| // Copyright 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include <stddef.h> | 
 |  | 
 | #include "cc/layers/append_quads_data.h" | 
 | #include "cc/layers/nine_patch_layer_impl.h" | 
 | #include "cc/resources/ui_resource_bitmap.h" | 
 | #include "cc/resources/ui_resource_client.h" | 
 | #include "cc/test/fake_impl_task_runner_provider.h" | 
 | #include "cc/test/fake_layer_tree_frame_sink.h" | 
 | #include "cc/test/fake_ui_resource_layer_tree_host_impl.h" | 
 | #include "cc/test/geometry_test_utils.h" | 
 | #include "cc/test/layer_test_common.h" | 
 | #include "cc/trees/single_thread_proxy.h" | 
 | #include "components/viz/common/quads/texture_draw_quad.h" | 
 | #include "testing/gmock/include/gmock/gmock.h" | 
 | #include "testing/gtest/include/gtest/gtest.h" | 
 | #include "ui/gfx/geometry/rect_conversions.h" | 
 | #include "ui/gfx/geometry/safe_integer_conversions.h" | 
 | #include "ui/gfx/transform.h" | 
 |  | 
 | namespace cc { | 
 | namespace { | 
 |  | 
 | gfx::Rect ToRoundedIntRect(const gfx::RectF& rect_f) { | 
 |   return gfx::Rect(gfx::ToRoundedInt(rect_f.x()), | 
 |                    gfx::ToRoundedInt(rect_f.y()), | 
 |                    gfx::ToRoundedInt(rect_f.width()), | 
 |                    gfx::ToRoundedInt(rect_f.height())); | 
 | } | 
 |  | 
 | void NinePatchLayerLayoutTest(const gfx::Size& bitmap_size, | 
 |                               const gfx::Rect& aperture_rect, | 
 |                               const gfx::Size& layer_size, | 
 |                               const gfx::Rect& border, | 
 |                               bool fill_center, | 
 |                               size_t expected_quad_size) { | 
 |   std::unique_ptr<viz::RenderPass> render_pass = viz::RenderPass::Create(); | 
 |   gfx::Rect visible_layer_rect(layer_size); | 
 |   gfx::Rect expected_remaining(border.x(), border.y(), | 
 |                                layer_size.width() - border.width(), | 
 |                                layer_size.height() - border.height()); | 
 |  | 
 |   FakeImplTaskRunnerProvider task_runner_provider; | 
 |   TestTaskGraphRunner task_graph_runner; | 
 |   std::unique_ptr<LayerTreeFrameSink> layer_tree_frame_sink = | 
 |       FakeLayerTreeFrameSink::Create3d(); | 
 |   FakeUIResourceLayerTreeHostImpl host_impl(&task_runner_provider, | 
 |                                             &task_graph_runner); | 
 |   host_impl.SetVisible(true); | 
 |   host_impl.InitializeFrameSink(layer_tree_frame_sink.get()); | 
 |  | 
 |   std::unique_ptr<NinePatchLayerImpl> layer = | 
 |       NinePatchLayerImpl::Create(host_impl.active_tree(), 1); | 
 |   layer->draw_properties().visible_layer_rect = visible_layer_rect; | 
 |   layer->SetBounds(layer_size); | 
 |   layer->test_properties()->force_render_surface = true; | 
 |  | 
 |   UIResourceId uid = 1; | 
 |   bool is_opaque = false; | 
 |   UIResourceBitmap bitmap(bitmap_size, is_opaque); | 
 |  | 
 |   host_impl.CreateUIResource(uid, bitmap); | 
 |   layer->SetUIResourceId(uid); | 
 |   layer->SetImageBounds(bitmap_size); | 
 |   layer->SetLayout(aperture_rect, border, gfx::Rect(), fill_center, false); | 
 |   host_impl.active_tree()->SetRootLayerForTesting(std::move(layer)); | 
 |   host_impl.active_tree()->BuildPropertyTreesForTesting(); | 
 |  | 
 |   AppendQuadsData data; | 
 |   host_impl.active_tree()->root_layer_for_testing()->AppendQuads( | 
 |       render_pass.get(), &data); | 
 |  | 
 |   // Verify quad rects | 
 |   const auto& quads = render_pass->quad_list; | 
