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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "extensions/renderer/bindings/api_request_handler.h"
#include "base/bind.h"
#include "base/guid.h"
#include "base/values.h"
#include "content/public/renderer/v8_value_converter.h"
#include "extensions/renderer/bindings/api_binding_util.h"
#include "extensions/renderer/bindings/api_response_validator.h"
#include "extensions/renderer/bindings/exception_handler.h"
#include "extensions/renderer/bindings/js_runner.h"
#include "gin/converter.h"
#include "gin/data_object_builder.h"
namespace extensions {
// A helper class to adapt base::Value-style response arguments to v8 arguments
// lazily, or simply return v8 arguments directly (depending on which style of
// arguments were used in construction).
class APIRequestHandler::ArgumentAdapter {
public:
explicit ArgumentAdapter(const base::ListValue* base_argumements);
explicit ArgumentAdapter(
const std::vector<v8::Local<v8::Value>>& v8_arguments);
~ArgumentAdapter();
const std::vector<v8::Local<v8::Value>>& GetArguments(
v8::Local<v8::Context> context) const;
private:
const base::ListValue* base_arguments_ = nullptr;
mutable std::vector<v8::Local<v8::Value>> v8_arguments_;
DISALLOW_COPY_AND_ASSIGN(ArgumentAdapter);
};
APIRequestHandler::ArgumentAdapter::ArgumentAdapter(
const base::ListValue* base_arguments)
: base_arguments_(base_arguments) {}
APIRequestHandler::ArgumentAdapter::ArgumentAdapter(
const std::vector<v8::Local<v8::Value>>& v8_arguments)
: v8_arguments_(v8_arguments) {}
APIRequestHandler::ArgumentAdapter::~ArgumentAdapter() = default;
const std::vector<v8::Local<v8::Value>>&
APIRequestHandler::ArgumentAdapter::GetArguments(
v8::Local<v8::Context> context) const {
v8::Isolate* isolate = context->GetIsolate();
DCHECK(isolate->GetCurrentContext() == context);
if (base_arguments_) {
DCHECK(v8_arguments_.empty())
<< "GetArguments() should only be called once.";
std::unique_ptr<content::V8ValueConverter> converter =
content::V8ValueConverter::Create();
v8_arguments_.reserve(base_arguments_->GetSize());
for (const auto& arg : *base_arguments_)
v8_arguments_.push_back(converter->ToV8Value(&arg, context));
}
return v8_arguments_;
}
// A helper class to handler delivering the results of an API call to a handler,
// which can be either a callback or a promise.
class APIRequestHandler::AsyncResultHandler {
public:
// A callback-based result handler.
AsyncResultHandler(
v8::Isolate* isolate,
v8::Local<v8::Function> callback,
base::Optional<std::vector<v8::Global<v8::Value>>> callback_args);
// A promise-based result handler.
AsyncResultHandler(v8::Isolate* isolate,
v8::Local<v8::Promise::Resolver> promise_resolver);
~AsyncResultHandler();
// Delivers the result to the result handler.
void DeliverResult(v8::Local<v8::Context> context,
APILastError* last_error,
const std::vector<v8::Local<v8::Value>>& response_args,
const std::string& error);
// Returns true if the request handler is using a custom callback.
bool has_custom_callback() const { return !!callback_arguments_; }
private:
void DeliverPromiseResult(
v8::Local<v8::Context> context,
const std::vector<v8::Local<v8::Value>>& response_args,
const std::string& error);
void DeliverCallbackResult(
v8::Local<v8::Context> context,
APILastError* last_error,
const std::vector<v8::Local<v8::Value>>& response_args,
const std::string& error);
// Callback-based handlers. Mutually exclusive with promise-based handlers.
v8::Global<v8::Function> callback_;
base::Optional<std::vector<v8::Global<v8::Value>>> callback_arguments_;
// Promise-based handlers. Mutually exclusive with callback-based handlers.
v8::Global<v8::Promise::Resolver> promise_resolver_;
DISALLOW_COPY_AND_ASSIGN(AsyncResultHandler);
};
APIRequestHandler::AsyncResultHandler::AsyncResultHandler(
v8::Isolate* isolate,
v8::Local<v8::Function> callback,
base::Optional<std::vector<v8::Global<v8::Value>>> callback_args)
: callback_arguments_(std::move(callback_args)) {
DCHECK(!callback.IsEmpty());
callback_.Reset(isolate, callback);
}
APIRequestHandler::AsyncResultHandler::AsyncResultHandler(
v8::Isolate* isolate,
v8::Local<v8::Promise::Resolver> promise_resolver) {
// NOTE(devlin): We'll need to handle an empty promise resolver if
// v8::Promise::Resolver::New() isn't guaranteed.
