blob: 6e399557a8d516d6fecab3d5f5fc2cede4595b09 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/input_injector.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <set>
#include <utility>
#include "base/bind.h"
#include "base/compiler_specific.h"
#include "base/location.h"
#include "base/strings/utf_string_conversion_utils.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "build/chromeos_buildflags.h"
#include "remoting/base/logging.h"
#include "remoting/host/clipboard.h"
#include "remoting/host/linux/unicode_to_keysym.h"
#include "remoting/host/linux/x11_character_injector.h"
#include "remoting/host/linux/x11_keyboard_impl.h"
#include "remoting/host/linux/x11_util.h"
#include "remoting/proto/internal.pb.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
#include "ui/gfx/x/future.h"
#include "ui/gfx/x/keysyms/keysyms.h"
#include "ui/gfx/x/xinput.h"
#include "ui/gfx/x/xkb.h"
#include "ui/gfx/x/xproto.h"
#include "ui/gfx/x/xtest.h"
#if BUILDFLAG(IS_CHROMEOS_ASH)
#include "remoting/host/chromeos/point_transformer.h"
#endif
namespace remoting {
namespace {
using protocol::ClipboardEvent;
using protocol::KeyEvent;
using protocol::MouseEvent;
using protocol::TextEvent;
using protocol::TouchEvent;
enum class ScrollDirection {
DOWN = -1,
UP = 1,
NONE = 0,
};
ScrollDirection WheelDeltaToScrollDirection(float num) {
return (num > 0) ? ScrollDirection::UP
: (num < 0) ? ScrollDirection::DOWN
: ScrollDirection::NONE;
}
bool IsDomModifierKey(ui::DomCode dom_code) {
return dom_code == ui::DomCode::CONTROL_LEFT ||
dom_code == ui::DomCode::SHIFT_LEFT ||
dom_code == ui::DomCode::ALT_LEFT ||
dom_code == ui::DomCode::META_LEFT ||
dom_code == ui::DomCode::CONTROL_RIGHT ||
dom_code == ui::DomCode::SHIFT_RIGHT ||
dom_code == ui::DomCode::ALT_RIGHT ||
dom_code == ui::DomCode::META_RIGHT;
}
// Pixel-to-wheel-ticks conversion ratio used by GTK.
// From third_party/WebKit/Source/web/gtk/WebInputEventFactory.cpp .
const float kWheelTicksPerPixel = 3.0f / 160.0f;
// When the user is scrolling, generate at least one tick per time period.
const base::TimeDelta kContinuousScrollTimeout = base::Milliseconds(500);
// A class to generate events on X11.
class InputInjectorX11 : public InputInjector {
public:
explicit InputInjectorX11(
scoped_refptr<base::SingleThreadTaskRunner> task_runner);
InputInjectorX11(const InputInjectorX11&) = delete;
InputInjectorX11& operator=(const InputInjectorX11&) = delete;
~InputInjectorX11() override;
void Init();
// Clipboard stub interface.
void InjectClipboardEvent(const ClipboardEvent& event) override;
// InputStub interface.
void InjectKeyEvent(const KeyEvent& event) override;
void InjectTextEvent(const TextEvent& event) override;
void InjectMouseEvent(const MouseEvent& event) override;
void InjectTouchEvent(const TouchEvent& event) override;
// InputInjector interface.
void Start(
std::unique_ptr<protocol::ClipboardStub> client_clipboard) override;
private:
// The actual implementation resides in InputInjectorX11::Core class.
class Core : public base::RefCountedThreadSafe<Core> {
public:
explicit Core(scoped_refptr<base::SingleThreadTaskRunner> task_runner);
Core(const Core&) = delete;
Core& operator=(const Core&) = delete;
void Init();
// Mirrors the ClipboardStub interface.
void InjectClipboardEvent(const ClipboardEvent& event);
// Mirrors the InputStub interface.
void InjectKeyEvent(const KeyEvent& event);
void InjectTextEvent(const TextEvent& event);
void InjectMouseEvent(const MouseEvent& event);
// Mirrors the InputInjector interface.
void Start(std::unique_ptr<protocol::ClipboardStub> client_clipboard);
void Stop();
private:
friend class base::RefCountedThreadSafe<Core>;
virtual ~Core();
void InitClipboard();
// Queries whether keyboard auto-repeat is globally enabled. This is used
// to decide whether to temporarily disable then restore this setting. If
// auto-repeat has already been disabled, this class should leave it
// untouched.
