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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <vector>
#include "base/basictypes.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/native_widget_types.h"
namespace content {
// Describes the new location for a plugin window.
struct WebPluginGeometry {
bool Equals(const WebPluginGeometry& rhs) const;
// On Windows, this is the plugin window in the plugin process.
// On X11, this is the XID of the plugin-side GtkPlug containing the
// GtkSocket hosting the actual plugin window.
// On Mac OS X, all of the plugin types are currently "windowless"
// (window == 0) except for the special case of the GPU plugin,
// which currently performs rendering on behalf of the Pepper 3D API
// and WebGL. The GPU plugin uses a simple integer for the
// PluginWindowHandle which is used to map to a side data structure
// containing information about the plugin. Soon this plugin will be
// generalized, at which point this mechanism will be rethought or
// removed.
gfx::PluginWindowHandle window;
gfx::Rect window_rect;
// Clip rect (include) and cutouts (excludes), relative to
// window_rect origin.
gfx::Rect clip_rect;
std::vector<gfx::Rect> cutout_rects;
bool rects_valid;
bool visible;
} // namespace content