| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
| #define REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "remoting/protocol/errors.h" |
| #include "remoting/protocol/message_pipe.h" |
| |
| namespace remoting { |
| |
| class CompoundBuffer; |
| |
| namespace protocol { |
| |
| class MessageChannelFactory; |
| |
| // Base class for channel message dispatchers. It's responsible for |
| // creating the named channel. Derived dispatchers then dispatch |
| // incoming messages on this channel as well as send outgoing |
| // messages. |
| class ChannelDispatcherBase : public MessagePipe::EventHandler { |
| public: |
| class EventHandler { |
| public: |
| EventHandler() {} |
| virtual ~EventHandler() {} |
| |
| // Called after the channel is initialized. |
| virtual void OnChannelInitialized( |
| ChannelDispatcherBase* channel_dispatcher) = 0; |
| |
| // Called after the channel is closed. |
| virtual void OnChannelClosed(ChannelDispatcherBase* channel_dispatcher) = 0; |
| }; |
| |
| ~ChannelDispatcherBase() override; |
| |
| // Creates and connects the channel using |channel_factory|. |
| void Init(MessageChannelFactory* channel_factory, |
| EventHandler* event_handler); |
| |
| // Initializes the channel using |message_pipe| that's already connected. |
| void Init(std::unique_ptr<MessagePipe> message_pipe, |
| EventHandler* event_handler); |
| |
| const std::string& channel_name() { return channel_name_; } |
| |
| // Returns true if the channel is currently connected. |
| bool is_connected() { return is_connected_; } |
| |
| protected: |
| explicit ChannelDispatcherBase(const std::string& channel_name); |
| |
| MessagePipe* message_pipe() { return message_pipe_.get(); } |
| |
| // Child classes must override this method to handle incoming messages. |
| virtual void OnIncomingMessage(std::unique_ptr<CompoundBuffer> message) = 0; |
| |
| private: |
| void OnChannelReady(std::unique_ptr<MessagePipe> message_pipe); |
| |
| // MessagePipe::EventHandler interface. |
| void OnMessagePipeOpen() override; |
| void OnMessageReceived(std::unique_ptr<CompoundBuffer> message) override; |
| void OnMessagePipeClosed() override; |
| |
| std::string channel_name_; |
| MessageChannelFactory* channel_factory_ = nullptr; |
| EventHandler* event_handler_ = nullptr; |
| bool is_connected_ = false; |
| |
| std::unique_ptr<MessagePipe> message_pipe_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ChannelDispatcherBase); |
| }; |
| |
| } // namespace protocol |
| } // namespace remoting |
| |
| #endif // REMOTING_PROTOCOL_CHANNEL_DISPATCHER_BASE_H_ |