bool IsAutoRepeatEnabled();
// Enables or disables keyboard auto-repeat globally.
void SetAutoRepeatEnabled(bool enabled);
// Check if the given scan code is caps lock or num lock.
bool IsLockKey(x11::KeyCode keycode);
// Sets the keyboard lock states to those provided.
void SetLockStates(absl::optional<bool> caps_lock,
absl::optional<bool> num_lock);
void InjectScrollWheelClicks(int button, int count);
// Compensates for global button mappings and resets the XTest device
// mapping.
void InitMouseButtonMap();
int MouseButtonToX11ButtonNumber(MouseEvent::MouseButton button);
int HorizontalScrollWheelToX11ButtonNumber(int dx);
int VerticalScrollWheelToX11ButtonNumber(int dy);
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
std::set<int> pressed_keys_;
webrtc::DesktopVector latest_mouse_position_ =
webrtc::DesktopVector(-1, -1);
float wheel_ticks_x_ = 0;
float wheel_ticks_y_ = 0;
base::Time latest_tick_y_event_;
// The direction of the last scroll event that resulted in at least one
// "tick" being injected.
ScrollDirection latest_tick_y_direction_ = ScrollDirection::NONE;
// X11 graphics context. Must only be accessed on the input thread.
x11::Connection* connection_;
// Number of buttons we support.
// Left, Right, Middle, VScroll Up/Down, HScroll Left/Right, back, forward.
static const int kNumPointerButtons = 9;
int pointer_button_map_[kNumPointerButtons];
#if BUILDFLAG(IS_CHROMEOS_ASH)
PointTransformer point_transformer_;
#endif
std::unique_ptr<Clipboard> clipboard_;
std::unique_ptr<X11CharacterInjector> character_injector_;
bool saved_auto_repeat_enabled_ = false;
};
scoped_refptr<Core> core_;
};
InputInjectorX11::InputInjectorX11(
scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
core_ = new Core(task_runner);
}
InputInjectorX11::~InputInjectorX11() {
core_->Stop();
}
void InputInjectorX11::Init() {
core_->Init();
}
void InputInjectorX11::InjectClipboardEvent(const ClipboardEvent& event) {
core_->InjectClipboardEvent(event);
}
void InputInjectorX11::InjectKeyEvent(const KeyEvent& event) {
core_->InjectKeyEvent(event);
}
void InputInjectorX11::InjectTextEvent(const TextEvent& event) {
core_->InjectTextEvent(event);
}
void InputInjectorX11::InjectMouseEvent(const MouseEvent& event) {
core_->InjectMouseEvent(event);
}
void InputInjectorX11::InjectTouchEvent(const TouchEvent& event) {
NOTIMPLEMENTED() << "Raw touch event injection not implemented for X11.";
}
void InputInjectorX11::Start(
std::unique_ptr<protocol::ClipboardStub> client_clipboard) {
core_->Start(std::move(client_clipboard));
}
InputInjectorX11::Core::Core(
scoped_refptr<base::SingleThreadTaskRunner> task_runner)
: task_runner_(task_runner) {}
void InputInjectorX11::Core::Init() {
if (!task_runner_->BelongsToCurrentThread()) {
task_runner_->PostTask(FROM_HERE, base::BindOnce(&Core::Init, this));
return;
}
connection_ = x11::Connection::Get();
if (!IgnoreXServerGrabs(connection_, true)) {
LOG(ERROR) << "XTEST not supported, cannot inject key/mouse events.";
}
InitClipboard();
}
void InputInjectorX11::Core::InjectClipboardEvent(const ClipboardEvent& event) {
if (!task_runner_->BelongsToCurrentThread()) {
task_runner_->PostTask(
FROM_HERE, base::BindOnce(&Core::InjectClipboardEvent, this, event));
return;
}
// |clipboard_| will ignore unknown MIME-types, and verify the data's format.
clipboard_->InjectClipboardEvent(event);
}
void InputInjectorX11::Core::InjectKeyEvent(const KeyEvent& event) {
// HostEventDispatcher should filter events missing the pressed field.
if (!event.has_pressed() || !event.has_usb_keycode())
return;
if (!task_runner_->BelongsToCurrentThread()) {
task_runner_->PostTask(FROM_HERE,
base::BindOnce(&Core::InjectKeyEvent, this, event));
return;
}
if (!connection_->xtest().present()) {
return;
}
int keycode =
ui::KeycodeConverter::UsbKeycodeToNativeKeycode(event.usb_keycode());
VLOG(3) << "Converting USB keycode: " << std::hex << event.usb_keycode()
<< " to keycode: " << keycode << std::dec;
// Ignore events which can't be mapped.
