| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_IMMERSIVE_GESTURE_HANDLER_AURA_H_ |
| #define ASH_WM_IMMERSIVE_GESTURE_HANDLER_AURA_H_ |
| |
| #include "ash/ash_export.h" |
| #include "ash/shared/immersive_gesture_handler.h" |
| #include "ui/events/event_handler.h" |
| |
| namespace ash { |
| |
| class ImmersiveFullscreenController; |
| |
| // ImmersiveGestureHandler is responsible for calling |
| // ImmersiveFullscreenController::OnGestureEvent() when a gesture is received. |
| class ASH_EXPORT ImmersiveGestureHandlerAura : public ImmersiveGestureHandler, |
| public ui::EventHandler { |
| public: |
| explicit ImmersiveGestureHandlerAura( |
| ImmersiveFullscreenController* controller); |
| ~ImmersiveGestureHandlerAura() override; |
| |
| // ui::EventHandler overrides: |
| void OnGestureEvent(ui::GestureEvent* event) override; |
| |
| private: |
| ImmersiveFullscreenController* immersive_fullscreen_controller_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ImmersiveGestureHandlerAura); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_WM_IMMERSIVE_GESTURE_HANDLER_AURA_H_ |