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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_TRANSLATE_CORE_BROWSER_TRANSLATE_MANAGER_H_
#define COMPONENTS_TRANSLATE_CORE_BROWSER_TRANSLATE_MANAGER_H_
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "base/callback_list.h"
#include "base/feature_list.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "components/translate/core/browser/language_state.h"
#include "components/translate/core/common/translate_errors.h"
class GURL;
class PrefService;
namespace translate {
extern const base::Feature kTranslateLanguageByULP;
class TranslateClient;
class TranslateDriver;
class TranslatePrefs;
namespace testing {
class TranslateManagerTest;
} // namespace testing
struct TranslateErrorDetails;
// The TranslateManager class is responsible for showing an info-bar when a page
// in a language different than the user language is loaded. It triggers the
// page translation the user requests.
class TranslateManager {
public:
// |translate_client| is expected to outlive the TranslateManager.
// |accept_language_pref_name| is the path for the preference for the
// accept-languages.
TranslateManager(TranslateClient* translate_client,
const std::string& accept_language_pref_name);
virtual ~TranslateManager();
// Returns a weak pointer to this instance.
base::WeakPtr<TranslateManager> GetWeakPtr();
// Cannot return NULL.
TranslateClient* translate_client() { return translate_client_; }
// Sets the sequence number of the current page, for use while sending
// messages to the renderer.
void set_current_seq_no(int page_seq_no) { page_seq_no_ = page_seq_no; }
// Returns the language to translate to. The language returned is the
// first language found in the following list that is supported by the
// translation service:
// High confidence and high probability reading language in ULP
// the UI language
// the accept-language list
// If no language is found then an empty string is returned.
static std::string GetTargetLanguage(const TranslatePrefs* prefs);
// Returns the language to automatically translate to. |original_language| is
// the webpage's original language.
static std::string GetAutoTargetLanguage(const std::string& original_language,
TranslatePrefs* translate_prefs);
// Translates the page contents from |source_lang| to |target_lang|.
// The actual translation might be performed asynchronously if the translate
// script is not yet available.
void TranslatePage(const std::string& source_lang,
const std::string& target_lang,
bool triggered_from_menu);
// Starts the translation process for the page in the |page_lang| language.
void InitiateTranslation(const std::string& page_lang);
// Shows the after translate or error infobar depending on the details.
void PageTranslated(const std::string& source_lang,
const std::string& target_lang,
TranslateErrors::Type error_type);
// Reverts the contents of the page to its original language.
void RevertTranslation();
// Reports to the Google translate server that a page language was incorrectly
// detected. This call is initiated by the user selecting the "report" menu
// under options in the translate infobar.
void ReportLanguageDetectionError();
// Callback types for translate errors.
typedef base::Callback<void(const TranslateErrorDetails&)>
TranslateErrorCallback;
typedef base::CallbackList<void(const TranslateErrorDetails&)>
TranslateErrorCallbackList;
// Registers a callback for translate errors.
static std::unique_ptr<TranslateErrorCallbackList::Subscription>
RegisterTranslateErrorCallback(const TranslateErrorCallback& callback);
// Gets the LanguageState associated with the TranslateManager
LanguageState& GetLanguageState();
// By default, don't offer to translate in builds lacking an API key. For
// testing, set to true to offer anyway.
static void SetIgnoreMissingKeyForTesting(bool ignore);
private:
friend class translate::testing::TranslateManagerTest;
// Sends a translation request to the TranslateDriver.
void DoTranslatePage(const std::string& translate_script,
const std::string& source_lang,
const std::string& target_lang);
// Returns the language to translate to by looking at ULP. Return empty string
// If it cannot conclude from ULP.
static std::string GetTargetLanguageFromULP(const TranslatePrefs* prefs);
// Return true if the language is in the ULP with high confidence and high
// probability.
bool LanguageInULP(const std::string& language) const;
// Notifies all registered callbacks of translate errors.
void NotifyTranslateError(TranslateErrors::Type error_type);
// Called when the Translate script has been fetched.
// Initiates the translation.
void OnTranslateScriptFetchComplete(const std::string& source_lang,
const std::string& target_lang,
bool success,
const std::string& data);
// Sequence number of the current page.
int page_seq_no_;
// Preference name for the Accept-Languages HTTP header.
std::string accept_languages_pref_name_;
TranslateClient* translate_client_; // Weak.
TranslateDriver* translate_driver_; // Weak.
LanguageState language_state_;
base::WeakPtrFactory<TranslateManager> weak_method_factory_;
// By default, don't offer to translate in builds lacking an API key. For
// testing, set to true to offer anyway.
static bool ignore_missing_key_for_testing_;
DISALLOW_COPY_AND_ASSIGN(TranslateManager);
};
} // namespace translate
#endif // COMPONENTS_TRANSLATE_CORE_BROWSER_TRANSLATE_MANAGER_H_