if (keycode == ui::KeycodeConverter::InvalidNativeKeycode())
return;
if (event.pressed()) {
if (pressed_keys_.find(keycode) != pressed_keys_.end()) {
// Ignore repeats for modifier keys.
if (IsDomModifierKey(static_cast<ui::DomCode>(event.usb_keycode())))
return;
// Key is already held down, so lift the key up to ensure this repeated
// press takes effect.
connection_->xtest().FakeInput(
{x11::KeyEvent::Release, static_cast<uint8_t>(keycode)});
}
if (!IsLockKey(static_cast<x11::KeyCode>(keycode))) {
absl::optional<bool> caps_lock;
absl::optional<bool> num_lock;
// For caps lock, check both the new caps_lock field and the old
// lock_states field.
if (event.has_caps_lock_state()) {
caps_lock = event.caps_lock_state();
} else if (event.has_lock_states()) {
caps_lock = (event.lock_states() &
protocol::KeyEvent::LOCK_STATES_CAPSLOCK) != 0;
}
// Not all clients have a concept of num lock. Since there's no way to
// distinguish these clients using the legacy lock_states field, only
// update if the new num_lock field is specified.
if (event.has_num_lock_state()) {
num_lock = event.num_lock_state();
}
SetLockStates(caps_lock, num_lock);
}
// We turn autorepeat off when we initially connect, but in can get
// re-enabled when, e.g., the desktop environment reapplies its settings.
if (IsAutoRepeatEnabled()) {
SetAutoRepeatEnabled(false);
}
pressed_keys_.insert(keycode);
} else {
pressed_keys_.erase(keycode);
}
uint8_t opcode =
event.pressed() ? x11::KeyEvent::Press : x11::KeyEvent::Release;
connection_->xtest().FakeInput({opcode, static_cast<uint8_t>(keycode)});
connection_->Flush();
}
void InputInjectorX11::Core::InjectTextEvent(const TextEvent& event) {
if (!task_runner_->BelongsToCurrentThread()) {
task_runner_->PostTask(FROM_HERE,
base::BindOnce(&Core::InjectTextEvent, this, event));
return;
}
if (!connection_->xtest().present()) {
return;
}
// Release all keys before injecting text event. This is necessary to avoid
// any interference with the currently pressed keys. E.g. if Shift is pressed
// when TextEvent is received.
for (int key : pressed_keys_)
connection_->xtest().FakeInput(
{x11::KeyEvent::Release, static_cast<uint8_t>(key)});
pressed_keys_.clear();
const std::string text = event.text();
for (int32_t index = 0; index < static_cast<int32_t>(text.size()); ++index) {
uint32_t code_point;
if (!base::ReadUnicodeCharacter(text.c_str(), text.size(), &index,
&code_point)) {
continue;
}
character_injector_->Inject(code_point);
}
}
InputInjectorX11::Core::~Core() {
CHECK(pressed_keys_.empty());
}
void InputInjectorX11::Core::InitClipboard() {
DCHECK(task_runner_->BelongsToCurrentThread());
clipboard_ = Clipboard::Create();
}
bool InputInjectorX11::Core::IsAutoRepeatEnabled() {
if (auto reply = connection_->GetKeyboardControl().Sync())
return reply->global_auto_repeat == x11::AutoRepeatMode::On;
LOG(ERROR) << "Failed to get keyboard auto-repeat status, assuming ON.";
return true;
}
void InputInjectorX11::Core::SetAutoRepeatEnabled(bool mode) {
connection_->ChangeKeyboardControl(
{.auto_repeat_mode =
mode ? x11::AutoRepeatMode::On : x11::AutoRepeatMode::Off});
connection_->Flush();
}
bool InputInjectorX11::Core::IsLockKey(x11::KeyCode keycode) {
auto state = connection_->xkb().GetState().Sync();
if (!state)
return false;
auto mods = state->baseMods | state->latchedMods | state->lockedMods;
auto keysym =
connection_->KeycodeToKeysym(keycode, static_cast<unsigned>(mods));
if (state && keysym)
return keysym == XK_Caps_Lock || keysym == XK_Num_Lock;
else
return false;
}
void InputInjectorX11::Core::SetLockStates(absl::optional<bool> caps_lock,
absl::optional<bool> num_lock) {
// The lock bits associated with each lock key.
