| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef PDF_PAINT_AGGREGATOR_H_ |
| #define PDF_PAINT_AGGREGATOR_H_ |
| |
| #include <vector> |
| |
| #include "ppapi/cpp/image_data.h" |
| #include "ppapi/cpp/rect.h" |
| #include "ppapi/cpp/rect.h" |
| |
| // This class is responsible for aggregating multiple invalidation and scroll |
| // commands to produce a scroll and repaint sequence. You can use this manually |
| // to track your updates, but most applications will use the PaintManager to |
| // additionally handle the necessary callbacks on top of the PaintAggregator |
| // functionality. |
| // |
| // See http://code.google.com/p/ppapi/wiki/2DPaintingModel |
| class PaintAggregator { |
| public: |
| // Stores information about a rectangle that has finished painting. The |
| // PaintManager will paint it only when everything else on the screen is also |
| // ready. |
| struct ReadyRect { |
| pp::Point offset; |
| pp::Rect rect; |
| pp::ImageData image_data; |
| }; |
| |
| struct PaintUpdate { |
| PaintUpdate(); |
| ~PaintUpdate(); |
| |
| // True if there is a scroll applied. This indicates that the scroll delta |
| // and scroll_rect are nonzero (just as a convenience). |
| bool has_scroll; |
| |
| // The amount to scroll by. Either the X or Y may be nonzero to indicate a |
| // scroll in that direction, but there will never be a scroll in both |
| // directions at the same time (this will be converted to a paint of the |
| // region instead). |
| // |
| // If there is no scroll, this will be (0, 0). |
| pp::Point scroll_delta; |
| |
| // The rectangle that should be scrolled by the scroll_delta. If there is no |
| // scroll, this will be (0, 0, 0, 0). We only track one scroll command at |
| // once. If there are multiple ones, they will be converted to invalidates. |
| pp::Rect scroll_rect; |
| |
| // A list of all the individual dirty rectangles. This is an aggregated list |
| // of all invalidate calls. Different rectangles may be unified to produce a |
| // minimal list with no overlap that is more efficient to paint. This list |
| // also contains the region exposed by any scroll command. |
| std::vector<pp::Rect> paint_rects; |
| }; |
| |
| PaintAggregator(); |
| |
| // There is a PendingUpdate if InvalidateRect or ScrollRect were called and |
| // ClearPendingUpdate was not called. |
| bool HasPendingUpdate() const; |
| void ClearPendingUpdate(); |
| |
| PaintUpdate GetPendingUpdate(); |
| |
| // Sets the result of a call to the plugin to paint. This includes rects that |
| // are finished painting (ready), and ones that are still in-progress |
| // (pending). |
| void SetIntermediateResults(const std::vector<ReadyRect>& ready, |
| const std::vector<pp::Rect>& pending); |
| |
| // Returns the rectangles that are ready to be painted. |
| std::vector<ReadyRect> GetReadyRects() const; |
| |
| // The given rect should be repainted. |
| void InvalidateRect(const pp::Rect& rect); |
| |
| // The given rect should be scrolled by the given amounts. |
| void ScrollRect(const pp::Rect& clip_rect, const pp::Point& amount); |
| |
| private: |
| // This structure is an internal version of PaintUpdate. It's different in |
| // two respects: |
| // |
| // - The scroll damange (area exposed by the scroll operation, if any) is |
| // maintained separately from the dirty rects generated by calling |
| // InvalidateRect. We need to know this distinction for some operations. |
| // |
| // - The paint bounds union is computed on the fly so we don't have to keep |
| // a rectangle up-to-date as we do different operations. |
| class InternalPaintUpdate { |
| public: |
| InternalPaintUpdate(); |
| ~InternalPaintUpdate(); |
| |
| // Computes the rect damaged by scrolling within |scroll_rect| by |
| // |scroll_delta|. This rect must be repainted. It is not included in |
| // paint_rects. |
| pp::Rect GetScrollDamage() const; |
| |
| pp::Point scroll_delta; |
| pp::Rect scroll_rect; |
| |
| // Does not include the scroll damage rect unless |
| // synthesized_scroll_damage_rect_ is set. |
| std::vector<pp::Rect> paint_rects; |
| |
| // Rectangles that are finished painting. |
| std::vector<ReadyRect> ready_rects; |
| |
| // Whether we have added the scroll damage rect to paint_rects yet or not. |
| bool synthesized_scroll_damage_rect_; |
| }; |
| |
| pp::Rect ScrollPaintRect(const pp::Rect& paint_rect, |
| const pp::Point& amount) const; |
| void InvalidateScrollRect(); |
| |
| // Internal method used by InvalidateRect. If |check_scroll| is true, then the |
| // method checks if there's a pending scroll and if so also invalidates |rect| |
| // in the new scroll position. |
| void InvalidateRectInternal(const pp::Rect& rect, bool check_scroll); |
| |
| InternalPaintUpdate update_; |
| }; |
| |
| #endif // PDF_PAINT_AGGREGATOR_H_ |