameRateEstimator::OnExitInputPriorityMode, |
| base::Unretained(this)), |
| kInputPriorityDelay) {} |
| |
| FrameRateEstimator::~FrameRateEstimator() = default; |
| |
| void FrameRateEstimator::SetFrameEstimationEnabled(bool enabled) { |
| if (enabled == frame_rate_estimation_enabled_) |
| return; |
| |
| frame_rate_estimation_enabled_ = enabled; |
| last_draw_time_ = base::TimeTicks(); |
| num_of_consecutive_frames_with_min_delta_ = 0u; |
| } |
| |
| void FrameRateEstimator::WillDraw(base::TimeTicks now) { |
| if (!frame_rate_estimation_enabled_ || input_priority_mode_) |
| return; |
| |
| if (last_draw_time_ == base::TimeTicks()) { |
| last_draw_time_ = now; |
| return; |
| } |
| |
| auto draw_delta = now - last_draw_time_; |
| last_draw_time_ = now; |
| |
| // If we see that the page is animating consistently at 30 fps or more, then |
| // we assume that BeginFrames can not be throttled. But if the animation |
| // frequency is lower than that, then using a lower frame rate is permitted. |
| // The delta below is to account for minor offsets in frame times. |
| constexpr auto kFudgeDelta = base::Milliseconds(1); |
| constexpr auto kMinDelta = |
| (viz::BeginFrameArgs::DefaultInterval() * 2) - kFudgeDelta; |
| if (draw_delta < kMinDelta) |
| num_of_consecutive_frames_with_min_delta_++; |
| else |
| num_of_consecutive_frames_with_min_delta_ = 0u; |
| } |
| |
| base::TimeDelta FrameRateEstimator::GetPreferredInterval() const { |
| if (!frame_rate_estimation_enabled_ || input_priority_mode_) |
| return viz::BeginFrameArgs::MinInterval(); |
| |
| constexpr size_t kMinNumOfFramesWithMinDelta = 4u; |
| if (num_of_consecutive_frames_with_min_delta_ >= kMinNumOfFramesWithMinDelta) |
| return viz::BeginFrameArgs::MinInterval(); |
| |
| return viz::BeginFrameArgs::DefaultInterval() * 2; |
| } |
| |
| void FrameRateEstimator::NotifyInputEvent() { |
| if (!frame_rate_estimation_enabled_) |
| return; |
| |
| input_priority_mode_ = true; |
| notifier_.Schedule(); |
| } |
| |
| void FrameRateEstimator::OnExitInputPriorityMode() { |
| input_priority_mode_ = false; |
| last_draw_time_ = base::TimeTicks(); |
| num_of_consecutive_frames_with_min_delta_ = 0u; |
| } |
| |
| } // namespace cc |