auto caps_lock_mask = static_cast<unsigned int>(x11::ModMask::Lock);
auto num_lock_mask = static_cast<unsigned int>(x11::ModMask::c_2);
unsigned int update_mask = 0; // The lock bits we want to update
unsigned int lock_values = 0; // The value of those bits
if (caps_lock) {
update_mask |= caps_lock_mask;
if (*caps_lock) {
lock_values |= caps_lock_mask;
}
}
if (num_lock) {
update_mask |= num_lock_mask;
if (*num_lock) {
lock_values |= num_lock_mask;
}
}
if (update_mask) {
connection_->xkb().LatchLockState(
{static_cast<x11::Xkb::DeviceSpec>(x11::Xkb::Id::UseCoreKbd),
static_cast<x11::ModMask>(update_mask),
static_cast<x11::ModMask>(lock_values)});
}
}
void InputInjectorX11::Core::InjectScrollWheelClicks(int button, int count) {
DCHECK(task_runner_->BelongsToCurrentThread());
if (!connection_->xtest().present()) {
return;
}
if (button < 0) {
LOG(WARNING) << "Ignoring unmapped scroll wheel button";
return;
}
for (int i = 0; i < count; i++) {
// Generate a button-down and a button-up to simulate a wheel click.
connection_->xtest().FakeInput(
{x11::ButtonEvent::Press, static_cast<uint8_t>(button)});
connection_->xtest().FakeInput(
{x11::ButtonEvent::Release, static_cast<uint8_t>(button)});
}
}
void InputInjectorX11::Core::InjectMouseEvent(const MouseEvent& event) {
if (!task_runner_->BelongsToCurrentThread()) {
task_runner_->PostTask(
FROM_HERE, base::BindOnce(&Core::InjectMouseEvent, this, event));
return;
}
if (!connection_->xtest().present()) {
return;
}
if (event.has_delta_x() && event.has_delta_y() &&
(event.delta_x() != 0 || event.delta_y() != 0)) {
latest_mouse_position_.set(-1, -1);
VLOG(3) << "Moving mouse by " << event.delta_x() << "," << event.delta_y();
connection_->xtest().FakeInput({
.type = x11::MotionNotifyEvent::opcode,
.detail = true,
.rootX = static_cast<int16_t>(event.delta_x()),
.rootY = static_cast<int16_t>(event.delta_y()),
});
} else if (event.has_x() && event.has_y()) {
// Injecting a motion event immediately before a button release results in
// a MotionNotify even if the mouse position hasn't changed, which confuses
// apps which assume MotionNotify implies movement. See crbug.com/138075.
bool inject_motion = true;
webrtc::DesktopVector new_mouse_position(event.x(), event.y());
#if BUILDFLAG(IS_CHROMEOS_ASH)
// Interim hack to handle display rotation on Chrome OS.
// TODO(kelvin): Remove this when Chrome OS has completely migrated to
// Ozone (crbug.com/439287).
gfx::PointF screen_location = point_transformer_.ToScreenCoordinates(
gfx::PointF(event.x(), event.y()));
new_mouse_position.set(screen_location.x(), screen_location.y());
#endif
if (event.has_button() && event.has_button_down() && !event.button_down()) {
if (new_mouse_position.equals(latest_mouse_position_))
inject_motion = false;
}
if (inject_motion) {
latest_mouse_position_.set(std::max(0, new_mouse_position.x()),
std::max(0, new_mouse_position.y()));
VLOG(3) << "Moving mouse to " << latest_mouse_position_.x() << ","
<< latest_mouse_position_.y();
connection_->xtest().FakeInput({
.type = x11::MotionNotifyEvent::opcode,
.detail = false,
.root = connection_->default_root(),
.rootX = static_cast<int16_t>(latest_mouse_position_.x()),
.rootY = static_cast<int16_t>(latest_mouse_position_.y()),
});
}
}
if (event.has_button() && event.has_button_down()) {
int button_number = MouseButtonToX11ButtonNumber(event.button());
if (button_number < 0) {
LOG(WARNING) << "Ignoring unknown button type: " << event.button();
return;
}
VLOG(3) << "Button " << event.button() << " received, sending "
<< (event.button_down() ? "down " : "up ") << button_number;
uint8_t opcode = event.button_down() ? x11::ButtonEvent::Press
: x11::ButtonEvent::Release;
connection_->xtest().FakeInput(
{opcode, static_cast<uint8_t>(button_number)});
}
// remotedesktop.google.com currently sends scroll events in pixels, which
// are accumulated host-side.