DCHECK(!promise_resolver.IsEmpty());
promise_resolver_.Reset(isolate, promise_resolver);
}
APIRequestHandler::AsyncResultHandler::~AsyncResultHandler() {}
void APIRequestHandler::AsyncResultHandler::DeliverResult(
v8::Local<v8::Context> context,
APILastError* last_error,
const std::vector<v8::Local<v8::Value>>& response_args,
const std::string& error) {
if (!promise_resolver_.IsEmpty()) {
DCHECK(callback_.IsEmpty());
DCHECK(!callback_arguments_);
DeliverPromiseResult(context, response_args, error);
} else {
DeliverCallbackResult(context, last_error, response_args, error);
}
}
void APIRequestHandler::AsyncResultHandler::DeliverPromiseResult(
v8::Local<v8::Context> context,
const std::vector<v8::Local<v8::Value>>& response_args,
const std::string& error) {
DCHECK_LE(response_args.size(), 1u);
v8::Isolate* isolate = context->GetIsolate();
v8::Local<v8::Promise::Resolver> resolver = promise_resolver_.Get(isolate);
if (error.empty()) {
v8::Local<v8::Value> result;
if (!response_args.empty())
result = response_args[0];
else
result = v8::Undefined(isolate);
v8::Maybe<bool> promise_result = resolver->Resolve(context, result);
// TODO(devlin): It's potentially possible that this could throw if V8
// is terminating on a worker thread; however, it's unclear what happens in
// that scenario (we may appropriately shutdown the thread, or any future
// access of v8 may cause crashes). Make this a CHECK() to flush out any
// situations in which this is a concern. If there are no crashes after
// some time, we may be able to downgrade this.
CHECK(promise_result.IsJust());
} else {
v8::Local<v8::Value> v8_error =
v8::Exception::Error(gin::StringToV8(isolate, error));
v8::Maybe<bool> promise_result = resolver->Reject(context, v8_error);
// See comment above.
CHECK(promise_result.IsJust());
}
}
void APIRequestHandler::AsyncResultHandler::DeliverCallbackResult(
v8::Local<v8::Context> context,
APILastError* last_error,
const std::vector<v8::Local<v8::Value>>& response_args,
const std::string& error) {
v8::Isolate* isolate = context->GetIsolate();
std::vector<v8::Local<v8::Value>> full_args;
size_t curried_argument_size =
callback_arguments_ ? callback_arguments_->size() : 0u;
full_args.reserve(response_args.size() + curried_argument_size);
if (callback_arguments_) {
for (const auto& arg : *callback_arguments_)
full_args.push_back(arg.Get(isolate));
}
full_args.insert(full_args.end(), response_args.begin(), response_args.end());
if (!error.empty())
last_error->SetError(context, error);
JSRunner::Get(context)->RunJSFunction(callback_.Get(isolate), context,
full_args.size(), full_args.data());
// Arbitrary JS ran; context might have been invalidated.
if (!binding::IsContextValid(context))
return;
if (!error.empty())
last_error->ClearError(context, true);
}
APIRequestHandler::Request::Request() {}
APIRequestHandler::Request::~Request() = default;
APIRequestHandler::PendingRequest::PendingRequest(
v8::Isolate* isolate,
v8::Local<v8::Context> context,
const std::string& method_name,
std::unique_ptr<AsyncResultHandler> async_handler,
std::unique_ptr<InteractionProvider::Token> gesture_token)
: isolate(isolate),
context(isolate, context),
method_name(method_name),
async_handler(std::move(async_handler)) {
// Only curry the user gesture through if there's something to handle the
// response.
