blob: 1fb5096885fbc87a17b74c6d8c5a6497ff5bf9f0 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/basictypes.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "media/base/media_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
namespace media {
// A picture buffer that is composed of a GLES2 texture.
// This is the media-namespace equivalent of PP_PictureBuffer_Dev.
class MEDIA_EXPORT PictureBuffer {
PictureBuffer(int32 id, gfx::Size size, uint32 texture_id);
PictureBuffer(int32 id,
gfx::Size size,
uint32 texture_id,
uint32 internal_texture_id);
PictureBuffer(int32 id,
gfx::Size size,
uint32 texture_id,
const gpu::Mailbox& texture_mailbox);
// Returns the client-specified id of the buffer.
int32 id() const {
return id_;
// Returns the size of the buffer.
gfx::Size size() const {
return size_;
// Returns the id of the texture.
// NOTE: The texture id in the renderer process corresponds to a different
// texture id in the GPU process.
uint32 texture_id() const {
return texture_id_;
uint32 internal_texture_id() const { return internal_texture_id_; }
const gpu::Mailbox& texture_mailbox() const {
return texture_mailbox_;
int32 id_;
gfx::Size size_;
uint32 texture_id_;
uint32 internal_texture_id_;
gpu::Mailbox texture_mailbox_;
// A decoded picture frame.
// This is the media-namespace equivalent of PP_Picture_Dev.
class MEDIA_EXPORT Picture {
Picture(int32 picture_buffer_id,
int32 bitstream_buffer_id,
const gfx::Rect& visible_rect,
bool allow_overlay);
// Returns the id of the picture buffer where this picture is contained.
int32 picture_buffer_id() const {
return picture_buffer_id_;
// Returns the id of the bitstream buffer from which this frame was decoded.
int32 bitstream_buffer_id() const {
return bitstream_buffer_id_;
void set_bitstream_buffer_id(int32 bitstream_buffer_id) {
bitstream_buffer_id_ = bitstream_buffer_id;
// Returns the visible rectangle of the picture. Its size may be smaller
// than the size of the PictureBuffer, as it is the only visible part of the
// Picture contained in the PictureBuffer.
gfx::Rect visible_rect() const { return visible_rect_; }
bool allow_overlay() const { return allow_overlay_; }
int32 picture_buffer_id_;
int32 bitstream_buffer_id_;
gfx::Rect visible_rect_;
bool allow_overlay_;
} // namespace media