| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef CONTENT_CHILD_IMAGE_DECODER_H_ | |
| #define CONTENT_CHILD_IMAGE_DECODER_H_ | |
| #include <stddef.h> | |
| #include <vector> | |
| #include "base/macros.h" | |
| #include "ui/gfx/geometry/size.h" | |
| class SkBitmap; | |
| namespace content { | |
| // Provides an interface to WebKit's image decoders. | |
| // | |
| // Note to future: This class should be deleted. We should have our own nice | |
| // image decoders in base/gfx, and our port should use those. Currently, it's | |
| // the other way around. | |
| class ImageDecoder { | |
| public: | |
| // Use the constructor with desired_size when you think you may have an .ico | |
| // format and care about which size you get back. Otherwise, use the 0-arg | |
| // constructor. | |
| ImageDecoder(); | |
| ImageDecoder(const gfx::Size& desired_icon_size); | |
| ~ImageDecoder(); | |
| // Call this function to decode the image. If successful, the decoded image | |
| // will be returned. Otherwise, an empty bitmap will be returned. | |
| SkBitmap Decode(const unsigned char* data, size_t size) const; | |
| // Returns all frames found in the image represented by data. If there are | |
| // multiple frames at the same size, only the first one is returned. | |
| static std::vector<SkBitmap> DecodeAll( | |
| const unsigned char* data, size_t size); | |
| private: | |
| // Size will be empty to get the largest possible size. | |
| gfx::Size desired_icon_size_; | |
| DISALLOW_COPY_AND_ASSIGN(ImageDecoder); | |
| }; | |
| } // namespace content | |
| #endif // CONTENT_CHILD_IMAGE_DECODER_H_ |