if (this->async_handler)
user_gesture_token = std::move(gesture_token);
}
APIRequestHandler::PendingRequest::~PendingRequest() {}
APIRequestHandler::PendingRequest::PendingRequest(PendingRequest&&) = default;
APIRequestHandler::PendingRequest& APIRequestHandler::PendingRequest::operator=(
PendingRequest&&) = default;
APIRequestHandler::APIRequestHandler(
SendRequestMethod send_request,
APILastError last_error,
ExceptionHandler* exception_handler,
const InteractionProvider* interaction_provider)
: send_request_(std::move(send_request)),
last_error_(std::move(last_error)),
exception_handler_(exception_handler),
interaction_provider_(interaction_provider) {}
APIRequestHandler::~APIRequestHandler() {}
int APIRequestHandler::StartRequest(v8::Local<v8::Context> context,
const std::string& method,
std::unique_ptr<base::ListValue> arguments,
v8::Local<v8::Function> callback,
v8::Local<v8::Function> custom_callback) {
std::unique_ptr<AsyncResultHandler> async_handler;
int request_id = GetNextRequestId();
if (!custom_callback.IsEmpty() || !callback.IsEmpty()) {
v8::Isolate* isolate = context->GetIsolate();
base::Optional<std::vector<v8::Global<v8::Value>>> callback_args;
// In the JS bindings, custom callbacks are called with the arguments of
// name, the full request object (see below), the original callback, and
// the responses from the API. The responses from the API are handled by the
// APIRequestHandler, but we need to curry in the other values.
if (!custom_callback.IsEmpty()) {
// TODO(devlin): The |request| object in the JS bindings includes
// properties for callback, callbackSchema, args, stack, id, and
// customCallback. Of those, it appears that we only use stack, args, and
// id (since callback is curried in separately). We may be able to update
// bindings to get away from some of those. For now, just pass in an
// object with the request id.
v8::Local<v8::Object> request =
gin::DataObjectBuilder(isolate).Set("id", request_id).Build();
v8::Local<v8::Value> callback_to_pass = callback;
if (callback_to_pass.IsEmpty())
callback_to_pass = v8::Undefined(isolate);
v8::Global<v8::Value> args[] = {
v8::Global<v8::Value>(isolate, gin::StringToSymbol(isolate, method)),
v8::Global<v8::Value>(isolate, request),
v8::Global<v8::Value>(isolate, callback_to_pass)};
callback_args.emplace(std::make_move_iterator(std::begin(args)),
std::make_move_iterator(std::end(args)));
callback = custom_callback;
}
async_handler = std::make_unique<AsyncResultHandler>(
isolate, callback, std::move(callback_args));
}
StartRequestImpl(context, request_id, method, std::move(arguments),
std::move(async_handler));
return request_id;
}
std::pair<int, v8::Local<v8::Promise>>
APIRequestHandler::StartPromiseBasedRequest(
v8::Local<v8::Context> context,
const std::string& method,
std::unique_ptr<base::ListValue> arguments) {
v8::Isolate* isolate = context->GetIsolate();
v8::Local<v8::Promise::Resolver> resolver =
v8::Promise::Resolver::New(context).ToLocalChecked();
auto async_handler = std::make_unique<AsyncResultHandler>(isolate, resolver);
int request_id = GetNextRequestId();
StartRequestImpl(context, request_id, method, std::move(arguments),
std::move(async_handler));
return {request_id, resolver->GetPromise()};
}
void APIRequestHandler::CompleteRequest(int request_id,
const base::ListValue& response_args,
const std::string& error) {
CompleteRequestImpl(request_id, ArgumentAdapter(&response_args), error);
}
void APIRequestHandler::CompleteRequest(
int request_id,
const std::vector<v8::Local<v8::Value>>& response_args,
const std::string& error) {
CompleteRequestImpl(request_id, ArgumentAdapter(response_args), error);
}
int APIRequestHandler::AddPendingRequest(v8::Local<v8::Context> context,
v8::Local<v8::Function> callback) {
int request_id = GetNextRequestId();
// NOTE(devlin): We ignore the UserGestureToken for synthesized requests like
// these that aren't sent to the browser. It is the caller's responsibility to
// handle any user gesture behavior. This prevents an issue where messaging
// handling would create an extra scoped user gesture, causing issues. See
// https://crbug.com/921141.
