| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "net/disk_cache/cache_util.h" | 
 |  | 
 | #include <windows.h> | 
 |  | 
 | #include "base/files/file_path.h" | 
 | #include "base/logging.h" | 
 | #include "base/message_loop/message_loop.h" | 
 | #include "base/win/scoped_handle.h" | 
 |  | 
 | namespace disk_cache { | 
 |  | 
 | bool MoveCache(const base::FilePath& from_path, const base::FilePath& to_path) { | 
 |   // I don't want to use the shell version of move because if something goes | 
 |   // wrong, that version will attempt to move file by file and fail at the end. | 
 |   if (!MoveFileEx(from_path.value().c_str(), to_path.value().c_str(), 0)) { | 
 |     LOG(ERROR) << "Unable to move the cache: " << GetLastError(); | 
 |     return false; | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | bool DeleteCacheFile(const base::FilePath& name) { | 
 |   // We do a simple delete, without ever falling back to SHFileOperation, as the | 
 |   // version from base does. | 
 |   if (!DeleteFile(name.value().c_str())) { | 
 |     // There is an error, but we share delete access so let's see if there is a | 
 |     // file to open. Note that this code assumes that we have a handle to the | 
 |     // file at all times (even now), so nobody can have a handle that prevents | 
 |     // us from opening the file again (unless it was deleted). | 
 |     DWORD sharing = FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; | 
 |     DWORD access = SYNCHRONIZE; | 
 |     base::win::ScopedHandle file(CreateFile( | 
 |         name.value().c_str(), access, sharing, NULL, OPEN_EXISTING, 0, NULL)); | 
 |     if (file.IsValid()) | 
 |       return false; | 
 |  | 
 |     // Most likely there is no file to open... and that's what we wanted. | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | }  // namespace disk_cache |