 |   EXPECT_EQ(expected_quad_size, quads.size()); | 
 |  | 
 |   Region layer_remaining(visible_layer_rect); | 
 |   for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) { | 
 |     gfx::Rect quad_rect = iter->rect; | 
 |  | 
 |     EXPECT_TRUE(visible_layer_rect.Contains(quad_rect)) << iter.index(); | 
 |     EXPECT_TRUE(layer_remaining.Contains(quad_rect)) << iter.index(); | 
 |     EXPECT_EQ(iter->needs_blending, | 
 |               !iter->shared_quad_state->are_contents_opaque); | 
 |     layer_remaining.Subtract(Region(quad_rect)); | 
 |   } | 
 |  | 
 |   // Check if the left-over quad is the same size as the mapped aperture quad in | 
 |   // layer space. | 
 |   if (!fill_center) { | 
 |     EXPECT_EQ(expected_remaining, layer_remaining.bounds()); | 
 |   } else { | 
 |     EXPECT_TRUE(layer_remaining.bounds().IsEmpty()); | 
 |   } | 
 |  | 
 |   // Verify UV rects | 
 |   gfx::Rect bitmap_rect(bitmap_size); | 
 |   Region tex_remaining(bitmap_rect); | 
 |   for (auto* quad : quads) { | 
 |     const viz::TextureDrawQuad* tex_quad = | 
 |         viz::TextureDrawQuad::MaterialCast(quad); | 
 |     gfx::RectF tex_rect = | 
 |         gfx::BoundingRect(tex_quad->uv_top_left, tex_quad->uv_bottom_right); | 
 |     tex_rect.Scale(bitmap_size.width(), bitmap_size.height()); | 
 |     tex_remaining.Subtract(Region(ToRoundedIntRect(tex_rect))); | 
 |   } | 
 |  | 
 |   if (!fill_center) { | 
 |     EXPECT_EQ(aperture_rect, tex_remaining.bounds()); | 
 |     Region aperture_region(aperture_rect); | 
 |     EXPECT_EQ(aperture_region, tex_remaining); | 
 |   } else { | 
 |     EXPECT_TRUE(layer_remaining.bounds().IsEmpty()); | 
 |   } | 
 |  | 
 |   host_impl.DeleteUIResource(uid); | 
 | } | 
 |  | 
 | void NinePatchLayerLayoutTestWithOcclusion(const gfx::Size& bitmap_size, | 
 |                                            const gfx::Rect& aperture_rect, | 
 |                                            const gfx::Size& layer_size, | 
 |                                            const gfx::Rect& border, | 
 |                                            const gfx::Rect& occlusion, | 
 |                                            bool fill_center, | 
 |                                            size_t expected_quad_size) { | 
 |   std::unique_ptr<viz::RenderPass> render_pass = viz::RenderPass::Create(); | 
 |   gfx::Rect visible_layer_rect(layer_size); | 
 |   int border_left = std::min(border.x(), occlusion.x()), | 
 |       border_top = std::min(border.y(), occlusion.y()), | 
 |       border_right = std::min(border.width() - border.x(), | 
 |                               layer_size.width() - occlusion.right()), | 
 |       border_bottom = std::min(border.height() - border.y(), | 
 |                                layer_size.height() - occlusion.bottom()); | 
 |   gfx::Rect expected_layer_remaining( | 
 |       border_left, border_top, layer_size.width() - border_left - border_right, | 
 |       layer_size.height() - border_top - border_bottom); | 
 |   float ratio_left = border_left == 0 ? 0 : (aperture_rect.x() / border.x()), | 
 |         ratio_top = border_top == 0 ? 0 : (aperture_rect.y() / border.y()), | 
 |         ratio_right = border_right == 0 | 
 |                           ? 0 | 
 |                           : ((bitmap_size.width() - aperture_rect.right()) / | 
 |                              (border.width() - border.x())), | 
 |         ratio_bottom = border_bottom == 0 | 
 |                            ? 0 | 
 |                            : ((bitmap_size.height() - aperture_rect.bottom()) / | 