int ticks_y = 0;
if (event.has_wheel_ticks_y()) {
ticks_y = event.wheel_ticks_y();
} else if (event.has_wheel_delta_y()) {
wheel_ticks_y_ += event.wheel_delta_y() * kWheelTicksPerPixel;
ticks_y = static_cast<int>(wheel_ticks_y_);
wheel_ticks_y_ -= ticks_y;
}
if (ticks_y == 0 && event.has_wheel_delta_y()) {
// For the y-direction only (the common case), try to ensure that a tick is
// injected when the user would expect one, regardless of how many pixels
// the client sends per tick (even if it accelerates wheel events). To do
// this, generate a tick if one has not occurred recently in the current
// scroll direction. The accumulated pixels are not reset in this case.
//
// The effect when a physical mouse is used is as follows:
//
// Client sends slightly too few pixels per tick (e.g. Linux):
// * First scroll in either direction synthesizes a tick.
// * Subsequent scrolls in the same direction are unaffected (their
// accumulated pixel deltas mostly meet the threshold for a regular
// tick; occasionally a tick will be dropped if the user is scrolling
// quickly).
//
// Client sends far too few pixels per tick, but applies acceleration
// (e.g. macOs, ChromeOS):
// * First scroll in either direction synthesizes a tick.
// * Slow scrolling will synthesize a tick a few times per second.
// * Fast scrolling is unaffected (acceleration means that enough pixels
// are accumulated naturally).
//
// Client sends too many pixels per tick (e.g. Windows):
// * Scrolling is unaffected (most scroll events generate one tick; every
// so often one generates two ticks).
//
// The effect when a trackpad is used is that the first tick in either
// direction occurs sooner; subsequent ticks are mostly unaffected.
const ScrollDirection current_tick_y_direction =
WheelDeltaToScrollDirection(event.wheel_delta_y());
if ((base::Time::Now() - latest_tick_y_event_ > kContinuousScrollTimeout) ||
latest_tick_y_direction_ != current_tick_y_direction) {
ticks_y = static_cast<int>(current_tick_y_direction);
}
}
if (ticks_y != 0) {
latest_tick_y_direction_ = WheelDeltaToScrollDirection(ticks_y);
latest_tick_y_event_ = base::Time::Now();
InjectScrollWheelClicks(VerticalScrollWheelToX11ButtonNumber(ticks_y),
abs(ticks_y));
}
int ticks_x = 0;
if (event.has_wheel_ticks_x()) {
ticks_x = event.wheel_ticks_x();
} else if (event.has_wheel_delta_x()) {
wheel_ticks_x_ += event.wheel_delta_x() * kWheelTicksPerPixel;
ticks_x = static_cast<int>(wheel_ticks_x_);
wheel_ticks_x_ -= ticks_x;
}
if (ticks_x != 0) {
InjectScrollWheelClicks(HorizontalScrollWheelToX11ButtonNumber(ticks_x),
abs(ticks_x));
}
connection_->Flush();
}
void InputInjectorX11::Core::InitMouseButtonMap() {
DCHECK(task_runner_->BelongsToCurrentThread());
// TODO(rmsousa): Run this on global/device mapping change events.
// Do not touch global pointer mapping, since this may affect the local user.
// Instead, try to work around it by reversing the mapping.
// Note that if a user has a global mapping that completely disables a button
// (by assigning 0 to it), we won't be able to inject it.
std::vector<uint8_t> pointer_mapping;
if (auto reply = connection_->GetPointerMapping().Sync())
pointer_mapping = std::move(reply->map);
for (int& i : pointer_button_map_)
i = -1;
for (size_t i = 0; i < pointer_mapping.size(); i++) {
// Reverse the mapping.
if (pointer_mapping[i] > 0 && pointer_mapping[i] <= kNumPointerButtons)
pointer_button_map_[pointer_mapping[i] - 1] = i + 1;
}
for (int i = 0; i < kNumPointerButtons; i++) {
if (pointer_button_map_[i] == -1)
LOG(ERROR) << "Global pointer mapping does not support button " << i + 1;
}
if (!connection_->QueryExtension("XInputExtension").Sync()) {
// If XInput is not available, we're done. But it would be very unusual to
// have a server that supports XTest but not XInput, so log it as an error.
