| /** |
| * (C) 1999-2003 Lars Knoll (knoll@kde.org) |
| * Copyright (C) 2004, 2005, 2006, 2009 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| #include "third_party/blink/renderer/core/css/css_shadow_value.h" |
| |
| #include "third_party/blink/renderer/core/css/css_identifier_value.h" |
| #include "third_party/blink/renderer/core/css/css_primitive_value.h" |
| #include "third_party/blink/renderer/platform/wtf/text/string_builder.h" |
| #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" |
| |
| namespace blink { |
| |
| // Used for text-shadow and box-shadow |
| CSSShadowValue::CSSShadowValue(CSSPrimitiveValue* x, |
| CSSPrimitiveValue* y, |
| CSSPrimitiveValue* blur, |
| CSSPrimitiveValue* spread, |
| CSSIdentifierValue* style, |
| CSSValue* color) |
| : CSSValue(kShadowClass), |
| x(x), |
| y(y), |
| blur(blur), |
| spread(spread), |
| style(style), |
| color(color) {} |
| |
| String CSSShadowValue::CustomCSSText() const { |
| StringBuilder text; |
| |
| if (color) { |
| text.Append(color->CssText()); |
| text.Append(' '); |
| } |
| |
| text.Append(x->CssText()); |
| text.Append(' '); |
| |
| text.Append(y->CssText()); |
| |
| if (blur) { |
| text.Append(' '); |
| text.Append(blur->CssText()); |
| } |
| if (spread) { |
| text.Append(' '); |
| text.Append(spread->CssText()); |
| } |
| if (style) { |
| text.Append(' '); |
| text.Append(style->CssText()); |
| } |
| |
| return text.ToString(); |
| } |
| |
| bool CSSShadowValue::Equals(const CSSShadowValue& other) const { |
| return DataEquivalent(color, other.color) && DataEquivalent(x, other.x) && |
| DataEquivalent(y, other.y) && DataEquivalent(blur, other.blur) && |
| DataEquivalent(spread, other.spread) && |
| DataEquivalent(style, other.style); |
| } |
| |
| void CSSShadowValue::TraceAfterDispatch(blink::Visitor* visitor) { |
| visitor->Trace(x); |
| visitor->Trace(y); |
| visitor->Trace(blur); |
| visitor->Trace(spread); |
| visitor->Trace(style); |
| visitor->Trace(color); |
| CSSValue::TraceAfterDispatch(visitor); |
| } |
| |
| } // namespace blink |