 |                               (border.height() - border.y())); | 
 |   int image_remaining_left = border_left * ratio_left, | 
 |       image_remaining_top = border_top * ratio_top, | 
 |       image_remaining_right = border_right * ratio_right, | 
 |       image_remaining_bottom = border_bottom * ratio_bottom; | 
 |   gfx::Rect expected_tex_remaining( | 
 |       image_remaining_left, image_remaining_top, | 
 |       bitmap_size.width() - image_remaining_right - image_remaining_left, | 
 |       bitmap_size.height() - image_remaining_bottom - image_remaining_top); | 
 |  | 
 |   FakeImplTaskRunnerProvider task_runner_provider; | 
 |   TestTaskGraphRunner task_graph_runner; | 
 |   std::unique_ptr<LayerTreeFrameSink> layer_tree_frame_sink = | 
 |       FakeLayerTreeFrameSink::Create3d(); | 
 |   FakeUIResourceLayerTreeHostImpl host_impl(&task_runner_provider, | 
 |                                             &task_graph_runner); | 
 |   host_impl.SetVisible(true); | 
 |   host_impl.InitializeFrameSink(layer_tree_frame_sink.get()); | 
 |  | 
 |   std::unique_ptr<NinePatchLayerImpl> layer = | 
 |       NinePatchLayerImpl::Create(host_impl.active_tree(), 1); | 
 |   layer->draw_properties().visible_layer_rect = visible_layer_rect; | 
 |   layer->SetBounds(layer_size); | 
 |   layer->test_properties()->force_render_surface = true; | 
 |  | 
 |   UIResourceId uid = 1; | 
 |   bool is_opaque = false; | 
 |   UIResourceBitmap bitmap(bitmap_size, is_opaque); | 
 |  | 
 |   host_impl.CreateUIResource(uid, bitmap); | 
 |   layer->SetUIResourceId(uid); | 
 |   layer->SetImageBounds(bitmap_size); | 
 |   layer->SetLayout(aperture_rect, border, occlusion, false, false); | 
 |   host_impl.active_tree()->SetRootLayerForTesting(std::move(layer)); | 
 |   host_impl.active_tree()->BuildPropertyTreesForTesting(); | 
 |  | 
 |   AppendQuadsData data; | 
 |   host_impl.active_tree()->root_layer_for_testing()->AppendQuads( | 
 |       render_pass.get(), &data); | 
 |  | 
 |   // Verify quad rects | 
 |   const auto& quads = render_pass->quad_list; | 
 |   EXPECT_EQ(expected_quad_size, quads.size()); | 
 |  | 
 |   Region layer_remaining(visible_layer_rect); | 
 |   for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) { | 
 |     gfx::Rect quad_rect = iter->rect; | 
 |  | 
 |     EXPECT_TRUE(visible_layer_rect.Contains(quad_rect)) << iter.index(); | 
 |     EXPECT_TRUE(layer_remaining.Contains(quad_rect)) << iter.index(); | 
 |     EXPECT_EQ(iter->needs_blending, | 
 |               !iter->shared_quad_state->are_contents_opaque); | 
 |     layer_remaining.Subtract(Region(quad_rect)); | 
 |   } | 
 |  | 
 |   // Check if the left-over quad is the same size as the mapped aperture quad in | 
 |   // layer space. | 
 |   EXPECT_EQ(expected_layer_remaining, layer_remaining.bounds()); | 
 |  | 
 |   // Verify UV rects | 
 |   gfx::Rect bitmap_rect(bitmap_size); | 
 |   Region tex_remaining(bitmap_rect); | 
 |   for (auto* quad : quads) { | 
 |     const viz::TextureDrawQuad* tex_quad = | 
 |         viz::TextureDrawQuad::MaterialCast(quad); | 
 |     gfx::RectF tex_rect = | 
 |         gfx::BoundingRect(tex_quad->uv_top_left, tex_quad->uv_bottom_right); | 
 |     tex_rect.Scale(bitmap_size.width(), bitmap_size.height()); | 
 |     tex_remaining.Subtract(Region(ToRoundedIntRect(tex_rect))); | 
 |   } | 
 |  | 
 |   EXPECT_EQ(expected_tex_remaining, tex_remaining.bounds()); | 
 |   Region aperture_region(expected_tex_remaining); | 
 |   EXPECT_EQ(aperture_region, tex_remaining); | 
