| /* |
| * Copyright (C) 2012 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR |
| * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "platform/animation/AnimationTranslationUtil.h" |
| |
| #include "platform/animation/CompositorTransformOperations.h" |
| #include "platform/transforms/Matrix3DTransformOperation.h" |
| #include "platform/transforms/RotateTransformOperation.h" |
| #include "platform/transforms/ScaleTransformOperation.h" |
| #include "platform/transforms/TransformOperations.h" |
| #include "platform/transforms/TranslateTransformOperation.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include <memory> |
| |
| namespace blink { |
| |
| TEST(AnimationTranslationUtilTest, transformsWork) { |
| TransformOperations ops; |
| CompositorTransformOperations out_ops; |
| |
| ops.Operations().push_back(TranslateTransformOperation::Create( |
| Length(2, kFixed), Length(0, kFixed), TransformOperation::kTranslateX)); |
| ops.Operations().push_back(RotateTransformOperation::Create( |
| 0.1, 0.2, 0.3, 200000.4, TransformOperation::kRotate3D)); |
| ops.Operations().push_back(ScaleTransformOperation::Create( |
| 50.2, 100, -4, TransformOperation::kScale3D)); |
| ToCompositorTransformOperations(ops, &out_ops); |
| |
| EXPECT_EQ(3UL, out_ops.AsCcTransformOperations().size()); |
| const float kErr = 0.0001; |
| |
| auto& op0 = out_ops.AsCcTransformOperations().at(0); |
| EXPECT_EQ(cc::TransformOperation::TRANSFORM_OPERATION_TRANSLATE, op0.type); |
| EXPECT_NEAR(op0.translate.x, 2.0f, kErr); |
| EXPECT_NEAR(op0.translate.y, 0.0f, kErr); |
| EXPECT_NEAR(op0.translate.z, 0.0f, kErr); |
| |
| auto& op1 = out_ops.AsCcTransformOperations().at(1); |
| EXPECT_EQ(cc::TransformOperation::TRANSFORM_OPERATION_ROTATE, op1.type); |
| EXPECT_NEAR(op1.rotate.axis.x, 0.1f, kErr); |
| EXPECT_NEAR(op1.rotate.axis.y, 0.2f, kErr); |
| EXPECT_NEAR(op1.rotate.axis.z, 0.3f, kErr); |
| EXPECT_NEAR(op1.rotate.angle, 200000.4f, 0.01f); |
| |
| auto& op2 = out_ops.AsCcTransformOperations().at(2); |
| EXPECT_EQ(cc::TransformOperation::TRANSFORM_OPERATION_SCALE, op2.type); |
| EXPECT_NEAR(op2.scale.x, 50.2f, kErr); |
| EXPECT_NEAR(op2.scale.y, 100.0f, kErr); |
| EXPECT_NEAR(op2.scale.z, -4.0f, kErr); |
| } |
| |
| } // namespace blink |