LOG(ERROR) << "X Input extension not available";
return;
}
// Make sure the XTEST XInput pointer device mapping is trivial. It should be
// safe to reset this mapping, as it won't affect the user's local devices.
// In fact, the reason why we do this is because an old gnome-settings-daemon
// may have mistakenly applied left-handed preferences to the XTEST device.
uint8_t device_id = 0;
bool device_found = false;
if (auto devices = connection_->xinput().ListInputDevices().Sync()) {
for (size_t i = 0; i < devices->devices.size(); i++) {
const auto& device_info = devices->devices[i];
const std::string& name = devices->names[i].name;
if (device_info.device_use ==
x11::Input::DeviceUse::IsXExtensionPointer &&
name == "Virtual core XTEST pointer") {
device_id = device_info.device_id;
device_found = true;
break;
}
}
}
if (!device_found) {
HOST_LOG << "Cannot find XTest device.";
return;
}
auto device = connection_->xinput().OpenDevice({device_id}).Sync();
if (!device) {
LOG(ERROR) << "Cannot open XTest device.";
return;
}
if (auto mapping =
connection_->xinput().GetDeviceButtonMapping({device_id}).Sync()) {
size_t num_device_buttons = mapping->map.size();
std::vector<uint8_t> new_mapping;
for (size_t i = 0; i < num_device_buttons; i++)
new_mapping.push_back(i + 1);
if (!connection_->xinput()
.SetDeviceButtonMapping({device_id, new_mapping})
.Sync()) {
LOG(ERROR) << "Failed to set XTest device button mapping";
}
}
connection_->xinput().CloseDevice({device_id});
connection_->Flush();
}
int InputInjectorX11::Core::MouseButtonToX11ButtonNumber(
MouseEvent::MouseButton button) {
switch (button) {
case MouseEvent::BUTTON_LEFT:
return pointer_button_map_[0];
case MouseEvent::BUTTON_RIGHT:
return pointer_button_map_[2];
case MouseEvent::BUTTON_MIDDLE:
return pointer_button_map_[1];
case MouseEvent::BUTTON_BACK:
return pointer_button_map_[7];
case MouseEvent::BUTTON_FORWARD:
return pointer_button_map_[8];
case MouseEvent::BUTTON_UNDEFINED:
default:
return -1;
}
}
int InputInjectorX11::Core::HorizontalScrollWheelToX11ButtonNumber(int dx) {
return (dx > 0 ? pointer_button_map_[5] : pointer_button_map_[6]);
}
int InputInjectorX11::Core::VerticalScrollWheelToX11ButtonNumber(int dy) {
// Positive y-values are wheel scroll-up events (button 4), negative y-values
// are wheel scroll-down events (button 5).
return (dy > 0 ? pointer_button_map_[3] : pointer_button_map_[4]);
}
void InputInjectorX11::Core::Start(
std::unique_ptr<protocol::ClipboardStub> client_clipboard) {
if (!task_runner_->BelongsToCurrentThread()) {
task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&Core::Start, this, std::move(client_clipboard)));
return;
}
InitMouseButtonMap();
clipboard_->Start(std::move(client_clipboard));
character_injector_ = std::make_unique<X11CharacterInjector>(
std::make_unique<X11KeyboardImpl>(connection_));
// Disable auto-repeat, if necessary, to avoid triggering auto-repeat
// if network congestion delays the key-up event from the client. This is
// done for the duration of the session because some window managers do
// not handle changes to this setting efficiently.
saved_auto_repeat_enabled_ = IsAutoRepeatEnabled();
if (saved_auto_repeat_enabled_)
SetAutoRepeatEnabled(false);
}
void InputInjectorX11::Core::Stop() {
if (!task_runner_->BelongsToCurrentThread()) {
task_runner_->PostTask(FROM_HERE, base::BindOnce(&Core::Stop, this));
return;
}
clipboard_.reset();
character_injector_.reset();
// Re-enable auto-repeat, if necessary, on disconnect.
if (saved_auto_repeat_enabled_)
SetAutoRepeatEnabled(true);
}
} // namespace
// static
std::unique_ptr<InputInjector> InputInjector::Create(
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner) {
auto injector = std::make_unique<InputInjectorX11>(main_task_runner);
injector->Init();
return std::move(injector);
}
// static
bool InputInjector::SupportsTouchEvents() {
return false;
}
} // namespace remoting