 |  | 
 |   host_impl.DeleteUIResource(uid); | 
 | } | 
 |  | 
 | TEST(NinePatchLayerImplTest, VerifyDrawQuads) { | 
 |   // Input is a 100x100 bitmap with a 40x50 aperture at x=20, y=30. | 
 |   // The bounds of the layer are set to 400x400. | 
 |   gfx::Size bitmap_size(100, 100); | 
 |   gfx::Size layer_size(400, 500); | 
 |   gfx::Rect aperture_rect(20, 30, 40, 50); | 
 |   gfx::Rect border(40, 40, 80, 80); | 
 |   bool fill_center = false; | 
 |   size_t expected_quad_size = 8; | 
 |   NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, | 
 |                            fill_center, expected_quad_size); | 
 |  | 
 |   // The bounds of the layer are set to less than the bitmap size. | 
 |   bitmap_size = gfx::Size(100, 100); | 
 |   layer_size = gfx::Size(40, 50); | 
 |   aperture_rect = gfx::Rect(20, 30, 40, 50); | 
 |   border = gfx::Rect(10, 10, 25, 15); | 
 |   fill_center = true; | 
 |   expected_quad_size = 9; | 
 |   NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, | 
 |                            fill_center, expected_quad_size); | 
 |  | 
 |   // Layer and image sizes are equal. | 
 |   bitmap_size = gfx::Size(100, 100); | 
 |   layer_size = gfx::Size(100, 100); | 
 |   aperture_rect = gfx::Rect(20, 30, 40, 50); | 
 |   border = gfx::Rect(20, 30, 40, 50); | 
 |   fill_center = true; | 
 |   expected_quad_size = 9; | 
 |   NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, | 
 |                            fill_center, expected_quad_size); | 
 | } | 
 |  | 
 | TEST(NinePatchLayerImplTest, VerifyDrawQuadsWithOcclusion) { | 
 |   // Occlusion removed part of the border and leaves us with 12 patches. | 
 |   gfx::Size bitmap_size(100, 100); | 
 |   gfx::Rect aperture_rect(30, 30, 40, 40); | 
 |   gfx::Size layer_size(400, 400); | 
 |   gfx::Rect occlusion(20, 20, 360, 360); | 
 |   gfx::Rect border(30, 30, 60, 60); | 
 |   size_t expected_quad_size = 12; | 
 |   NinePatchLayerLayoutTestWithOcclusion(bitmap_size, aperture_rect, layer_size, | 
 |                                         border, occlusion, false, | 
 |                                         expected_quad_size); | 
 |  | 
 |   bitmap_size = gfx::Size(100, 100); | 
 |   aperture_rect = gfx::Rect(20, 30, 60, 40); | 
 |   layer_size = gfx::Size(400, 400); | 
 |   occlusion = gfx::Rect(10, 10, 380, 380); | 
 |   border = gfx::Rect(20, 30, 40, 60); | 
 |   expected_quad_size = 12; | 
 |   NinePatchLayerLayoutTestWithOcclusion(bitmap_size, aperture_rect, layer_size, | 
 |                                         border, occlusion, false, | 
 |                                         expected_quad_size); | 
 |  | 
 |   // All borders are empty, so nothing should be drawn. | 
 |   bitmap_size = gfx::Size(100, 100); | 
 |   aperture_rect = gfx::Rect(0, 0, 100, 100); | 
 |   layer_size = gfx::Size(400, 400); | 
 |   occlusion = gfx::Rect(0, 0, 400, 400); | 
 |   border = gfx::Rect(0, 0, 0, 0); | 
 |   expected_quad_size = 0; | 
 |   NinePatchLayerLayoutTestWithOcclusion(bitmap_size, aperture_rect, layer_size, | 
 |                                         border, occlusion, false, | 
 |                                         expected_quad_size); | 
 |  | 
 |   // Right border is empty, we should have no quads on the right side. | 
 |   bitmap_size = gfx::Size(100, 100); | 
 |   aperture_rect = gfx::Rect(20, 30, 80, 40); | 
 |   layer_size = gfx::Size(400, 400); | 
 |   occlusion = gfx::Rect(10, 10, 390, 380); | 
 |   border = gfx::Rect(20, 30, 20, 60); | 
 |   expected_quad_size = 7; | 
