| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
| #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
| |
| namespace blink { |
| class WebGamepads; |
| } |
| |
| namespace content { |
| |
| // Abstract interface for imlementing platform- (and test-) specific behaviro |
| // for getting the gamepad data. |
| class GamepadDataFetcher { |
| public: |
| virtual ~GamepadDataFetcher() {} |
| virtual void GetGamepadData(blink::WebGamepads* pads, |
| bool devices_changed_hint) = 0; |
| virtual void PauseHint(bool paused) {} |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |