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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_SESSIONS_LOCAL_SESSION_EVENT_HANDLER_IMPL_H_
#define COMPONENTS_SYNC_SESSIONS_LOCAL_SESSION_EVENT_HANDLER_IMPL_H_
#include <memory>
#include <set>
#include <string>
#include "base/macros.h"
#include "base/time/time.h"
#include "components/sessions/core/session_id.h"
#include "components/sessions/core/session_types.h"
#include "components/sync_sessions/local_session_event_router.h"
#include "components/sync_sessions/synced_session.h"
#include "components/sync_sessions/task_tracker.h"
namespace sync_pb {
class SessionSpecifics;
class SessionTab;
} // namespace sync_pb
namespace sync_sessions {
class SyncedSessionTracker;
class SyncedTabDelegate;
// Class responsible for propagating local session changes to the sessions
// model including SyncedSessionTracker (in-memory representation) as well as
// the persistency and sync layers (via delegate).
class LocalSessionEventHandlerImpl : public LocalSessionEventHandler {
public:
class WriteBatch {
public:
WriteBatch();
virtual ~WriteBatch();
virtual void Delete(int tab_node_id) = 0;
virtual void Add(std::unique_ptr<sync_pb::SessionSpecifics> specifics) = 0;
virtual void Update(
std::unique_ptr<sync_pb::SessionSpecifics> specifics) = 0;
virtual void Commit() = 0;
private:
DISALLOW_COPY_AND_ASSIGN(WriteBatch);
};
class Delegate {
public:
virtual ~Delegate();
virtual std::unique_ptr<WriteBatch> CreateLocalSessionWriteBatch() = 0;
// Analogous to SessionsGlobalIdMapper.
virtual void TrackLocalNavigationId(base::Time timestamp,
int unique_id) = 0;
// Analogous to the functions in FaviconCache.
virtual void OnPageFaviconUpdated(const GURL& page_url) = 0;
virtual void OnFaviconVisited(const GURL& page_url,
const GURL& favicon_url) = 0;
};
// Raw pointers must not be null and all pointees except |*initial_batch| must
// outlive this object. |*initial_batch| may or may not be initially empty
// (depending on whether the caller wants to bundle together other writes).
// This constructor populates |*initial_batch| to resync local window and tab
// information, but does *not* Commit() the batch.
LocalSessionEventHandlerImpl(Delegate* delegate,
SyncSessionsClient* sessions_client,
SyncedSessionTracker* session_tracker,
WriteBatch* initial_batch);
~LocalSessionEventHandlerImpl() override;
// LocalSessionEventHandler implementation.
void OnLocalTabModified(SyncedTabDelegate* modified_tab) override;
void OnFaviconsChanged(const std::set<GURL>& page_urls,
const GURL& icon_url) override;
// Returns tab specifics from |tab_delegate|. Exposed publicly for testing.
sync_pb::SessionTab GetTabSpecificsFromDelegateForTest(
const SyncedTabDelegate& tab_delegate) const;
private:
enum ReloadTabsOption { RELOAD_TABS, DONT_RELOAD_TABS };
void AssociateWindows(ReloadTabsOption option,
bool has_tabbed_window,
WriteBatch* batch);
// Loads and reassociates the local tab referenced in |tab|.
// |batch| must not be null. This function will append necessary
// changes for processing later. Will only assign a new sync id if there is
// a tabbed window, which results in failure for tabs without sync ids yet.
void AssociateTab(SyncedTabDelegate* const tab,
bool has_tabbed_window,
WriteBatch* batch);
// It's possible that when we associate windows, tabs aren't all loaded
// into memory yet (e.g on android) and we don't have a WebContents. In this
// case we can't do a full association, but we still want to update tab IDs
// as they may have changed after a session was restored. This method
// compares new_tab_id and new_window_id against the previously persisted tab
// ID and window ID (from our TabNodePool) and updates them if either differs.
void AssociateRestoredPlaceholderTab(const SyncedTabDelegate& tab_delegate,
SessionID new_tab_id,
SessionID new_window_id,
WriteBatch* batch);
// Appends an ACTION_UPDATE for a sync tab entity onto |batch| to
// reflect the contents of |tab|, given the tab node id |sync_id|.
void AppendChangeForExistingTab(int sync_id,
const sessions::SessionTab& tab,
WriteBatch* batch) const;
// Set |session_tab| from |tab_delegate|.
sync_pb::SessionTab GetTabSpecificsFromDelegate(
const SyncedTabDelegate& tab_delegate) const;
// Updates task tracker with the navigations of |tab_delegate|.
void UpdateTaskTracker(SyncedTabDelegate* const tab_delegate);
// Update |tab_specifics| with the corresponding task ids.
void WriteTasksIntoSpecifics(sync_pb::SessionTab* tab_specifics);
// On Android, it's possible to not have any tabbed windows when only custom
// tabs are currently open. This means that there is tab data that will be
// restored later, but we cannot access it. This method is an elaborate way to
// check if we're currently in that state or not.
bool ScanForTabbedWindow();
// Injected dependencies (not owned).
Delegate* const delegate_;
SyncSessionsClient* const sessions_client_;
SyncedSessionTracker* const session_tracker_;
// Tracks Chrome Tasks, which associates navigations, with tab and navigation
// changes of current session.
TaskTracker task_tracker_;
std::string current_session_tag_;
DISALLOW_COPY_AND_ASSIGN(LocalSessionEventHandlerImpl);
};
} // namespace sync_sessions
#endif // COMPONENTS_SYNC_SESSIONS_LOCAL_SESSION_EVENT_HANDLER_IMPL_H_