 |   NinePatchLayerLayoutTestWithOcclusion(bitmap_size, aperture_rect, layer_size, | 
 |                                         border, occlusion, false, | 
 |                                         expected_quad_size); | 
 | } | 
 |  | 
 | TEST(NinePatchLayerImplTest, VerifyDrawQuadsWithEmptyPatches) { | 
 |   // The top component of the 9-patch is empty, so there should be no quads for | 
 |   // the top three components. | 
 |   gfx::Size bitmap_size(100, 100); | 
 |   gfx::Size layer_size(100, 100); | 
 |   gfx::Rect aperture_rect(10, 0, 80, 90); | 
 |   gfx::Rect border(10, 0, 20, 10); | 
 |   bool fill_center = false; | 
 |   size_t expected_quad_size = 5; | 
 |   NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, | 
 |                            fill_center, expected_quad_size); | 
 |  | 
 |   // The top and left components of the 9-patch are empty, so there should be no | 
 |   // quads for the left and top components. | 
 |   bitmap_size = gfx::Size(100, 100); | 
 |   layer_size = gfx::Size(100, 100); | 
 |   aperture_rect = gfx::Rect(0, 0, 90, 90); | 
 |   border = gfx::Rect(0, 0, 10, 10); | 
 |   fill_center = false; | 
 |   expected_quad_size = 3; | 
 |   NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, | 
 |                            fill_center, expected_quad_size); | 
 |  | 
 |   // The aperture is the size of the bitmap and the center doesn't draw. | 
 |   bitmap_size = gfx::Size(100, 100); | 
 |   layer_size = gfx::Size(100, 100); | 
 |   aperture_rect = gfx::Rect(0, 0, 100, 100); | 
 |   border = gfx::Rect(0, 0, 0, 0); | 
 |   fill_center = false; | 
 |   expected_quad_size = 0; | 
 |   NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, | 
 |                            fill_center, expected_quad_size); | 
 |  | 
 |   // The aperture is the size of the bitmap and the center does draw. | 
 |   bitmap_size = gfx::Size(100, 100); | 
 |   layer_size = gfx::Size(100, 100); | 
 |   aperture_rect = gfx::Rect(0, 0, 100, 100); | 
 |   border = gfx::Rect(0, 0, 0, 0); | 
 |   fill_center = true; | 
 |   expected_quad_size = 1; | 
 |   NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, | 
 |                            fill_center, expected_quad_size); | 
 | } | 
 |  | 
 | TEST(NinePatchLayerImplTest, Occlusion) { | 
 |   gfx::Size layer_size(1000, 1000); | 
 |   gfx::Size viewport_size(1000, 1000); | 
 |  | 
 |   LayerTestCommon::LayerImplTest impl; | 
 |  | 
 |   SkBitmap sk_bitmap; | 
 |   sk_bitmap.allocN32Pixels(10, 10); | 
 |   sk_bitmap.setImmutable(); | 
 |   UIResourceId uid = 5; | 
 |   UIResourceBitmap bitmap(sk_bitmap); | 
 |   impl.host_impl()->CreateUIResource(uid, bitmap); | 
 |  | 
 |   NinePatchLayerImpl* nine_patch_layer_impl = | 
 |       impl.AddChildToRoot<NinePatchLayerImpl>(); | 
 |   nine_patch_layer_impl->SetBounds(layer_size); | 
 |   nine_patch_layer_impl->SetDrawsContent(true); | 
 |   nine_patch_layer_impl->SetUIResourceId(uid); | 
 |   nine_patch_layer_impl->SetImageBounds(gfx::Size(10, 10)); | 
 |  | 
 |   gfx::Rect aperture = gfx::Rect(3, 3, 4, 4); | 
 |   gfx::Rect border = gfx::Rect(300, 300, 400, 400); | 
 |   nine_patch_layer_impl->SetLayout(aperture, border, gfx::Rect(), true, false); | 
 |  | 
 |   impl.CalcDrawProps(viewport_size); | 
 |  | 
 |   { | 
 |     SCOPED_TRACE("No occlusion"); | 
 |     gfx::Rect occluded; | 
 |     impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); | 
 |  | 
 |     LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), | 