std::unique_ptr<InteractionProvider::Token> null_user_gesture_token;
auto async_handler = std::make_unique<AsyncResultHandler>(
context->GetIsolate(), callback, base::nullopt);
pending_requests_.emplace(
request_id, PendingRequest(context->GetIsolate(), context, std::string(),
std::move(async_handler),
std::move(null_user_gesture_token)));
return request_id;
}
void APIRequestHandler::InvalidateContext(v8::Local<v8::Context> context) {
for (auto iter = pending_requests_.begin();
iter != pending_requests_.end();) {
if (iter->second.context == context)
iter = pending_requests_.erase(iter);
else
++iter;
}
}
void APIRequestHandler::SetResponseValidator(
std::unique_ptr<APIResponseValidator> response_validator) {
DCHECK(!response_validator_);
response_validator_ = std::move(response_validator);
}
std::set<int> APIRequestHandler::GetPendingRequestIdsForTesting() const {
std::set<int> result;
for (const auto& pair : pending_requests_)
result.insert(pair.first);
return result;
}
int APIRequestHandler::GetNextRequestId() {
// The request id is primarily used in the renderer to associate an API
// request with the associated callback, but it's also used in the browser as
// an identifier for the extension function (e.g. by the pageCapture API).
// TODO(devlin): We should probably fix this, since the request id is only
// unique per-isolate, rather than globally.
// TODO(devlin): We could *probably* get away with just using an integer
// here, but it's a little less foolproof. How slow is GenerateGUID? Should
// we use that instead? It means updating the IPC
// (ExtensionHostMsg_Request).
// base::UnguessableToken is another good option.
return next_request_id_++;
}
void APIRequestHandler::StartRequestImpl(
v8::Local<v8::Context> context,
int request_id,
const std::string& method,
std::unique_ptr<base::ListValue> arguments,
std::unique_ptr<AsyncResultHandler> async_handler) {
auto request = std::make_unique<Request>();
request->request_id = request_id;
std::unique_ptr<InteractionProvider::Token> user_gesture_token;
if (async_handler) {
user_gesture_token = interaction_provider_->GetCurrentToken(context);
request->has_callback = true;
}
v8::Isolate* isolate = context->GetIsolate();
pending_requests_.emplace(
request_id,
PendingRequest(isolate, context, method, std::move(async_handler),
std::move(user_gesture_token)));
request->has_user_gesture =
interaction_provider_->HasActiveInteraction(context);
request->arguments = std::move(arguments);
request->method_name = method;
last_sent_request_id_ = request_id;
send_request_.Run(std::move(request), context);
}
void APIRequestHandler::CompleteRequestImpl(int request_id,
const ArgumentAdapter& arguments,
const std::string& error) {
auto iter = pending_requests_.find(request_id);
// The request may have been removed if the context was invalidated before a
// response is ready.
if (iter == pending_requests_.end())
return;
PendingRequest pending_request = std::move(iter->second);
pending_requests_.erase(iter);
v8::Isolate* isolate = pending_request.isolate;
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> context = pending_request.context.Get(isolate);
v8::Context::Scope context_scope(context);
if (!pending_request.async_handler) {
// If there's no async handler associated with the request, but there is an
// error, report the error as if it were unchecked.
if (!error.empty()) {
// TODO(devlin): Use pending_requeset.method_name here?
last_error_.ReportUncheckedError(context, error);
}
// No async handler to trigger, so we're done!
return;
}
const std::vector<v8::Local<v8::Value>>& response_args =
arguments.GetArguments(context);
std::unique_ptr<InteractionProvider::Scope> user_gesture;
if (pending_request.user_gesture_token) {
user_gesture = interaction_provider_->CreateScopedInteraction(
context, std::move(pending_request.user_gesture_token));
}
if (response_validator_) {
bool has_custom_callback =
pending_request.async_handler->has_custom_callback();
response_validator_->ValidateResponse(
context, pending_request.method_name, response_args, error,
has_custom_callback
? APIResponseValidator::CallbackType::kAPIProvided
: APIResponseValidator::CallbackType::kCallerProvided);
}
v8::TryCatch try_catch(isolate);
pending_request.async_handler->DeliverResult(context, &last_error_,
response_args, error);
// Since arbitrary JS has ran, the context may have been invalidated. If it
// was, bail.
if (!binding::IsContextValid(context))
return;
if (try_catch.HasCaught()) {
v8::Local<v8::Message> v8_message = try_catch.Message();
base::Optional<std::string> message;
if (!v8_message.IsEmpty())
message = gin::V8ToString(isolate, v8_message->Get());
exception_handler_->HandleException(context, "Error handling response",
&try_catch);
}
}
} // namespace extensions