 |                                                  gfx::Rect(layer_size)); | 
 |     EXPECT_EQ(9u, impl.quad_list().size()); | 
 |   } | 
 |  | 
 |   { | 
 |     SCOPED_TRACE("Full occlusion"); | 
 |     gfx::Rect occluded(nine_patch_layer_impl->visible_layer_rect()); | 
 |     impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); | 
 |  | 
 |     LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); | 
 |     EXPECT_EQ(impl.quad_list().size(), 0u); | 
 |   } | 
 |  | 
 |   { | 
 |     SCOPED_TRACE("Partial occlusion"); | 
 |     gfx::Rect occluded(0, 0, 500, 1000); | 
 |     impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); | 
 |  | 
 |     size_t partially_occluded_count = 0; | 
 |     LayerTestCommon::VerifyQuadsAreOccluded( | 
 |         impl.quad_list(), occluded, &partially_occluded_count); | 
 |     // The layer outputs nine quads, three of which are partially occluded, and | 
 |     // three fully occluded. | 
 |     EXPECT_EQ(6u, impl.quad_list().size()); | 
 |     EXPECT_EQ(3u, partially_occluded_count); | 
 |   } | 
 | } | 
 |  | 
 | TEST(NinePatchLayerImplTest, OpaqueRect) { | 
 |   gfx::Size layer_size(1000, 1000); | 
 |   gfx::Size viewport_size(1000, 1000); | 
 |  | 
 |   LayerTestCommon::LayerImplTest impl; | 
 |  | 
 |   SkBitmap sk_bitmap_opaque; | 
 |   sk_bitmap_opaque.allocN32Pixels(10, 10); | 
 |   sk_bitmap_opaque.setImmutable(); | 
 |   sk_bitmap_opaque.setAlphaType(kOpaque_SkAlphaType); | 
 |  | 
 |   UIResourceId uid_opaque = 6; | 
 |   UIResourceBitmap bitmap_opaque(sk_bitmap_opaque); | 
 |   impl.host_impl()->CreateUIResource(uid_opaque, bitmap_opaque); | 
 |  | 
 |   SkBitmap sk_bitmap_alpha; | 
 |   sk_bitmap_alpha.allocN32Pixels(10, 10); | 
 |   sk_bitmap_alpha.setImmutable(); | 
 |   sk_bitmap_alpha.setAlphaType(kUnpremul_SkAlphaType); | 
 |  | 
 |   UIResourceId uid_alpha = 7; | 
 |   UIResourceBitmap bitmap_alpha(sk_bitmap_alpha); | 
 |  | 
 |   impl.host_impl()->CreateUIResource(uid_alpha, bitmap_alpha); | 
 |  | 
 |   NinePatchLayerImpl *nine_patch_layer_impl = | 
 |       impl.AddChildToRoot<NinePatchLayerImpl>(); | 
 |   nine_patch_layer_impl->SetBounds(layer_size); | 
 |   nine_patch_layer_impl->SetDrawsContent(true); | 
 |  | 
 |   impl.CalcDrawProps(viewport_size); | 
 |  | 
 |   { | 
 |     SCOPED_TRACE("Use opaque image"); | 
 |  | 
 |     nine_patch_layer_impl->SetUIResourceId(uid_opaque); | 
 |     nine_patch_layer_impl->SetImageBounds(gfx::Size(10, 10)); | 
 |  | 
 |     gfx::Rect aperture = gfx::Rect(3, 3, 4, 4); | 
 |     gfx::Rect border = gfx::Rect(300, 300, 400, 400); | 
 |     nine_patch_layer_impl->SetLayout(aperture, border, gfx::Rect(), true, | 
 |                                      false); | 
 |  | 
 |     impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, gfx::Rect()); | 
 |  | 
 |     const auto& quad_list = impl.quad_list(); | 
 |     for (auto it = quad_list.BackToFrontBegin(); | 
 |          it != quad_list.BackToFrontEnd(); ++it) | 
 |       EXPECT_FALSE(it->ShouldDrawWithBlending()); | 
 |   } | 
 |  | 
 |   { | 
 |     SCOPED_TRACE("Use tranparent image"); | 
 |  | 
 |     nine_patch_layer_impl->SetUIResourceId(uid_alpha); | 
 |  | 
 |     impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, gfx::Rect()); | 
 |  | 
 |     const auto& quad_list = impl.quad_list(); | 
 |     for (auto it = quad_list.BackToFrontBegin(); | 
 |          it != quad_list.BackToFrontEnd(); ++it) | 
 |       EXPECT_TRUE(it->ShouldDrawWithBlending()); | 
 |   } | 
 | } | 
 |  | 
 | }  // namespace | 
 | }  // namespace cc |